Player Matchup

Merlin
Merlin
DaEagleJesus
Merlin
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 130L
1,389 Elo+
Solo
Shiva
Shiva
JokeSama
Shiva
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 54L
1,542 Elo+
Party 2
Chronos
Chronos
OtàTV
Chronos
Level 40
God Stats
2W - 1L
1,442 SR
Queue Stats
39W - 36L
1,512 Elo+
Party 2
Odin
Odin
ebal-tvou-rot-ok
Odin
Level 82
God Stats
2W - 1L
1,547 SR
Queue Stats
274W - 287L
1,435 Elo+
Solo
Thanatos
Thanatos
sparky666
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,400 Elo+
Solo
Team Averages
Level 63
1,498 SR
1,456 Elo+

VS

Team Averages
Level 43
1,371 SR
1,393 Elo+
Ao Kuang
Ao Kuang
Eries_Aston
Ao Kuang
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,391 Elo+
Solo
Ishtar
Ishtar
LokiGZ
Ishtar
Level 25
God Stats
0W - 1L
1,153 SR
Queue Stats
40W - 49L
1,330 Elo+
Solo
Shiva
Shiva
Zarapico
Shiva
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,429 Elo+
Solo
Surtr
Surtr
qxwj
Surtr
Level 28
God Stats
2W - 3L
1,493 SR
Queue Stats
50W - 66L
1,382 Elo+
Party 1
Amaterasu
Amaterasu
鸽子咕咕
Amaterasu
Level 29
God Stats
0W - 3L
1,207 SR
Queue Stats
104W - 105L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
6 / 4 / 10
9,484
862
18,307
8,822
4,223
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shiva
JokeSama
Shiva
12
1 / 3 / 8
7,956
723
9,134
13,601
19,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
OtàTV
Chronos
16
8 / 2 / 7
9,567
870
14,938
11,358
6,318
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 2 / 12
9,031
821
9,116
13,116
14,103
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
sparky666
Thanatos
16
3 / 4 / 12
9,296
845
11,030
10,889
7,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Eries_Aston
Ao Kuang
14
3 / 3 / 6
7,857
714
7,220
9,721
6,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
LokiGZ
Ishtar
14
1 / 6 / 7
7,501
682
9,273
11,659
6,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Zarapico
Shiva
17
5 / 3 / 10
8,683
789
11,662
13,770
17,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
qxwj
Surtr
15
3 / 5 / 9
8,164
742
9,562
16,140
20,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
鸽子咕咕
Amaterasu
16
3 / 3 / 11
8,192
745
8,232
18,409
17,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
58
20
Kills
15
15
Deaths
20
49
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
4
10
2.75
L
Ao Kuang
Eries_Aston
Ao Kuang
3
3
6
2
W
Shiva
JokeSama
Shiva
1
3
8
1.67
L
Ishtar
LokiGZ
Ishtar
1
6
7
0.75
W
Chronos
OtàTV
Chronos
8
2
7
5.75
L
Shiva
Zarapico
Shiva
5
3
10
3.33
W
2
2
12
4
L
Surtr
qxwj
Surtr
3
5
9
1.5
W
Thanatos
sparky666
Thanatos
3
4
12
2.25
L
Amaterasu
鸽子咕咕
Amaterasu
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,525
Damage
45,949
57,786
Taken
69,699
52,376
Mitigated
67,306
16,539
Healing
22,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
18,307
1,806
547
520
8,822
4,223
589
1,271
7,304
34,205
0
L
Ao Kuang
Eries_Aston
Ao Kuang
7,220
1,188
1,354
2,600
9,721
6,155
0
3,732
5,989
10,238
0
W
Shiva
JokeSama
Shiva
9,134
955
1,348
3,078
13,601
19,734
207
2,114
11,020
0
16,745
L
Ishtar
LokiGZ
Ishtar
9,273
4,390
725
1,272
11,659
6,083
0
6,737
4,922
0
19,416
W
Chronos
OtàTV
Chronos
14,938
4,436
393
1,772
11,358
6,318
961
845
10,351
31,667
0
L
Shiva
Zarapico
Shiva
11,662
1,527
2,311
3,044
13,770
17,098
30
6,338
7,432
0
21,497
W
9,116
400
2,202
1,969
13,116
14,103
902
2,240
10,464
6
17,944
L
Surtr
qxwj
Surtr
9,562
3,060
981
3,204
16,140
20,489
23
8,182
7,958
1,286
16,341
W
Thanatos
sparky666
Thanatos
11,030
3,445
662
4,048
10,889
7,998
1,390
1,067
9,540
0
18,339
L
Amaterasu
鸽子咕咕
Amaterasu
8,232
3,071
2,416
4,774
18,409
17,481
0
8,262
10,147
0
16,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,334
Gold Earned
40,397
141
Minions Killed
96
0
Camps Cleared
0
1,038,681
Distance Traveled
1,026,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,484
862
51
5
0
179,776
0
L
Ao Kuang
7,857
714
10
1
0
214,749
0
W
Shiva
7,956
723
19
2
0
201,077
0
L
Ishtar
7,501
682
31
3
0
174,887
0
W
Chronos
9,567
870
30
3
0
207,224
0
L
Shiva
8,683
789
21
2
0
205,066
0
W
Odin
9,031
821
21
2
0
238,503
0
L
Surtr
8,164
742
14
1
0
210,820
0
W
Thanatos
9,296
845
20
2
0
212,101
0
L
Amaterasu
8,192
745
20
2
0
221,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role