Player Matchup
Team Averages
Bronze III
Average Tier
Level 69
1,500 SR
1,500
MMR
VS
Team Averages
Silver II
Average Tier
Level 129
1,500 SR
1,272
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
5,824
1,165
4,247
4,048
1,352
Y10 Bloodforge
+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.
Gleaming Ear Cuffs
+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,824
1,165
68
14
5
93,765
0
L
3,978
796
22
4
1
80,121
0