Player Matchup

Ares
Ares
Byliquid
Ares
Level 24
God Stats
0W - 2L
1,305 SR
Queue Stats
9W - 10L
1,388 Elo+
Solo
Nu Wa
Nu Wa
Hyperenor
Nu Wa
Level 128
God Stats
118W - 135L
1,569 SR
Queue Stats
150W - 198L
1,462 Elo+
Party 1
Izanami
Izanami
TheBIackDahIia
Izanami
Level 119
God Stats
9W - 12L
1,728 SR
Queue Stats
25W - 20L
1,214 Elo+
Party 1
Lancelot
Lancelot
TheJman2002
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,171 Elo+
Solo
Ix Chel
Ix Chel
vX VOLT4IX
Ix Chel
Level 28
God Stats
6W - 7L
1,849 SR
Queue Stats
34W - 52L
1,354 Elo+
Solo
Team Averages
Level 65
1,590 SR
1,318 Elo+

VS

Team Averages
Level 98
1,495 SR
1,548 Elo+
Athena
Athena
 
Athena
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
FluorideIsTasty
Da Ji
Level 75
God Stats
2W - 0L
1,448 SR
Queue Stats
16W - 8L
1,693 Elo+
Solo
Hercules
Hercules
OCD Miller
Hercules
Level 74
God Stats
9W - 12L
1,568 SR
Queue Stats
70W - 59L
1,490 Elo+
Solo
Ix Chel
Ix Chel
RezeroGL
Ix Chel
Level 157
God Stats
6W - 1L
1,500 SR
Queue Stats
396W - 348L
1,526 Elo+
Solo
Charybdis
Charybdis
RizzzAndMorty
Charybdis
Level 61
God Stats
9W - 3L
1,461 SR
Queue Stats
22W - 17L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 2 / 0
5,401
675
1,322
4,238
3,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Hyperenor
Nu Wa
12
0 / 0 / 1
6,088
761
6,989
3,640
1,132
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 1
6,017
752
4,925
8,821
3,263
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
TheJman2002
Lancelot
12
2 / 1 / 0
6,156
770
4,269
6,183
4,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
vX VOLT4IX
Ix Chel
12
0 / 3 / 2
6,118
765
4,513
6,673
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 0 / 6
7,050
881
3,130
6,191
5,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 2 / 5
6,934
867
10,096
8,434
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hercules
OCD Miller
Hercules
12
3 / 0 / 1
6,428
804
3,069
10,101
10,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
RezeroGL
Ix Chel
13
0 / 0 / 3
6,587
823
2,943
3,963
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
RizzzAndMorty
Charybdis
13
1 / 0 / 4
7,006
876
6,457
5,487
1,993
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
9
9
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
6
4
L
Ares
0
2
0
0
W
4
2
5
3.25
L
Nu Wa
Hyperenor
Nu Wa
0
0
1
0.5
W
Hercules
OCD Miller
Hercules
3
0
1
3.5
W
Ix Chel
RezeroGL
Ix Chel
0
0
3
1.5
W
Charybdis
RizzzAndMorty
Charybdis
1
0
4
3
L
0
3
1
0.17
L
Lancelot
TheJman2002
Lancelot
2
1
0
2
L
Ix Chel
vX VOLT4IX
Ix Chel
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,018
Damage
25,695
29,555
Taken
34,176
14,524
Mitigated
22,818
3,994
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,130
850
1,267
2,299
6,191
5,193
85
2,536
3,655
14,456
0
L
Ares
1,322
97
0
418
4,238
3,144
0
659
3,428
2,711
0
W
10,096
1,598
0
429
8,434
3,720
278
2,122
6,312
0
18,625
L
Nu Wa
Hyperenor
Nu Wa
6,989
2,670
45
734
3,640
1,132
52
441
3,199
22,730
0
W
Hercules
OCD Miller
Hercules
3,069
917
0
3,272
10,101
10,298
220
3,494
6,607
0
17,966
W
Ix Chel
RezeroGL
Ix Chel
2,943
147
519
1,341
3,963
1,614
0
2,650
1,313
27,069
0
W
Charybdis
RizzzAndMorty
Charybdis
6,457
3,310
0
2,047
5,487
1,993
1,497
2,022
3,465
0
31,467
L
4,925
3,739
0
726
8,821
3,263
281
1,853
6,889
0
17,394
L
Lancelot
TheJman2002
Lancelot
4,269
676
0
0
6,183
4,840
125
1,589
4,520
0
14,220
L
Ix Chel
vX VOLT4IX
Ix Chel
4,513
760
225
1,846
6,673
2,145
0
1,531
5,051
16,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,780
Gold Earned
34,005
125
Minions Killed
197
0
Camps Cleared
0
797,170
Distance Traveled
899,992
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,050
881
27
3
0
205,751
0
L
Ares
5,401
675
2
0
0
74,688
0
W
Da Ji
6,934
867
23
3
0
184,299
0
L
Nu Wa
6,088
761
32
4
0
165,881
0
W
Hercules
6,428
804
25
3
0
192,358
0
W
Ix Chel
6,587
823
64
8
0
144,606
0
W
Charybdis
7,006
876
58
7
0
172,978
0
L
Izanami
6,017
752
31
4
0
171,231
4
L
Lancelot
6,156
770
20
3
0
201,996
0
L
Ix Chel
6,118
765
40
5
0
183,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role