Player Matchup

Anubis
Anubis
Marcel_200IQ
Anubis
Level 84
God Stats
11W - 8L
1,256 SR
Queue Stats
64W - 55L
1,525 Elo+
Solo
Ix Chel
Ix Chel
SonOfAnarchy-97
Ix Chel
Level 99
God Stats
7W - 7L
1,500 SR
Queue Stats
384W - 399L
1,475 Elo+
Solo
Shiva
Shiva
X_i_m_i
Shiva
Level 60
God Stats
9W - 4L
1,604 SR
Queue Stats
108W - 111L
1,406 Elo+
Solo
Heimdallr
Heimdallr
sukarro
Heimdallr
Level 154
God Stats
1W - 2L
1,571 SR
Queue Stats
4W - 8L
1,333 Elo+
Solo
Surtr
Surtr
xNeviiaZ
Surtr
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 32L
1,376 Elo+
Solo
Team Averages
Level 95
1,486 SR
1,423 Elo+

VS

Team Averages
Level 71
1,500 SR
1,375 Elo+
Ao Kuang
Ao Kuang
AdeelZI
Ao Kuang
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
lightplayer5171
Baron Samedi
Level 43
God Stats
0W - 1L
1,557 SR
Queue Stats
12W - 20L
1,195 Elo+
Solo
Vamana
Vamana
oXx-Arantxa-Xxo
Vamana
Level 95
God Stats
26W - 27L
1,660 SR
Queue Stats
832W - 843L
1,496 Elo+
Solo
Ix Chel
Ix Chel
xXDORKENXx
Ix Chel
Level 104
God Stats
0W - 2L
1,283 SR
Queue Stats
53W - 48L
1,451 Elo+
Solo
Ishtar
Ishtar
xXthehaker554Xx
Ishtar
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 2 / 7
9,111
651
10,369
8,038
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
7 / 0 / 3
8,438
603
6,974
5,132
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
X_i_m_i
Shiva
13
2 / 1 / 4
7,515
537
7,708
9,487
6,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
sukarro
Heimdallr
13
1 / 1 / 2
7,611
544
6,199
6,652
3,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
xNeviiaZ
Surtr
12
2 / 2 / 8
6,956
497
5,426
10,560
7,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AdeelZI
Ao Kuang
11
2 / 2 / 2
6,594
471
4,177
10,992
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
lightplayer5171
Baron Samedi
10
1 / 2 / 2
6,685
478
3,309
7,176
6,849
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 7 / 0
8,118
580
5,137
17,858
13,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
xXDORKENXx
Ix Chel
12
0 / 5 / 4
6,726
480
5,002
8,980
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 2
6,288
449
3,236
9,148
3,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
18
Kills
5
6
Deaths
19
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AdeelZI
Ao Kuang
2
2
2
1.5
W
Anubis
6
2
7
4.75
W
7
0
3
8.5
W
Shiva
X_i_m_i
Shiva
2
1
4
4
L
Baron Samedi
lightplayer5171
Baron Samedi
1
2
2
1
L
2
7
0
0.29
W
Heimdallr
sukarro
Heimdallr
1
1
2
2
W
Surtr
xNeviiaZ
Surtr
2
2
8
3
L
Ix Chel
xXDORKENXx
Ix Chel
0
5
4
0.4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,676
Damage
20,861
39,869
Taken
54,154
24,087
Mitigated
30,435
15,674
Healing
14,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AdeelZI
Ao Kuang
4,177
1,400
0
2,546
10,992
3,381
0
4,251
6,619
36,594
0
W
Anubis
10,369
219
489
3,987
8,038
4,418
272
3,303
4,735
79,076
0
W
6,974
411
451
1,294
5,132
2,147
140
2,029
3,103
50,500
0
W
Shiva
X_i_m_i
Shiva
7,708
1,565
0
3,238
9,487
6,771
258
1,689
7,798
0
47,575
L
Baron Samedi
lightplayer5171
Baron Samedi
3,309
367
461
1,685
7,176
6,849
78
1,662
5,455
20,949
0
L
5,137
2,593
0
4,594
17,858
13,478
54
4,288
12,585
0
60,379
W
Heimdallr
sukarro
Heimdallr
6,199
2,086
0
3,194
6,652
3,061
468
1,722
4,930
0
63,989
W
Surtr
xNeviiaZ
Surtr
5,426
1,550
0
3,021
10,560
7,690
80
3,745
6,815
222
29,917
L
Ix Chel
xXDORKENXx
Ix Chel
5,002
705
661
1,693
8,980
3,022
360
5,551
3,182
44,741
0
L
3,236
1,584
0
2,733
9,148
3,705
736
1,177
7,931
0
43,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,631
Gold Earned
34,411
418
Minions Killed
332
0
Camps Cleared
0
1,436,301
Distance Traveled
1,378,811
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,594
471
61
4
0
304,389
1
W
Anubis
9,111
651
126
9
0
311,484
0
W
Ix Chel
8,438
603
84
6
0
289,537
4
W
Shiva
7,515
537
60
4
0
272,506
0
L
Baron Samedi
6,685
478
21
2
0
264,064
0
L
Vamana
8,118
580
91
7
0
247,679
0
W
Heimdallr
7,611
544
99
7
0
262,247
4
W
Surtr
6,956
497
49
4
0
300,527
6
L
Ix Chel
6,726
480
72
5
0
273,584
0
L
Ishtar
6,288
449
87
6
0
289,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role