Player Matchup

Serqet
Serqet
Ingen4
Serqet
Level 118
God Stats
4W - 4L
1,483 SR
Queue Stats
80W - 70L
1,511 Elo+
Party 2
Ymir
Ymir
Jeeraff
Ymir
Level 60
God Stats
1W - 0L
1,261 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ix Chel
Ix Chel
SOL705
Ix Chel
Level 158
God Stats
24W - 29L
1,680 SR
Queue Stats
295W - 288L
1,558 Elo+
Party 3
Vamana
Vamana
ZenTi11
Vamana
Level 108
God Stats
5W - 2L
1,827 SR
Queue Stats
218W - 198L
1,532 Elo+
Party 3
Hou Yi
Hou Yi
samielsobao
Hou Yi
Level 145
God Stats
3W - 3L
1,617 SR
Queue Stats
153W - 142L
1,527 Elo+
Party 2
Team Averages
Level 118
1,574 SR
1,525 Elo+

VS

Team Averages
Level 117
1,373 SR
1,400 Elo+
Ratatoskr
Ratatoskr
BELru
Ratatoskr
Level 156
God Stats
0W - 1L
1,313 SR
Queue Stats
230W - 287L
1,465 Elo+
Party 1
Sol
Sol
IKharnI
Sol
Level 126
God Stats
1W - 6L
1,273 SR
Queue Stats
33W - 57L
1,387 Elo+
Party 1
Maui
Maui
Ze5u46
Maui
Level 143
God Stats
3W - 6L
1,303 SR
Queue Stats
114W - 153L
1,442 Elo+
Party 1
Mulan
Mulan
keksik078
Mulan
Level 118
God Stats
3W - 8L
1,294 SR
Queue Stats
524W - 587L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
sasori_alex18
Heimdallr
Level 42
God Stats
8W - 7L
1,682 SR
Queue Stats
322W - 377L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ingen4
Serqet
14
3 / 1 / 10
8,733
514
8,186
11,762
6,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Jeeraff
Ymir
13
1 / 1 / 14
8,690
511
6,902
10,738
12,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
SOL705
Ix Chel
15
3 / 3 / 8
9,387
552
10,258
10,157
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
ZenTi11
Vamana
15
4 / 2 / 4
9,680
569
10,072
13,447
11,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
16
9 / 2 / 6
10,206
600
17,140
12,524
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BELru
Ratatoskr
15
3 / 6 / 1
9,108
536
5,683
15,942
6,425
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
14
1 / 2 / 2
8,814
518
8,488
13,175
4,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
Ze5u46
Maui
11
3 / 6 / 2
7,223
425
3,326
17,690
17,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
keksik078
Mulan
13
1 / 4 / 1
8,258
486
11,914
18,765
24,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
sasori_alex18
Heimdallr
13
0 / 5 / 2
7,769
457
4,173
12,362
5,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
20
Kills
8
9
Deaths
23
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BELru
Ratatoskr
3
6
1
0.58
L
Sol
1
2
2
1
W
Serqet
Ingen4
Serqet
3
1
10
8
W
Ymir
Jeeraff
Ymir
1
1
14
8
W
Ix Chel
SOL705
Ix Chel
3
3
8
2.33
L
Maui
Ze5u46
Maui
3
6
2
0.67
W
Vamana
ZenTi11
Vamana
4
2
4
3
L
Mulan
keksik078
Mulan
1
4
1
0.38
W
Hou Yi
9
2
6
6
L
Heimdallr
sasori_alex18
Heimdallr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,558
Damage
33,584
58,628
Taken
77,934
40,934
Mitigated
59,031
13,014
Healing
16,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BELru
Ratatoskr
5,683
1,460
0
4,614
15,942
6,425
0
2,180
13,442
0
72,134
L
Sol
8,488
2,468
0
3,728
13,175
4,993
1,185
5,699
7,302
79,097
0
W
Serqet
Ingen4
Serqet
8,186
3,359
0
500
11,762
6,224
0
1,868
9,734
0
57,326
W
Ymir
Jeeraff
Ymir
6,902
1,955
0
1,106
10,738
12,109
0
3,206
7,304
24,145
0
W
Ix Chel
SOL705
Ix Chel
10,258
517
1,807
1,519
10,157
4,549
510
3,989
5,943
76,665
0
L
Maui
Ze5u46
Maui
3,326
857
141
2,238
17,690
17,563
0
4,136
13,326
28,418
0
W
Vamana
ZenTi11
Vamana
10,072
6,112
0
2,295
13,447
11,960
584
705
12,015
0
77,706
L
Mulan
keksik078
Mulan
11,914
1,011
0
3,808
18,765
24,061
511
4,049
14,640
0
60,374
W
Hou Yi
17,140
10,674
0
5,787
12,524
6,092
920
2,049
10,325
0
85,469
L
Heimdallr
sasori_alex18
Heimdallr
4,173
1,307
0
1,931
12,362
5,989
379
1,163
11,199
0
56,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,696
Gold Earned
41,172
446
Minions Killed
447
0
Camps Cleared
0
1,734,364
Distance Traveled
1,671,207
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,108
536
120
7
0
425,297
0
L
Sol
8,814
518
117
7
0
325,550
0
W
Serqet
8,733
514
73
4
0
409,126
3
W
Ymir
8,690
511
21
1
0
342,227
0
W
Ix Chel
9,387
552
93
5
0
332,007
4
L
Maui
7,223
425
32
2
0
313,276
5
W
Vamana
9,680
569
136
8
0
358,595
4
L
Mulan
8,258
486
96
6
0
265,184
0
W
Hou Yi
10,206
600
123
7
0
292,409
0
L
Heimdallr
7,769
457
82
5
0
341,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role