Player Matchup

Arachne
Arachne
BlontDeMotaPak
Arachne
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 69L
1,457 Elo+
Solo
Chaac
Chaac
SmugOmnivore992
Chaac
Level 62
God Stats
3W - 3L
1,706 SR
Queue Stats
43W - 47L
1,427 Elo+
Solo
Hel
Hel
overthemoonlight
Hel
Level 106
God Stats
11W - 10L
1,488 SR
Queue Stats
123W - 149L
1,379 Elo+
Solo
Team Averages
Level 78
1,564 SR
1,421 Elo+

VS

Team Averages
Level 117
1,569 SR
1,466 Elo+
Sun Wukong
Sun Wukong
Agon155
Sun Wukong
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
644W - 819L
1,350 Elo+
Solo
Ix Chel
Ix Chel
Imsa11
Ix Chel
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,581 Elo+
Solo
Cernunnos
Cernunnos
sufromucho
Cernunnos
Level 80
God Stats
26W - 15L
1,707 SR
Queue Stats
180W - 182L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
8,597
661
7,822
16,320
9,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
4,810
370
0
0
0
16
4 / 3 / 2
9,828
756
9,752
12,126
6,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Agon155
Sun Wukong
11
0 / 5 / 2
7,805
600
4,640
12,621
10,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
Imsa11
Ix Chel
16
2 / 1 / 3
9,644
742
10,046
7,184
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cernunnos
sufromucho
Cernunnos
16
3 / 0 / 1
9,819
755
7,729
4,790
1,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
5
5
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Agon155
Sun Wukong
0
5
2
0.2
L
2
2
4
2
W
Ix Chel
Imsa11
Ix Chel
2
1
3
3.5
L
0
0
0
0
L
4
3
2
1.67
W
Cernunnos
sufromucho
Cernunnos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,574
Damage
22,415
28,446
Taken
24,595
15,734
Mitigated
15,650
13,279
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Agon155
Sun Wukong
4,640
1,311
37
1,337
12,621
10,723
197
3,882
8,739
0
25,291
L
7,822
6,015
124
4,737
16,320
9,571
0
5,314
11,006
0
28,385
W
Ix Chel
Imsa11
Ix Chel
10,046
1,448
809
935
7,184
2,950
934
2,605
4,579
47,009
0
L
0
0
0
0
0
0
0
0
0
0
0
L
9,752
0
2,799
5,619
12,126
6,163
0
4,835
7,291
53,177
0
W
Cernunnos
sufromucho
Cernunnos
7,729
3,352
0
2,430
4,790
1,977
1,723
3,438
1,352
0
42,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,235
Gold Earned
27,268
120
Minions Killed
194
0
Camps Cleared
0
540,525
Distance Traveled
635,177
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,805
600
41
3
0
186,776
0
L
Arachne
8,597
661
30
2
0
275,152
0
W
Ix Chel
9,644
742
77
6
0
228,740
2
L
Chaac
4,810
370
0
0
0
0
0
L
Hel
9,828
756
90
7
0
265,373
0
W
Cernunnos
9,819
755
76
6
0
219,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role