Player Matchup

Mulan
Mulan
BabtouSensei
Mulan
Level 17
God Stats
2W - 1L
1,693 SR
Queue Stats
5W - 3L
1,463 Elo+
Party 1
Charybdis
Charybdis
OptizOwlz
Charybdis
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,440 Elo+
Party 1
Ix Chel
Ix Chel
Optiz_gamiz
Ix Chel
Level 35
God Stats
3W - 3L
1,482 SR
Queue Stats
11W - 6L
1,495 Elo+
Party 1
Team Averages
Level 31
1,558 SR
1,466 Elo+

VS

Team Averages
Level 63
1,451 SR
1,298 Elo+
Ra
Ra
KbsaKIWI
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 49L
1,045 Elo+
Party 2
Cthulhu
Cthulhu
Mr0starot
Cthulhu
Level 103
God Stats
3W - 7L
1,352 SR
Queue Stats
264W - 285L
1,349 Elo+
Solo
Hun Batz
Hun Batz
xCraneoZx
Hun Batz
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 10
8,300
692
8,492
10,305
8,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
OptizOwlz
Charybdis
15
6 / 2 / 5
9,685
807
12,986
8,831
3,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Optiz_gamiz
Ix Chel
15
5 / 1 / 5
9,273
773
11,266
7,295
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
7,860
655
4,565
12,024
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
Mr0starot
Cthulhu
12
1 / 4 / 2
7,600
633
3,922
15,636
14,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
xCraneoZx
Hun Batz
14
3 / 2 / 2
9,055
755
5,763
12,720
5,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
5
6
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
L
1
6
3
0.42
L
Cthulhu
Mr0starot
Cthulhu
1
4
2
0.5
W
Charybdis
OptizOwlz
Charybdis
6
2
5
4.25
W
Ix Chel
Optiz_gamiz
Ix Chel
5
1
5
7.5
L
Hun Batz
xCraneoZx
Hun Batz
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,744
Damage
14,250
26,431
Taken
40,380
15,916
Mitigated
25,512
6,853
Healing
2,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,492
1,925
0
1,441
10,305
8,883
712
2,721
7,331
0
15,590
L
4,565
625
443
314
12,024
4,965
344
3,827
8,022
28,434
0
L
Cthulhu
Mr0starot
Cthulhu
3,922
26
76
1,537
15,636
14,840
104
3,215
12,031
20,951
0
W
Charybdis
OptizOwlz
Charybdis
12,986
8,741
0
1,572
8,831
3,899
926
2,375
6,323
0
42,638
W
Ix Chel
Optiz_gamiz
Ix Chel
11,266
1,106
1,649
2,191
7,295
3,134
922
2,751
4,280
40,347
0
L
Hun Batz
xCraneoZx
Hun Batz
5,763
835
0
194
12,720
5,707
471
4,348
8,279
0
26,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,258
Gold Earned
24,515
137
Minions Killed
117
0
Camps Cleared
0
632,345
Distance Traveled
598,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,300
692
19
2
0
203,646
0
L
Ra
7,860
655
43
4
0
177,639
0
L
Cthulhu
7,600
633
39
3
0
166,914
0
W
Charybdis
9,685
807
64
5
0
204,615
0
W
Ix Chel
9,273
773
54
5
0
224,084
0
L
Hun Batz
9,055
755
35
3
0
253,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role