Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
CTGKID
Guan Yu
Level 191
God Stats
6W - 1L
1,738 SR
Queue Stats
115W - 141L
1,525 Elo+
Party 1
Chang'e
Chang'e
ahmunrah09
Chang'e
Level 128
God Stats
11W - 12L
1,584 SR
Queue Stats
20W - 23L
1,431 Elo+
Solo
Team Averages
Level 144
1,564 SR
1,491 Elo+

VS

Team Averages
Level 114
1,385 SR
1,501 Elo+
Apollo
Apollo
BoostedSoop
Apollo
Level 145
God Stats
3W - 8L
1,337 SR
Queue Stats
146W - 172L
1,448 Elo+
Solo
Aphrodite
Aphrodite
Harweda
Aphrodite
Level 124
God Stats
21W - 28L
1,484 SR
Queue Stats
79W - 78L
1,364 Elo+
Solo
Lancelot
Lancelot
JerrryHo
Lancelot
Level 89
God Stats
0W - 2L
1,421 SR
Queue Stats
13W - 10L
1,592 Elo+
Solo
Nike
Nike
StrikerScout
Nike
Level 85
God Stats
0W - 2L
1,377 SR
Queue Stats
45W - 37L
1,600 Elo+
Solo
Ix Chel
Ix Chel
luisv31
Ix Chel
Level 128
God Stats
2W - 6L
1,304 SR
Queue Stats
49W - 55L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
10 / 2 / 8
12,308
879
19,520
10,292
5,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
 
Skadi
18
5 / 3 / 13
11,160
797
15,295
16,225
6,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
 
Ix Chel
18
2 / 3 / 15
10,608
758
13,098
10,538
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
CTGKID
Guan Yu
17
4 / 2 / 16
10,710
765
10,777
22,784
34,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
ahmunrah09
Chang'e
18
3 / 1 / 16
10,650
761
9,583
13,715
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
0 / 0 / 0
7,697
550
1,372
3,577
1,198
Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Harweda
Aphrodite
16
0 / 3 / 1
9,286
663
4,179
9,068
5,199
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
JerrryHo
Lancelot
17
2 / 8 / 6
9,821
702
14,768
19,732
10,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 8 / 4
9,586
685
12,966
27,350
32,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
luisv31
Ix Chel
17
4 / 5 / 5
10,189
728
16,757
17,753
8,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
27
24
Kills
11
11
Deaths
24
68
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
10
2
8
7
W
Skadi
 
Skadi
5
3
13
3.83
W
Ix Chel
 
Ix Chel
2
3
15
3.17
L
Apollo
0
0
0
0
W
Guan Yu
CTGKID
Guan Yu
4
2
16
6
L
Aphrodite
Harweda
Aphrodite
0
3
1
0.17
L
Lancelot
JerrryHo
Lancelot
2
8
6
0.63
L
5
8
4
0.88
W
Chang'e
ahmunrah09
Chang'e
3
1
16
11
L
Ix Chel
luisv31
Ix Chel
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,273
Damage
50,042
73,554
Taken
77,480
56,590
Mitigated
57,842
41,917
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
19,520
12,221
0
3,810
10,292
5,262
4,636
1,536
8,756
0
67,559
W
Skadi
 
Skadi
15,295
8,069
493
4,178
16,225
6,571
3,958
4,686
11,539
0
49,380
W
Ix Chel
 
Ix Chel
13,098
2,212
3,179
2,141
10,538
4,552
1,546
3,711
6,827
44,202
0
L
Apollo
1,372
589
0
320
3,577
1,198
0
2,180
1,316
0
4,740
W
Guan Yu
CTGKID
Guan Yu
10,777
1,416
6,206
7,797
22,784
34,481
492
7,762
15,022
0
23,169
L
Aphrodite
Harweda
Aphrodite
4,179
544
2,120
3,142
9,068
5,199
1,857
2,104
6,964
30,615
0
L
Lancelot
JerrryHo
Lancelot
14,768
1,591
0
1,185
19,732
10,096
0
3,813
15,786
0
43,827
L
12,966
976
0
688
27,350
32,843
275
8,077
18,880
0
21,910
W
Chang'e
ahmunrah09
Chang'e
9,583
128
7,053
7,060
13,715
5,724
667
3,241
10,474
30,515
0
L
Ix Chel
luisv31
Ix Chel
16,757
2,167
1,508
3,026
17,753
8,506
0
6,178
11,438
53,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,436
Gold Earned
46,579
295
Minions Killed
231
0
Camps Cleared
0
1,454,571
Distance Traveled
1,075,621
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,308
879
93
7
0
293,698
0
W
Skadi
11,160
797
54
4
0
262,266
2
W
Ix Chel
10,608
758
80
6
0
289,502
0
L
Apollo
7,697
550
7
1
0
52,209
0
W
Guan Yu
10,710
765
28
2
0
304,698
0
L
Aphrodite
9,286
663
64
5
0
251,280
0
L
Lancelot
9,821
702
65
5
0
275,714
0
L
Nike
9,586
685
15
1
0
240,544
0
W
Chang'e
10,650
761
40
3
0
304,407
0
L
Ix Chel
10,189
728
80
6
0
255,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role