Player Matchup

Bastet
Bastet
 
Bastet
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BoxingJack
Medusa
Level 86
God Stats
6W - 3L
1,574 SR
Queue Stats
311W - 318L
1,537 Elo+
Solo
Ix Chel
Ix Chel
Maximinus403
Ix Chel
Level 141
God Stats
14W - 11L
1,598 SR
Queue Stats
165W - 150L
1,576 Elo+
Party 1
Anubis
Anubis
aldalïe
Anubis
Level 102
God Stats
14W - 11L
1,441 SR
Queue Stats
82W - 87L
1,432 Elo+
Party 1
Ymir
Ymir
АбсолютныйНоль
Ymir
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 115L
1,533 Elo+
Solo
Team Averages
Level 95
1,523 SR
1,515 Elo+

VS

Team Averages
Level 108
1,531 SR
1,529 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Gigapelmesh
King Arthur
Level 65
God Stats
9W - 18L
1,433 SR
Queue Stats
172W - 179L
1,520 Elo+
Solo
Heimdallr
Heimdallr
xSayrox
Heimdallr
Level 108
God Stats
13W - 5L
1,725 SR
Queue Stats
20W - 12L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 0 / 4
7,120
1,187
5,308
2,717
1,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
BoxingJack
Medusa
13
2 / 1 / 4
7,739
1,290
3,495
5,513
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Maximinus403
Ix Chel
13
3 / 0 / 5
7,696
1,283
9,523
3,110
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
aldalïe
Anubis
12
2 / 2 / 3
7,541
1,257
2,391
4,894
2,632
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 6
7,664
1,277
3,144
9,764
8,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

326

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
2 / 0 / 3
7,804
1,301
7,456
5,106
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
 
Kukulkan
12
0 / 2 / 4
7,172
1,195
5,561
4,538
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
 
Awilix
12
0 / 4 / 5
7,029
1,172
5,281
7,860
2,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Gigapelmesh
King Arthur
11
0 / 0 / 0
6,109
1,018
0
0
0
Heimdallr
xSayrox
Heimdallr
13
3 / 2 / 2
7,897
1,316
5,290
8,051
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
8
Kills
5
5
Deaths
8
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
4
3
L
Ix Chel
 
Ix Chel
2
0
3
3.5
L
Kukulkan
 
Kukulkan
0
2
4
1
L
Awilix
 
Awilix
0
4
5
0.63
W
Medusa
BoxingJack
Medusa
2
1
4
4
L
King Arthur
Gigapelmesh
King Arthur
0
0
0
0
W
Ix Chel
Maximinus403
Ix Chel
3
0
5
5.5
W
Anubis
aldalïe
Anubis
2
2
3
1.75
L
Heimdallr
xSayrox
Heimdallr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,861
Damage
23,588
25,998
Taken
25,555
15,586
Mitigated
9,312
4,773
Healing
709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,308
1,101
0
193
2,717
1,034
0
1,234
1,407
0
9,728
L
Ix Chel
 
Ix Chel
7,456
736
389
10
5,106
1,795
0
2,358
2,748
23,664
0
L
Kukulkan
 
Kukulkan
5,561
321
0
0
4,538
1,688
0
1,353
3,185
23,146
0
L
Awilix
 
Awilix
5,281
1,494
0
0
7,860
2,932
0
4,878
2,982
0
9,782
W
Medusa
BoxingJack
Medusa
3,495
1,418
0
1,029
5,513
2,186
0
2,212
3,208
0
22,839
L
King Arthur
Gigapelmesh
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
Maximinus403
Ix Chel
9,523
993
987
523
3,110
1,328
0
1,663
1,359
25,722
0
W
Anubis
aldalïe
Anubis
2,391
170
0
845
4,894
2,632
0
2,385
2,431
13,605
0
L
Heimdallr
xSayrox
Heimdallr
5,290
2,180
0
310
8,051
2,897
0
6,469
1,582
0
22,339
W
3,144
161
223
973
9,764
8,406
0
4,957
4,576
11,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,760
Gold Earned
36,011
154
Minions Killed
162
7
Camps Cleared
4
705,790
Distance Traveled
544,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,120
1,187
19
3
2
162,945
0
L
Ix Chel
7,804
1,301
46
8
1
155,570
0
L
Kukulkan
7,172
1,195
65
11
0
124,846
0
L
Awilix
7,029
1,172
13
2
2
144,994
0
W
Medusa
7,739
1,290
45
8
4
137,416
0
L
King Arthur
6,109
1,018
0
0
0
0
0
W
Ix Chel
7,696
1,283
37
6
0
142,113
0
W
Anubis
7,541
1,257
41
7
0
126,389
0
L
Heimdallr
7,897
1,316
38
6
1
119,343
0
W
Ymir
7,664
1,277
12
2
1
136,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role