Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Asmopolitan
Baron Samedi
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 76L
1,512 Elo+
Solo
Nu Wa
Nu Wa
ahmunrah09
Nu Wa
Level 128
God Stats
5W - 2L
1,669 SR
Queue Stats
17W - 15L
1,485 Elo+
Solo
Serqet
Serqet
fam161718
Serqet
Level 147
God Stats
130W - 137L
1,523 SR
Queue Stats
690W - 736L
1,503 Elo+
Solo
Neith
Neith
kukyrunner
Neith
Level 90
God Stats
8W - 9L
1,340 SR
Queue Stats
188W - 175L
1,510 Elo+
Solo
Team Averages
Level 134
1,506 SR
1,502 Elo+

VS

Team Averages
Level 149
1,609 SR
1,520 Elo+
Apollo
Apollo
BOOMFRENCHTOAST
Apollo
Level 158
God Stats
55W - 61L
1,512 SR
Queue Stats
1,540W - 1,585L
1,510 Elo+
Solo
Serqet
Serqet
RedGhosterz
Serqet
Level 187
God Stats
8W - 6L
1,893 SR
Queue Stats
686W - 680L
1,556 Elo+
Solo
Cthulhu
Cthulhu
UR SO GOOD 5
Cthulhu
Level 142
God Stats
9W - 6L
1,652 SR
Queue Stats
263W - 264L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xekuros
Morgan Le Fay
Level 111
God Stats
45W - 38L
1,542 SR
Queue Stats
290W - 296L
1,455 Elo+
Solo
Fenrir
Fenrir
etro189
Fenrir
Level 147
God Stats
20W - 31L
1,448 SR
Queue Stats
398W - 431L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 0 / 6
7,928
1,321
11,359
2,777
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Asmopolitan
Baron Samedi
13
2 / 0 / 7
7,392
1,232
8,447
5,139
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nu Wa
13
1 / 0 / 8
7,427
1,238
6,002
3,114
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
fam161718
Serqet
13
2 / 0 / 5
7,186
1,198
3,995
10,912
9,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
13
2 / 1 / 5
7,774
1,296
6,386
5,622
2,437
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

375

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,120
1,187
5,406
6,822
2,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
12
0 / 1 / 1
6,573
1,096
7,433
8,511
8,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
UR SO GOOD 5
Cthulhu
12
0 / 3 / 1
6,962
1,160
5,771
9,183
7,420
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
Xekuros
Morgan Le Fay
11
0 / 3 / 1
6,435
1,073
3,415
6,190
2,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
etro189
Fenrir
11
0 / 2 / 1
7,120
1,187
3,378
10,001
9,113
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
10
Kills
1
1
Deaths
10
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
6
6
W
Baron Samedi
Asmopolitan
Baron Samedi
2
0
7
5.5
L
1
1
0
1
L
Serqet
0
1
1
0.5
L
Cthulhu
UR SO GOOD 5
Cthulhu
0
3
1
0.17
L
Morgan Le Fay
Xekuros
Morgan Le Fay
0
3
1
0.17
W
Nu Wa
1
0
8
5
L
Fenrir
etro189
Fenrir
0
2
1
0.25
W
Serqet
fam161718
Serqet
2
0
5
4.5
W
Neith
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,189
Damage
25,403
27,564
Taken
40,707
17,404
Mitigated
29,960
9,872
Healing
1,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,359
281
0
1,408
2,777
1,261
0
1,029
1,748
27,751
0
W
Baron Samedi
Asmopolitan
Baron Samedi
8,447
961
1,579
2,419
5,139
2,699
0
2,966
2,173
14,869
0
L
5,406
2,582
0
322
6,822
2,695
0
4,000
2,771
0
19,997
L
Serqet
7,433
522
0
0
8,511
8,299
0
5,346
2,994
0
11,207
L
Cthulhu
UR SO GOOD 5
Cthulhu
5,771
0
182
0
9,183
7,420
0
4,192
4,973
30,758
0
L
Morgan Le Fay
Xekuros
Morgan Le Fay
3,415
642
0
45
6,190
2,433
0
4,523
1,583
11,457
0
W
Nu Wa
6,002
2,049
0
360
3,114
1,181
0
1,116
1,824
20,094
0
L
Fenrir
etro189
Fenrir
3,378
441
0
888
10,001
9,113
0
7,538
2,257
646
6,030
W
Serqet
fam161718
Serqet
3,995
896
0
3,520
10,912
9,826
0
3,128
7,527
0
6,705
W
Neith
6,386
1,936
0
586
5,622
2,437
0
1,329
4,161
0
21,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,707
Gold Earned
34,210
143
Minions Killed
132
5
Camps Cleared
6
708,608
Distance Traveled
607,111
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,928
1,321
51
9
1
145,173
0
W
Baron Samedi
7,392
1,232
21
4
3
136,356
0
L
Apollo
7,120
1,187
41
7
4
112,021
0
L
Serqet
6,573
1,096
12
2
0
156,306
0
L
Cthulhu
6,962
1,160
55
9
0
129,979
0
L
Morgan Le Fay
6,435
1,073
13
2
2
70,255
0
W
Nu Wa
7,427
1,238
31
5
0
124,657
0
L
Fenrir
7,120
1,187
11
2
0
138,550
0
W
Serqet
7,186
1,198
6
1
0
162,897
0
W
Neith
7,774
1,296
34
6
1
139,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role