Player Matchup

Ix Chel
Ix Chel
K3lvin_03972
Ix Chel
Level 157
God Stats
4W - 7L
1,426 SR
Queue Stats
182W - 167L
1,602 Elo+
Solo
Hercules
Hercules
SinCease
Hercules
Level 195
God Stats
112W - 116L
1,573 SR
Queue Stats
356W - 345L
1,547 Elo+
Solo
Charybdis
Charybdis
ZytheLordofDeath
Charybdis
Level 140
God Stats
1W - 4L
1,316 SR
Queue Stats
3W - 9L
1,420 Elo+
Solo
Thor
Thor
francis345
Thor
Level 161
God Stats
10W - 9L
1,592 SR
Queue Stats
100W - 95L
1,542 Elo+
Solo
Tiamat
Tiamat
明日之神
Tiamat
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
39W - 40L
1,523 Elo+
Solo
Team Averages
Level 156
1,481 SR
1,527 Elo+

VS

Team Averages
Level 168
1,667 SR
1,737 Elo+
Surtr
Surtr
 
Surtr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Donbe
Rama
Level 148
God Stats
8W - 0L
1,909 SR
Queue Stats
260W - 28L
1,915 Elo+
Party 1
Nox
Nox
TurugaRen
Nox
Level 268
God Stats
4W - 1L
1,678 SR
Queue Stats
495W - 148L
1,680 Elo+
Party 1
Athena
Athena
niskasan
Athena
Level 157
God Stats
30W - 6L
1,758 SR
Queue Stats
289W - 94L
1,745 Elo+
Party 1
Anubis
Anubis
只影向谁去
Anubis
Level 159
God Stats
1W - 1L
1,489 SR
Queue Stats
57W - 24L
1,844 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
K3lvin_03972
Ix Chel
10
0 / 1 / 0
4,342
868
3,483
2,613
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
SinCease
Hercules
8
1 / 3 / 0
4,553
911
2,656
5,273
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
9
0 / 3 / 0
4,416
883
2,382
4,960
1,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 1
4,294
859
4,379
5,446
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
10
0 / 3 / 0
4,499
900
710
4,305
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
1 / 0 / 4
4,639
928
4,719
5,408
3,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Donbe
Rama
12
5 / 0 / 5
5,668
1,134
5,038
4,074
1,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 1 / 5
4,972
994
3,280
4,568
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
niskasan
Athena
9
1 / 0 / 5
4,902
980
2,787
5,456
3,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 3
5,881
1,176
5,014
2,694
1,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
13
13
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
4
3
W
Rama
Donbe
Rama
5
0
5
7.5
L
Ix Chel
K3lvin_03972
Ix Chel
0
1
0
0
L
Hercules
SinCease
Hercules
1
3
0
0.33
W
3
1
5
5.5
L
Charybdis
0
3
0
0
L
0
3
1
0.17
W
Athena
niskasan
Athena
1
0
5
3.5
W
3
0
3
4.5
L
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,610
Damage
20,838
22,597
Taken
22,200
9,352
Mitigated
11,721
3,363
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,719
1,011
0
1,223
5,408
3,127
162
699
4,709
149
12,719
W
Rama
Donbe
Rama
5,038
4,126
0
1,488
4,074
1,774
0
198
3,876
0
20,492
L
Ix Chel
K3lvin_03972
Ix Chel
3,483
557
153
402
2,613
1,003
0
1,001
1,612
13,227
0
L
Hercules
SinCease
Hercules
2,656
514
101
1,113
5,273
2,917
0
2,163
3,110
0
3,503
W
3,280
565
0
733
4,568
1,886
0
1,231
3,337
9,137
0
L
Charybdis
2,382
1,413
0
78
4,960
1,684
0
1,929
3,031
0
9,945
L
4,379
785
0
1,219
5,446
1,792
0
3,097
2,349
0
8,497
W
Athena
niskasan
Athena
2,787
893
574
526
5,456
3,535
18
1,283
4,173
5,115
0
W
5,014
25
0
1,944
2,694
1,399
546
782
1,912
24,089
0
L
Tiamat
710
65
0
297
4,305
1,956
0
2,978
1,327
9,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,104
Gold Earned
26,062
76
Minions Killed
137
0
Camps Cleared
0
501,628
Distance Traveled
690,517
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,639
928
17
3
0
144,280
0
W
Rama
5,668
1,134
45
9
0
138,601
0
L
Ix Chel
4,342
868
20
4
0
116,782
0
L
Hercules
4,553
911
3
1
0
78,337
0
W
Nox
4,972
994
13
3
0
135,601
0
L
Charybdis
4,416
883
24
5
0
98,083
1
L
Thor
4,294
859
7
1
0
104,588
0
W
Athena
4,902
980
9
2
0
154,275
0
W
Anubis
5,881
1,176
53
11
0
117,760
2
L
Tiamat
4,499
900
22
4
0
103,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role