Player Matchup

Nox
Nox
 
Nox
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AliceChater
Nu Wa
Level 106
God Stats
34W - 32L
1,594 SR
Queue Stats
59W - 67L
1,486 Elo+
Solo
Neith
Neith
GovernadorZumbi
Neith
Level 203
God Stats
10W - 1L
1,655 SR
Queue Stats
339W - 221L
1,658 Elo+
Solo
Thor
Thor
elvivi2016
Thor
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
149W - 174L
1,437 Elo+
Party 2
Hun Batz
Hun Batz
hleox_Sosa
Hun Batz
Level 66
God Stats
1W - 1L
1,279 SR
Queue Stats
30W - 39L
1,450 Elo+
Party 2
Team Averages
Level 134
1,505 SR
1,506 Elo+

VS

Team Averages
Level 97
1,451 SR
1,525 Elo+
Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
TmDOTAisBETTER
Osiris
Level 84
God Stats
0W - 1L
1,255 SR
Queue Stats
29W - 21L
1,674 Elo+
Solo
Da Ji
Da Ji
Urologist4
Da Ji
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 32L
1,485 Elo+
Party 1
Ix Chel
Ix Chel
agustin5833
Ix Chel
Level 148
God Stats
3W - 4L
1,500 SR
Queue Stats
99W - 102L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 0 / 2
5,685
1,137
2,203
674
274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 1
6,056
1,211
5,004
1,007
344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 1
6,647
1,329
3,925
1,209
605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 3
6,004
1,201
3,358
3,594
1,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
hleox_Sosa
Hun Batz
11
0 / 0 / 2
5,702
1,140
3,093
2,449
889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

407

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 1 / 0
5,731
1,146
2,464
4,728
1,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
 
Cabrakan
11
0 / 0 / 1
5,657
1,131
1,669
4,976
4,224
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 0 / 0
5,207
1,041
957
2,460
2,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
10
1 / 3 / 0
5,697
1,139
2,100
6,677
2,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
agustin5833
Ix Chel
10
0 / 0 / 0
5,565
1,113
215
1,850
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
4
Kills
1
1
Deaths
4
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
0
2
1
L
Artemis
 
Artemis
0
1
0
0
L
Cabrakan
 
Cabrakan
0
0
1
0.5
W
1
0
1
1.5
W
2
0
1
2.5
L
0
0
0
0
L
Da Ji
1
3
0
0.33
L
Ix Chel
agustin5833
Ix Chel
0
0
0
0
W
1
1
3
2.5
W
Hun Batz
hleox_Sosa
Hun Batz
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,583
Damage
7,405
8,933
Taken
20,691
3,532
Mitigated
11,470
645
Healing
832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,203
130
0
0
674
274
0
240
434
8,270
0
L
Artemis
 
Artemis
2,464
347
0
539
4,728
1,784
0
2,105
2,623
0
18,338
L
Cabrakan
 
Cabrakan
1,669
136
0
0
4,976
4,224
0
1,542
3,434
6,667
0
W
5,004
2,383
0
360
1,007
344
0
39
968
21,351
0
W
3,925
1,416
0
285
1,209
605
0
13
1,196
0
16,792
L
957
171
0
193
2,460
2,158
0
1,090
1,370
0
3,865
L
Da Ji
2,100
764
0
0
6,677
2,660
0
1,759
4,918
0
4,889
L
Ix Chel
agustin5833
Ix Chel
215
0
50
50
1,850
644
0
711
1,139
12,739
0
W
3,358
216
0
0
3,594
1,420
0
1,145
2,449
0
10,843
W
Hun Batz
hleox_Sosa
Hun Batz
3,093
259
0
0
2,449
889
0
447
2,002
0
9,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
27,857
105
Minions Killed
75
8
Camps Cleared
4
486,056
Distance Traveled
419,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,685
1,137
15
3
1
94,031
0
L
Artemis
5,731
1,146
35
7
2
103,157
0
L
Cabrakan
5,657
1,131
7
1
0
98,861
0
W
Nu Wa
6,056
1,211
34
7
2
95,987
0
W
Neith
6,647
1,329
31
6
4
83,854
0
L
Osiris
5,207
1,041
4
1
1
45,009
0
L
Da Ji
5,697
1,139
3
1
0
96,242
0
L
Ix Chel
5,565
1,113
26
5
1
76,228
0
W
Thor
6,004
1,201
15
3
1
92,217
0
W
Hun Batz
5,702
1,140
10
2
0
119,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role