Player Matchup

Pele
Pele
Bnewtsyy10
Pele
Level 104
God Stats
0W - 2L
1,432 SR
Queue Stats
56W - 57L
1,475 Elo+
Party 1
Khepri
Khepri
GwaDaKu
Khepri
Level 134
God Stats
18W - 13L
1,500 SR
Queue Stats
790W - 798L
1,537 Elo+
Solo
Ix Chel
Ix Chel
KVNE0113
Ix Chel
Level 144
God Stats
1W - 4L
1,316 SR
Queue Stats
101W - 107L
1,499 Elo+
Party 1
Neith
Neith
Marney98
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,221 Elo+
Party 1
Cthulhu
Cthulhu
pavel-k89
Cthulhu
Level 75
God Stats
51W - 39L
1,485 SR
Queue Stats
98W - 79L
1,410 Elo+
Solo
Team Averages
Level 95
1,447 SR
1,428 Elo+

VS

Team Averages
Level 129
1,529 SR
1,469 Elo+
Izanami
Izanami
AleksZlatan90
Izanami
Level 157
God Stats
27W - 14L
1,554 SR
Queue Stats
99W - 103L
1,441 Elo+
Party 2
Ra
Ra
DreadFFs
Ra
Level 120
God Stats
622W - 559L
1,513 SR
Queue Stats
723W - 717L
1,419 Elo+
Solo
Ix Chel
Ix Chel
I3lackcat1987
Ix Chel
Level 161
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 62L
1,480 Elo+
Party 2
Kukulkan
Kukulkan
Madden-e5s
Kukulkan
Level 99
God Stats
9W - 5L
1,576 SR
Queue Stats
202W - 198L
1,443 Elo+
Solo
Bacchus
Bacchus
saguserto
Bacchus
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 25L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,434
679
3,321
6,524
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
GwaDaKu
Khepri
5
0 / 3 / 0
3,859
482
1,533
9,248
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
KVNE0113
Ix Chel
9
1 / 2 / 1
4,861
608
3,196
4,679
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Marney98
Neith
6
0 / 4 / 1
3,926
491
1,761
5,804
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
pavel-k89
Cthulhu
5
0 / 0 / 0
3,784
473
265
1,772
1,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
7 / 1 / 1
6,287
786
7,726
3,763
1,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
5,406
676
870
2,849
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
9
1 / 1 / 2
5,138
642
4,481
4,323
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Madden-e5s
Kukulkan
9
1 / 1 / 2
5,088
636
659
5,404
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
saguserto
Bacchus
7
1 / 1 / 6
5,182
648
3,721
6,652
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
10
10
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
7
1
1
7.5
L
3
1
1
3.5
W
0
1
0
0
L
Khepri
GwaDaKu
Khepri
0
3
0
0
W
Ix Chel
1
1
2
2
L
Ix Chel
KVNE0113
Ix Chel
1
2
1
0.75
W
Kukulkan
Madden-e5s
Kukulkan
1
1
2
2
L
Neith
Marney98
Neith
0
4
1
0.13
L
Cthulhu
pavel-k89
Cthulhu
0
0
0
0
W
Bacchus
saguserto
Bacchus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,076
Damage
17,457
28,027
Taken
22,991
11,165
Mitigated
11,060
2,795
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,726
6,916
0
1,079
3,763
1,148
1,011
438
3,325
0
43,996
L
3,321
892
0
671
6,524
2,087
0
1,530
4,954
0
26,229
W
870
139
12
882
2,849
899
631
265
2,584
32,865
0
L
Khepri
GwaDaKu
Khepri
1,533
175
0
505
9,248
4,690
0
4,260
4,988
8,935
0
W
Ix Chel
4,481
843
149
248
4,323
1,449
0
1,539
2,784
35,701
0
L
Ix Chel
KVNE0113
Ix Chel
3,196
704
282
477
4,679
1,747
0
2,863
1,816
32,747
0
W
Kukulkan
Madden-e5s
Kukulkan
659
51
0
2,674
5,404
1,882
0
0
5,404
27,944
0
L
Neith
Marney98
Neith
1,761
596
0
360
5,804
1,633
0
539
5,265
0
17,504
L
Cthulhu
pavel-k89
Cthulhu
265
82
0
500
1,772
1,008
0
441
1,273
9,948
0
W
Bacchus
saguserto
Bacchus
3,721
845
0
2,319
6,652
5,682
0
2,752
3,900
10,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,864
Gold Earned
27,101
161
Minions Killed
275
0
Camps Cleared
0
757,645
Distance Traveled
739,029
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,287
786
76
10
0
124,347
0
L
Pele
5,434
679
44
6
0
202,519
3
W
Ra
5,406
676
65
8
0
147,976
0
L
Khepri
3,859
482
11
1
0
173,756
0
W
Ix Chel
5,138
642
70
9
0
150,972
4
L
Ix Chel
4,861
608
59
7
0
155,277
0
W
Kukulkan
5,088
636
53
7
0
157,848
0
L
Neith
3,926
491
28
4
0
155,127
0
L
Cthulhu
3,784
473
19
2
0
70,966
0
W
Bacchus
5,182
648
11
1
0
157,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role