Player Matchup

Shiva
Shiva
GleziMc_
Shiva
Level 93
God Stats
4W - 6L
1,454 SR
Queue Stats
158W - 208L
1,279 Elo+
Solo
Ix Chel
Ix Chel
Jslothking
Ix Chel
Level 87
God Stats
0W - 1L
1,240 SR
Queue Stats
33W - 42L
1,418 Elo+
Party 2
Ratatoskr
Ratatoskr
TheSaucySusan
Ratatoskr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,136 Elo+
Party 2
Team Averages
Level 69
1,398 SR
1,278 Elo+

VS

Team Averages
Level 93
1,500 SR
1,264 Elo+
Sol
Sol
CursedPanacea
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,264 Elo+
Party 1
Rama
Rama
FateStay Stuart
Rama
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,264 Elo+
Party 1
Chaac
Chaac
GEORDIE JESUS10
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
GleziMc_
Shiva
12
2 / 2 / 6
8,261
826
5,955
12,468
12,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
Jslothking
Ix Chel
12
1 / 6 / 7
7,279
728
8,701
9,480
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
TheSaucySusan
Ratatoskr
12
5 / 5 / 3
7,763
776
9,897
13,868
9,644
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 4
9,312
931
14,838
10,442
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 1 / 8
8,736
874
9,295
8,389
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 8
7,967
797
5,668
14,494
13,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
8
Kills
13
13
Deaths
8
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
3
4
3.33
W
3
1
8
7
W
2
4
8
1.5
L
Shiva
GleziMc_
Shiva
2
2
6
2.5
L
Ix Chel
Jslothking
Ix Chel
1
6
7
0.75
L
Ratatoskr
TheSaucySusan
Ratatoskr
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,553
Damage
29,801
35,816
Taken
33,325
26,711
Mitigated
19,465
9,398
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,838
6,916
0
4,333
10,442
3,223
1,423
2,324
7,823
48,533
0
W
9,295
7,390
0
2,293
8,389
2,680
1,917
2,202
5,933
0
32,795
W
5,668
1,831
279
4,888
14,494
13,562
231
5,040
9,065
0
17,641
L
Shiva
GleziMc_
Shiva
5,955
1,039
529
4,324
12,468
12,873
0
5,290
6,723
357
20,551
L
Ix Chel
Jslothking
Ix Chel
8,701
1,893
854
529
9,480
4,194
0
4,268
5,212
34,329
0
L
Ratatoskr
TheSaucySusan
Ratatoskr
9,897
1,901
0
3,162
13,868
9,644
0
5,292
8,328
462
15,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,303
Gold Earned
26,015
109
Minions Killed
123
0
Camps Cleared
0
548,491
Distance Traveled
506,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,312
931
66
7
0
172,823
0
W
Rama
8,736
874
41
4
0
151,839
0
W
Chaac
7,967
797
16
2
0
182,090
0
L
Shiva
8,261
826
26
3
0
196,624
0
L
Ix Chel
7,279
728
65
7
0
165,339
0
L
Ratatoskr
7,763
776
18
2
0
186,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role