Player Matchup

Artio
Artio
 
Artio
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Gvcci Hucci
Aphrodite
Level 127
God Stats
103W - 76L
1,621 SR
Queue Stats
741W - 730L
1,513 Elo+
Solo
Heimdallr
Heimdallr
KawaiiNoodz_
Heimdallr
Level 125
God Stats
13W - 10L
1,204 SR
Queue Stats
453W - 448L
1,481 Elo+
Party 2
Serqet
Serqet
ZOMBIE_2K
Serqet
Level 104
God Stats
9W - 12L
1,401 SR
Queue Stats
674W - 664L
1,480 Elo+
Solo
Vulcan
Vulcan
ixRapture
Vulcan
Level 107
God Stats
2W - 4L
1,236 SR
Queue Stats
92W - 89L
1,386 Elo+
Solo
Team Averages
Level 128
1,392 SR
1,472 Elo+

VS

Team Averages
Level 109
1,586 SR
1,410 Elo+
Hel
Hel
JSC_Yuma
Hel
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 31L
1,397 Elo+
Solo
Bakasura
Bakasura
PSYCHOMANTIS20
Bakasura
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,306 Elo+
Solo
Ares
Ares
Tepru
Ares
Level 196
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 186L
1,510 Elo+
Party 1
Neith
Neith
godOfFate2007
Neith
Level 56
God Stats
0W - 1L
1,714 SR
Queue Stats
5W - 10L
1,410 Elo+
Party 1
Skadi
Skadi
l Peniaphobia l
Skadi
Level 159
God Stats
2W - 4L
1,714 SR
Queue Stats
168W - 240L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
4 / 0 / 10
8,712
512
9,190
18,558
20,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
Gvcci Hucci
Aphrodite
15
3 / 1 / 9
8,458
498
13,033
19,298
19,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
KawaiiNoodz_
Heimdallr
14
7 / 0 / 5
9,553
562
16,113
12,423
7,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
ZOMBIE_2K
Serqet
15
5 / 2 / 6
9,330
549
6,360
14,512
6,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
ixRapture
Vulcan
14
0 / 1 / 2
8,140
479
10,726
7,724
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,660
509
5,403
12,057
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
11
0 / 4 / 1
6,986
411
4,558
16,988
9,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
Tepru
Ares
11
1 / 4 / 1
7,660
451
10,182
17,263
15,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 1
6,886
405
12,306
14,175
6,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 4 / 1
8,184
481
12,835
15,966
6,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
19
Kills
3
4
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
0
10
9
W
Aphrodite
Gvcci Hucci
Aphrodite
3
1
9
7.5
L
1
2
0
0.5
W
Heimdallr
KawaiiNoodz_
Heimdallr
7
0
5
9.5
L
Bakasura
0
4
1
0.13
L
Ares
Tepru
Ares
1
4
1
0.38
W
Serqet
ZOMBIE_2K
Serqet
5
2
6
4
L
0
5
1
0.1
W
Vulcan
ixRapture
Vulcan
0
1
2
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,422
Damage
45,284
72,515
Taken
76,449
56,689
Mitigated
43,404
36,879
Healing
24,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,190
1,337
1,965
5,743
18,558
20,298
45
5,031
13,426
18,404
0
W
Aphrodite
Gvcci Hucci
Aphrodite
13,033
771
4,398
13,824
19,298
19,219
501
1,066
18,126
66,790
0
L
5,403
370
1,183
5,996
12,057
5,414
316
6,971
4,942
75,306
0
W
Heimdallr
KawaiiNoodz_
Heimdallr
16,113
7,167
0
2,300
12,423
7,228
2,017
2,017
10,406
0
74,275
L
Bakasura
4,558
3,179
0
5,508
16,988
9,057
0
5,450
11,538
0
41,292
L
Ares
Tepru
Ares
10,182
1,087
439
3,675
17,263
15,811
0
7,500
9,763
31,793
0
W
Serqet
ZOMBIE_2K
Serqet
6,360
1,992
0
6,607
14,512
6,763
69
2,510
11,959
0
67,276
L
12,306
3,678
0
3,277
14,175
6,397
0
4,888
9,228
0
47,396
W
Vulcan
ixRapture
Vulcan
10,726
1,995
0
2,042
7,724
3,181
0
4,961
2,763
69,837
0
L
12,835
5,211
0
4,688
15,966
6,725
4
8,140
7,656
0
72,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,193
Gold Earned
38,376
420
Minions Killed
445
0
Camps Cleared
0
1,653,594
Distance Traveled
1,637,551
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,712
512
14
1
0
352,951
4
W
Aphrodite
8,458
498
94
6
0
273,737
1
L
Hel
8,660
509
141
8
0
302,653
0
W
Heimdallr
9,553
562
102
6
0
332,030
1
L
Bakasura
6,986
411
80
5
0
358,469
0
L
Ares
7,660
451
29
2
0
321,480
5
W
Serqet
9,330
549
96
6
0
391,227
0
L
Neith
6,886
405
83
5
0
349,518
0
W
Vulcan
8,140
479
114
7
0
303,649
0
L
Skadi
8,184
481
112
7
0
305,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role