Player Matchup

Eset
Eset
CatetoAlfa
Eset
Level 143
God Stats
0W - 3L
1,579 SR
Queue Stats
93W - 91L
1,574 Elo+
Solo
Cthulhu
Cthulhu
btsywn
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,482 Elo+
Party 1
Bakasura
Bakasura
netofilizolalima
Bakasura
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,366 Elo+
Solo
Ix Chel
Ix Chel
you1ma
Ix Chel
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
与我交欢
Nu Wa
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,422 Elo+
Party 1
Team Averages
Level 81
1,516 SR
1,453 Elo+

VS

Team Averages
Level 127
1,514 SR
1,523 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CristianDZ
Kukulkan
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 57L
1,457 Elo+
Solo
Ix Chel
Ix Chel
GovernadorZumbi
Ix Chel
Level 204
God Stats
21W - 13L
1,569 SR
Queue Stats
339W - 221L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,005
1,201
4,460
2,339
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
btsywn
Cthulhu
10
0 / 2 / 1
5,440
1,088
2,578
4,240
3,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 1
5,425
1,085
2,504
3,343
1,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
you1ma
Ix Chel
9
0 / 2 / 0
5,100
1,020
491
2,056
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 0
3,344
669
0
0
0
Team 1 Tickets

356

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
2 / 0 / 2
5,924
1,185
2,478
1,518
529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
 
Ares
10
0 / 0 / 5
5,757
1,151
1,987
2,991
2,296
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyr
 
Tyr
10
0 / 1 / 3
5,413
1,083
1,088
4,171
2,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
CristianDZ
Kukulkan
10
1 / 0 / 1
5,368
1,074
2,318
622
316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 2
6,834
1,367
2,726
2,728
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
6
6
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
2
3
W
Ares
 
Ares
0
0
5
2.5
W
Tyr
 
Tyr
0
1
3
1.5
L
1
1
0
1
W
Kukulkan
CristianDZ
Kukulkan
1
0
1
1.5
W
3
0
2
4
L
Cthulhu
btsywn
Cthulhu
0
2
1
0.25
L
0
1
1
0.5
L
Ix Chel
you1ma
Ix Chel
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,033
Damage
10,597
11,978
Taken
12,030
6,985
Mitigated
6,761
1,984
Healing
1,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,478
2,234
0
328
1,518
529
0
1,049
405
0
8,405
W
Ares
 
Ares
1,987
72
0
0
2,991
2,296
0
2,197
648
6,538
0
W
Tyr
 
Tyr
1,088
93
0
829
4,171
2,623
0
2,608
1,320
0
4,691
L
4,460
115
300
150
2,339
886
0
1,204
1,099
28,147
0
W
Kukulkan
CristianDZ
Kukulkan
2,318
47
0
0
622
316
0
467
155
8,816
0
W
2,726
619
320
481
2,728
997
0
847
1,748
28,071
0
L
Cthulhu
btsywn
Cthulhu
2,578
150
103
418
4,240
3,351
0
2,387
1,794
6,790
0
L
2,504
1,876
0
1,013
3,343
1,978
0
1,946
1,358
0
6,896
L
Ix Chel
you1ma
Ix Chel
491
0
0
0
2,056
770
0
1,494
562
3,073
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,314
Gold Earned
29,296
92
Minions Killed
119
6
Camps Cleared
6
333,569
Distance Traveled
437,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,924
1,185
12
2
0
93,521
0
W
Ares
5,757
1,151
5
1
0
93,968
0
W
Tyr
5,413
1,083
9
2
3
101,520
0
L
Eset
6,005
1,201
55
11
1
99,665
0
W
Kukulkan
5,368
1,074
14
3
0
47,955
0
W
Ix Chel
6,834
1,367
79
16
3
100,502
0
L
Cthulhu
5,440
1,088
8
2
0
90,547
0
L
Bakasura
5,425
1,085
24
5
5
104,928
0
L
Ix Chel
5,100
1,020
5
1
0
38,429
0
L
Nu Wa
3,344
669
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role