Player Matchup

Ares
Ares
Hiius
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
VaSaY89
Bellona
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
agwhfis
Fenrir
Level 57
God Stats
8W - 19L
1,522 SR
Queue Stats
283W - 289L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
daddyKaneki
Morgan Le Fay
Level 120
God Stats
0W - 1L
1,326 SR
Queue Stats
13W - 13L
1,511 Elo+
Solo
Charybdis
Charybdis
neskros
Charybdis
Level 27
God Stats
1W - 2L
1,589 SR
Queue Stats
47W - 63L
1,385 Elo+
Party 2
Team Averages
Level 66
1,487 SR
1,473 Elo+

VS

Team Averages
Level 67
1,559 SR
1,408 Elo+
Nemesis
Nemesis
ANG3I
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
LongYX
Cthulhu
Level 140
God Stats
3W - 1L
1,666 SR
Queue Stats
27W - 35L
1,414 Elo+
Party 3
Ymir
Ymir
Odot
Ymir
Level 86
God Stats
1W - 2L
1,509 SR
Queue Stats
127W - 100L
1,452 Elo+
Party 1
Izanami
Izanami
Salty_Badger_
Izanami
Level 61
God Stats
20W - 16L
1,503 SR
Queue Stats
96W - 78L
1,425 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
annoure
Morgan Le Fay
Level 22
God Stats
4W - 7L
1,616 SR
Queue Stats
15W - 26L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hiius
Ares
10
1 / 7 / 4
7,422
437
3,961
17,334
15,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
VaSaY89
Bellona
14
1 / 3 / 0
8,888
523
10,569
19,624
19,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
agwhfis
Fenrir
13
3 / 8 / 2
8,561
504
6,444
19,486
9,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
daddyKaneki
Morgan Le Fay
15
3 / 3 / 5
8,882
522
13,153
10,538
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
neskros
Charybdis
12
2 / 9 / 3
7,878
463
6,600
14,880
6,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ANG3I
Nemesis
16
11 / 2 / 5
10,410
612
18,765
16,975
8,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
LongYX
Cthulhu
16
6 / 0 / 5
10,312
607
16,251
15,467
19,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
Odot
Ymir
14
5 / 1 / 15
9,253
544
10,275
16,475
12,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
16
4 / 1 / 4
10,186
599
4,673
8,019
3,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
annoure
Morgan Le Fay
14
4 / 6 / 6
8,792
517
8,886
9,554
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
10
Kills
30
30
Deaths
10
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ANG3I
Nemesis
11
2
5
6.75
L
Ares
Hiius
Ares
1
7
4
0.43
W
Cthulhu
LongYX
Cthulhu
6
0
5
8.5
W
Ymir
Odot
Ymir
5
1
15
12.5
W
Izanami
4
1
4
6
L
Bellona
VaSaY89
Bellona
1
3
0
0.33
L
Fenrir
agwhfis
Fenrir
3
8
2
0.5
W
Morgan Le Fay
annoure
Morgan Le Fay
4
6
6
1.17
L
Morgan Le Fay
daddyKaneki
Morgan Le Fay
3
3
5
1.83
L
Charybdis
neskros
Charybdis
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,727
Damage
58,850
81,862
Taken
66,490
55,512
Mitigated
47,155
9,434
Healing
12,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ANG3I
Nemesis
18,765
11,245
0
2,771
16,975
8,065
528
2,677
14,298
0
94,683
L
Ares
Hiius
Ares
3,961
382
0
1,239
17,334
15,834
0
6,742
10,240
13,672
0
W
Cthulhu
LongYX
Cthulhu
16,251
386
130
4,250
15,467
19,860
72
1,446
14,021
65,663
1,133
W
Ymir
Odot
Ymir
10,275
3,378
0
932
16,475
12,599
138
7,058
9,417
37,419
0
W
Izanami
4,673
3,458
0
3,627
8,019
3,116
2,907
1,613
6,406
0
82,875
L
Bellona
VaSaY89
Bellona
10,569
3,179
0
3,739
19,624
19,488
0
9,913
8,727
0
65,525
L
Fenrir
agwhfis
Fenrir
6,444
1,962
0
2,308
19,486
9,163
0
3,227
16,159
0
59,474
W
Morgan Le Fay
annoure
Morgan Le Fay
8,886
937
0
1,210
9,554
3,515
88
4,655
4,899
48,213
0
L
Morgan Le Fay
daddyKaneki
Morgan Le Fay
13,153
1,707
0
1,338
10,538
4,952
319
5,317
4,923
69,751
0
L
Charybdis
neskros
Charybdis
6,600
2,917
0
810
14,880
6,075
169
7,060
7,534
0
37,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,631
Gold Earned
48,953
367
Minions Killed
508
0
Camps Cleared
0
1,615,227
Distance Traveled
1,764,413
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,410
612
109
6
0
400,609
1
L
Ares
7,422
437
9
1
0
338,479
0
W
Cthulhu
10,312
607
121
7
0
352,481
1
W
Ymir
9,253
544
45
3
0
354,808
4
W
Izanami
10,186
599
144
8
0
322,222
6
L
Bellona
8,888
523
107
6
0
332,102
0
L
Fenrir
8,561
504
77
5
0
331,903
0
W
Morgan Le Fay
8,792
517
89
5
0
334,293
0
L
Morgan Le Fay
8,882
522
106
6
0
326,242
6
L
Charybdis
7,878
463
68
4
0
286,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role