Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Angryneeson5280
Skadi
Level 104
God Stats
2W - 1L
1,441 SR
Queue Stats
60W - 53L
1,509 Elo+
Party 1
Ah Puch
Ah Puch
Gi1bert x
Ah Puch
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 102L
1,461 Elo+
Party 1
Fenrir
Fenrir
IV x Wolf
Fenrir
Level 157
God Stats
4W - 6L
1,318 SR
Queue Stats
263W - 230L
1,494 Elo+
Party 2
Chaac
Chaac
KingXGatsby
Chaac
Level 102
God Stats
10W - 3L
1,729 SR
Queue Stats
308W - 298L
1,494 Elo+
Party 2
Team Averages
Level 131
1,498 SR
1,492 Elo+

VS

Team Averages
Level 118
1,481 SR
1,500 Elo+
Ne Zha
Ne Zha
FatdaddyThiccarm
Ne Zha
Level 133
God Stats
7W - 14L
1,296 SR
Queue Stats
678W - 642L
1,564 Elo+
Solo
Cthulhu
Cthulhu
MjesticBlood
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 94L
1,511 Elo+
Solo
Serqet
Serqet
ReallyHung
Serqet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,508 Elo+
Solo
Ishtar
Ishtar
XiiSpirit
Ishtar
Level 129
God Stats
3W - 9L
1,359 SR
Queue Stats
115W - 138L
1,404 Elo+
Solo
Ix Chel
Ix Chel
maadivr
Ix Chel
Level 117
God Stats
13W - 12L
1,752 SR
Queue Stats
394W - 393L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
2 / 0 / 2
5,610
561
4,045
4,794
2,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 3
5,451
545
4,566
5,269
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Gi1bert x
Ah Puch
11
0 / 0 / 3
6,223
622
3,906
3,129
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
IV x Wolf
Fenrir
11
6 / 1 / 2
6,951
695
7,030
8,682
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 1
6,544
654
7,039
8,046
6,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,737
474
3,408
8,141
2,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
MjesticBlood
Cthulhu
8
1 / 3 / 1
4,979
498
3,586
13,179
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
ReallyHung
Serqet
10
1 / 2 / 0
5,437
544
1,576
8,584
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
XiiSpirit
Ishtar
8
1 / 3 / 2
4,971
497
3,636
6,795
2,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ix Chel
maadivr
Ix Chel
10
0 / 1 / 0
5,275
528
1,481
4,826
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
3
3
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
0
2
3
W
1
2
3
1.25
L
0
4
0
0
W
Ah Puch
Gi1bert x
Ah Puch
0
0
3
1.5
W
Fenrir
IV x Wolf
Fenrir
6
1
2
7
W
3
0
1
3.5
L
Cthulhu
MjesticBlood
Cthulhu
1
3
1
0.5
L
Serqet
ReallyHung
Serqet
1
2
0
0.5
L
Ishtar
XiiSpirit
Ishtar
1
3
2
0.67
L
Ix Chel
maadivr
Ix Chel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,586
Damage
13,687
29,920
Taken
41,525
14,767
Mitigated
16,518
15,187
Healing
11,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,045
1,017
390
2,683
4,794
2,195
204
583
4,211
23,188
0
W
4,566
2,907
0
1,339
5,269
1,707
165
1,666
3,603
0
36,139
L
3,408
1,027
0
1,879
8,141
2,687
0
0
8,141
0
26,020
W
Ah Puch
Gi1bert x
Ah Puch
3,906
57
0
1,667
3,129
1,206
0
1,808
1,321
51,847
0
W
Fenrir
IV x Wolf
Fenrir
7,030
2,642
0
5,746
8,682
3,416
0
1,010
7,672
0
44,408
W
7,039
700
0
3,362
8,046
6,243
0
0
7,812
0
45,932
L
Cthulhu
MjesticBlood
Cthulhu
3,586
376
211
4,121
13,179
6,606
0
2,231
10,948
21,111
0
L
Serqet
ReallyHung
Serqet
1,576
454
0
3,462
8,584
3,200
0
1,155
7,429
0
34,030
L
Ishtar
XiiSpirit
Ishtar
3,636
1,469
0
1,548
6,795
2,335
0
1,725
5,070
0
32,469
L
Ix Chel
maadivr
Ix Chel
1,481
66
0
618
4,826
1,690
0
2,840
1,986
43,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,779
Gold Earned
25,399
332
Minions Killed
287
0
Camps Cleared
0
971,976
Distance Traveled
927,325
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,610
561
34
3
0
179,671
7
W
Skadi
5,451
545
57
6
0
185,693
0
L
Ne Zha
4,737
474
47
5
0
154,220
1
W
Ah Puch
6,223
622
85
9
0
205,867
2
W
Fenrir
6,951
695
83
8
0
205,673
1
W
Chaac
6,544
654
73
7
0
195,072
2
L
Cthulhu
4,979
498
15
2
0
205,116
3
L
Serqet
5,437
544
81
8
0
218,464
0
L
Ishtar
4,971
497
50
5
0
170,801
0
L
Ix Chel
5,275
528
94
9
0
178,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role