Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Intentri-tv
Charybdis
Level 109
God Stats
130W - 86L
1,639 SR
Queue Stats
1,146W - 1,055L
1,554 Elo+
Solo
Ix Chel
Ix Chel
MOE-DOG12
Ix Chel
Level 153
God Stats
4W - 7L
1,571 SR
Queue Stats
42W - 42L
1,403 Elo+
Party 2
Yemoja
Yemoja
MyNameDavid-
Yemoja
Level 129
God Stats
3W - 5L
1,087 SR
Queue Stats
31W - 24L
1,600 Elo+
Party 1
Awilix
Awilix
She_named_me_DJ
Awilix
Level 127
God Stats
16W - 8L
1,676 SR
Queue Stats
80W - 71L
1,544 Elo+
Party 1
Team Averages
Level 133
1,495 SR
1,520 Elo+

VS

Team Averages
Level 74
1,503 SR
1,480 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GeoverseTTV
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Lopymofed
Kukulkan
Level 15
God Stats
7W - 7L
1,601 SR
Queue Stats
7W - 8L
1,480 Elo+
Solo
Xbalanque
Xbalanque
MrLloyd-89
Xbalanque
Level 68
God Stats
17W - 16L
1,412 SR
Queue Stats
337W - 326L
1,424 Elo+
Solo
Vulcan
Vulcan
OneMoreBrewSKI
Vulcan
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
155W - 153L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 0 / 4
7,528
753
4,386
8,927
8,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Intentri-tv
Charybdis
16
3 / 0 / 1
8,266
827
6,765
7,551
3,215
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
MOE-DOG12
Ix Chel
15
4 / 2 / 4
7,851
785
9,285
7,145
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
13
3 / 0 / 3
7,216
722
3,791
8,385
5,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 1 / 8
7,590
759
10,220
8,960
3,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
1 / 3 / 2
7,243
724
6,148
7,824
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
GeoverseTTV
Cthulhu
12
0 / 3 / 1
6,540
654
6,625
9,237
10,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Lopymofed
Kukulkan
12
0 / 4 / 1
6,411
641
2,622
8,856
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
MrLloyd-89
Xbalanque
13
0 / 2 / 0
6,971
697
6,016
5,121
2,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 4 / 1
7,144
714
6,744
8,416
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
3
3
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
4
5
L
Ix Chel
 
Ix Chel
1
3
2
0.67
L
Cthulhu
GeoverseTTV
Cthulhu
0
3
1
0.17
W
Charybdis
Intentri-tv
Charybdis
3
0
1
3.5
L
Kukulkan
Lopymofed
Kukulkan
0
4
1
0.13
W
Ix Chel
MOE-DOG12
Ix Chel
4
2
4
3
L
Xbalanque
MrLloyd-89
Xbalanque
0
2
0
0
W
Yemoja
3
0
3
4.5
L
2
4
1
0.63
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,447
Damage
28,155
40,968
Taken
39,454
23,757
Mitigated
22,747
8,213
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,386
512
0
956
8,927
8,148
209
3,516
5,335
18,411
188
L
Ix Chel
 
Ix Chel
6,148
557
460
1,008
7,824
3,269
0
2,981
4,798
25,749
0
L
Cthulhu
GeoverseTTV
Cthulhu
6,625
800
0
1,636
9,237
10,149
0
3,169
5,946
13,941
0
W
Charybdis
Intentri-tv
Charybdis
6,765
4,048
0
1,697
7,551
3,215
654
3,531
3,754
0
44,556
L
Kukulkan
Lopymofed
Kukulkan
2,622
258
164
520
8,856
3,517
0
3,825
4,956
12,617
0
W
Ix Chel
MOE-DOG12
Ix Chel
9,285
320
473
495
7,145
2,978
0
5,067
1,948
30,165
0
L
Xbalanque
MrLloyd-89
Xbalanque
6,016
2,371
0
20
5,121
2,042
0
2,035
2,907
0
24,287
W
Yemoja
3,791
525
2,168
1,989
8,385
5,810
304
5,209
3,046
10,936
0
L
6,744
1,798
0
690
8,416
3,770
0
4,518
3,573
23,826
0
W
10,220
3,982
0
435
8,960
3,606
23
4,091
4,746
0
19,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,451
Gold Earned
34,309
223
Minions Killed
189
0
Camps Cleared
0
1,075,034
Distance Traveled
1,003,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,528
753
32
3
0
232,118
0
L
Ix Chel
7,243
724
43
4
0
212,418
0
L
Cthulhu
6,540
654
27
3
0
197,206
0
W
Charybdis
8,266
827
85
9
0
196,516
0
L
Kukulkan
6,411
641
21
2
0
201,569
0
W
Ix Chel
7,851
785
62
6
0
211,441
0
L
Xbalanque
6,971
697
49
5
0
191,852
0
W
Yemoja
7,216
722
22
2
0
192,904
0
L
Vulcan
7,144
714
49
5
0
200,880
0
W
Awilix
7,590
759
22
2
0
242,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role