Player Matchup

Bellona
Bellona
JorgePalannos_PR
Bellona
Level 118
God Stats
1W - 2L
1,174 SR
Queue Stats
41W - 52L
1,069 Elo+
Party 1
Charybdis
Charybdis
TheGladGator
Charybdis
Level 150
God Stats
2W - 1L
1,510 SR
Queue Stats
119W - 97L
1,573 Elo+
Solo
Ix Chel
Ix Chel
xMILLITO-11-PRx
Ix Chel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,091 Elo+
Party 1
Team Averages
Level 131
1,395 SR
1,244 Elo+

VS

Team Averages
Level 131
1,500 SR
1,673 Elo+
Hercules
Hercules
Codyl1318
Hercules
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,645 Elo+
Party 2
Anhur
Anhur
Estebigshow
Anhur
Level 88
God Stats
3W - 5L
1,500 SR
Queue Stats
1,118W - 1,044L
1,563 Elo+
Solo
Ix Chel
Ix Chel
ThAtMaN 6SIC6
Ix Chel
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 5L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,823
711
4,928
13,172
12,190
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
TheGladGator
Charybdis
14
2 / 0 / 5
8,750
795
10,732
7,321
2,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 3 / 4
8,711
792
15,695
9,152
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Codyl1318
Hercules
12
2 / 2 / 1
7,483
680
7,106
15,991
15,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 2
7,972
725
4,252
11,135
4,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
14
0 / 2 / 4
7,836
712
9,768
9,582
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
7
Kills
4
4
Deaths
7
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Codyl1318
Hercules
2
2
1
1.25
L
2
3
2
1
W
3
1
3
4.5
L
Ix Chel
0
2
4
1
W
Charybdis
TheGladGator
Charybdis
2
0
5
4.5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,355
Damage
21,126
29,645
Taken
36,708
18,539
Mitigated
23,924
6,801
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Codyl1318
Hercules
7,106
2,094
0
6,016
15,991
15,399
0
7,080
8,911
0
19,325
L
4,252
2,735
0
1,202
11,135
4,420
0
4,264
6,871
0
26,278
W
4,928
1,179
186
3,079
13,172
12,190
383
4,402
8,770
0
7,994
L
Ix Chel
9,768
553
1,148
1,634
9,582
4,105
0
4,416
5,166
34,112
0
W
Charybdis
TheGladGator
Charybdis
10,732
4,531
0
2,745
7,321
2,853
134
1,757
5,564
0
48,809
W
15,695
332
303
488
9,152
3,496
192
3,646
5,506
45,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,284
Gold Earned
23,291
150
Minions Killed
123
0
Camps Cleared
0
681,665
Distance Traveled
644,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,483
680
21
2
0
227,389
0
L
Anhur
7,972
725
40
4
0
195,426
0
W
Bellona
7,823
711
9
1
0
232,177
0
L
Ix Chel
7,836
712
62
6
0
221,476
0
W
Charybdis
8,750
795
74
7
0
236,888
0
W
Ix Chel
8,711
792
67
6
0
212,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role