Player Matchup

Cabrakan
Cabrakan
Cishmor
Cabrakan
Level 69
God Stats
3W - 2L
1,572 SR
Queue Stats
130W - 134L
1,601 Elo+
Party 1
Chaac
Chaac
Da-Joker-65
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 75L
1,371 Elo+
Solo
Bakasura
Bakasura
DrunkEmperor
Bakasura
Level 61
God Stats
2W - 3L
1,286 SR
Queue Stats
115W - 113L
1,414 Elo+
Solo
Skadi
Skadi
HeroicStalker
Skadi
Level 86
God Stats
2W - 1L
1,853 SR
Queue Stats
118W - 120L
1,586 Elo+
Party 1
Jormungandr
Jormungandr
Kakiony
Jormungandr
Level 159
God Stats
1W - 3L
1,425 SR
Queue Stats
108W - 110L
1,485 Elo+
Solo
Team Averages
Level 88
1,527 SR
1,491 Elo+

VS

Team Averages
Level 126
1,557 SR
1,539 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Lanedaman340
Ishtar
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 130L
1,627 Elo+
Solo
Hera
Hera
NaGaSONa
Hera
Level 149
God Stats
5W - 1L
1,658 SR
Queue Stats
295W - 191L
1,531 Elo+
Solo
Bakasura
Bakasura
RaftAnkle
Bakasura
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 133L
1,570 Elo+
Solo
Artemis
Artemis
SeinMaedchen0405
Artemis
Level 125
God Stats
7W - 5L
1,626 SR
Queue Stats
205W - 231L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cishmor
Cabrakan
14
4 / 5 / 5
7,777
778
5,044
11,899
9,448
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 4
6,914
691
3,675
8,049
4,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
DrunkEmperor
Bakasura
11
0 / 2 / 3
6,437
644
1,651
7,706
6,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 4 / 5
7,942
794
10,188
8,757
4,009
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Kakiony
Jormungandr
11
1 / 2 / 5
7,176
718
5,327
7,940
7,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
2 / 3 / 3
7,927
793
7,257
6,433
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
15
2 / 3 / 10
8,684
868
8,062
8,497
3,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
17
8 / 2 / 6
9,969
997
16,496
5,460
2,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
RaftAnkle
Bakasura
11
0 / 3 / 5
7,557
756
2,550
10,248
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 1 / 8
8,785
879
6,833
6,220
3,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
10
Kills
16
16
Deaths
12
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
3
3
1.17
L
Cabrakan
Cishmor
Cabrakan
4
5
5
1.3
L
1
3
4
1
L
Bakasura
DrunkEmperor
Bakasura
0
2
3
0.75
L
4
4
5
1.63
L
Jormungandr
Kakiony
Jormungandr
1
2
5
1.75
W
Ishtar
2
3
10
2.33
W
Hera
8
2
6
5.5
W
Bakasura
RaftAnkle
Bakasura
0
3
5
0.83
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,885
Damage
41,198
44,351
Taken
36,858
32,379
Mitigated
23,864
11,394
Healing
12,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,257
1,053
502
436
6,433
2,846
1,743
2,256
4,137
0
18,928
L
Cabrakan
Cishmor
Cabrakan
5,044
543
331
1,395
11,899
9,448
0
4,917
6,925
11,654
0
L
3,675
235
267
1,284
8,049
4,939
0
2,741
5,264
0
11,577
L
Bakasura
DrunkEmperor
Bakasura
1,651
590
259
2,032
7,706
6,942
0
2,457
5,240
0
2,595
L
10,188
3,742
1,511
1,037
8,757
4,009
0
3,311
5,408
0
25,928
L
Jormungandr
Kakiony
Jormungandr
5,327
236
1,147
2,131
7,940
7,041
0
3,070
4,850
19,472
0
W
Ishtar
8,062
4,503
613
1,601
8,497
3,922
1,593
2,990
5,340
0
20,710
W
Hera
16,496
3,655
1,412
1,025
5,460
2,581
1,644
916
4,464
33,314
0
W
Bakasura
RaftAnkle
Bakasura
2,550
1,631
845
2,450
10,248
11,511
166
3,132
7,075
0
3,036
W
6,833
1,428
1,470
2,047
6,220
3,004
1,965
1,077
4,963
0
16,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,246
Gold Earned
42,922
104
Minions Killed
127
0
Camps Cleared
0
692,081
Distance Traveled
925,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,927
793
16
2
0
185,804
0
L
Cabrakan
7,777
778
17
2
0
146,750
0
L
Chaac
6,914
691
19
2
0
142,310
0
L
Bakasura
6,437
644
11
1
0
153,410
0
L
Skadi
7,942
794
35
4
0
151,898
0
L
Jormungandr
7,176
718
22
2
0
97,713
0
W
Ishtar
8,684
868
32
3
0
172,541
0
W
Hera
9,969
997
47
5
0
203,289
0
W
Bakasura
7,557
756
12
1
0
182,921
0
W
Artemis
8,785
879
20
2
0
181,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role