Player Matchup

Ganesha
Ganesha
Balkin7
Ganesha
Level 36
God Stats
2W - 5L
1,225 SR
Queue Stats
61W - 74L
1,280 Elo+
Solo
Izanami
Izanami
jjrec
Izanami
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 169L
1,366 Elo+
Party 1
Ix Chel
Ix Chel
kenshi65473
Ix Chel
Level 48
God Stats
0W - 6L
1,111 SR
Queue Stats
29W - 45L
1,269 Elo+
Party 1
Team Averages
Level 62
1,278 SR
1,305 Elo+

VS

Team Averages
Level 81
1,540 SR
1,439 Elo+
Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Amphibeox
Amaterasu
Level 52
God Stats
2W - 1L
1,716 SR
Queue Stats
36W - 41L
1,373 Elo+
Solo
Sol
Sol
DankEnforcer
Sol
Level 87
God Stats
3W - 5L
1,403 SR
Queue Stats
46W - 52L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Balkin7
Ganesha
14
0 / 3 / 7
10,343
690
8,834
20,027
27,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
jjrec
Izanami
16
2 / 1 / 5
10,345
690
11,498
9,495
4,836
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
kenshi65473
Ix Chel
16
5 / 4 / 2
10,476
698
9,344
11,688
6,166
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 2 / 4
11,312
754
12,642
9,996
3,413
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Amphibeox
Amaterasu
14
1 / 4 / 7
9,830
655
9,126
16,616
11,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 1 / 4
10,531
702
13,154
7,092
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
7
Kills
8
8
Deaths
7
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
4
3
W
Amaterasu
Amphibeox
Amaterasu
1
4
7
1.13
L
Ganesha
Balkin7
Ganesha
0
3
7
1.17
W
3
1
4
5
L
Izanami
jjrec
Izanami
2
1
5
4.5
L
Ix Chel
kenshi65473
Ix Chel
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,676
Damage
34,922
41,210
Taken
33,704
38,293
Mitigated
17,467
11,539
Healing
8,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,642
6,943
0
1,206
9,996
3,413
1,192
5,813
4,183
0
51,646
W
Amaterasu
Amphibeox
Amaterasu
9,126
4,338
0
5,378
16,616
11,203
1,219
8,579
8,037
0
30,342
L
Ganesha
Balkin7
Ganesha
8,834
444
594
5,395
20,027
27,291
299
6,135
13,892
27,323
0
W
13,154
1,741
0
2,188
7,092
2,851
664
4,117
2,975
39,940
0
L
Izanami
jjrec
Izanami
11,498
8,589
0
1,318
9,495
4,836
1,289
3,149
6,346
0
48,690
L
Ix Chel
kenshi65473
Ix Chel
9,344
981
2,535
1,697
11,688
6,166
0
3,934
7,754
34,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,164
Gold Earned
31,673
170
Minions Killed
170
0
Camps Cleared
0
847,023
Distance Traveled
830,230
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,312
754
74
5
0
241,814
0
W
Amaterasu
9,830
655
46
3
0
292,791
1
L
Ganesha
10,343
690
5
0
0
286,020
4
W
Sol
10,531
702
50
3
0
295,625
0
L
Izanami
10,345
690
110
7
0
289,644
0
L
Ix Chel
10,476
698
55
4
0
271,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role