Player Matchup

Lancelot
Lancelot
Crowboy10
Lancelot
Level 140
God Stats
0W - 3L
1,285 SR
Queue Stats
588W - 615L
1,508 Elo+
Solo
Janus
Janus
Kajiner
Janus
Level 149
God Stats
2W - 6L
1,207 SR
Queue Stats
287W - 278L
1,488 Elo+
Party 3
Yemoja
Yemoja
OldPenguin
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SeductivePenguin
Danzaburou
Level 15
God Stats
0W - 1L
1,290 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
He Bo
He Bo
lizzzior
He Bo
Level 146
God Stats
1W - 2L
1,722 SR
Queue Stats
285W - 281L
1,525 Elo+
Party 3
Team Averages
Level 93
1,401 SR
1,504 Elo+

VS

Team Averages
Level 140
1,441 SR
1,420 Elo+
Yemoja
Yemoja
MrsKellie
Yemoja
Level 157
God Stats
2W - 5L
1,500 SR
Queue Stats
114W - 116L
1,191 Elo+
Party 2
Ah Puch
Ah Puch
ODENSAMA
Ah Puch
Level 92
God Stats
5W - 4L
1,280 SR
Queue Stats
255W - 269L
1,554 Elo+
Solo
Cernunnos
Cernunnos
Plajik
Cernunnos
Level 128
God Stats
5W - 3L
1,588 SR
Queue Stats
482W - 425L
1,568 Elo+
Solo
Ao Kuang
Ao Kuang
RhaeTarG
Ao Kuang
Level 174
God Stats
11W - 9L
1,590 SR
Queue Stats
522W - 521L
1,566 Elo+
Solo
Hades
Hades
Skôrpan
Hades
Level 149
God Stats
3W - 4L
1,247 SR
Queue Stats
110W - 123L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Crowboy10
Lancelot
3
0 / 3 / 2
3,547
296
0
2,348
821
Janus
Kajiner
Janus
17
1 / 4 / 4
9,178
765
14,928
12,242
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
OldPenguin
Yemoja
15
0 / 5 / 5
8,493
708
4,571
15,758
18,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
SeductivePenguin
Danzaburou
16
3 / 6 / 4
9,433
786
16,476
14,475
8,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
lizzzior
He Bo
12
4 / 8 / 4
8,244
687
10,810
12,944
6,576
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MrsKellie
Yemoja
17
3 / 1 / 17
10,605
884
4,556
14,992
16,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
ODENSAMA
Ah Puch
13
4 / 6 / 11
8,938
745
12,930
13,699
5,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Plajik
Cernunnos
17
5 / 1 / 11
9,923
827
11,087
14,495
7,600
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
RhaeTarG
Ao Kuang
17
8 / 2 / 12
10,375
865
11,708
14,929
14,371
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Skôrpan
Hades
20
6 / 2 / 14
11,476
956
15,743
18,715
17,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
8
Kills
26
26
Deaths
12
19
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Crowboy10
Lancelot
0
3
2
0.33
L
Janus
Kajiner
Janus
1
4
4
0.75
W
Yemoja
MrsKellie
Yemoja
3
1
17
11.5
W
Ah Puch
ODENSAMA
Ah Puch
4
6
11
1.58
L
Yemoja
OldPenguin
Yemoja
0
5
5
0.5
W
Cernunnos
Plajik
Cernunnos
5
1
11
10.5
W
Ao Kuang
RhaeTarG
Ao Kuang
8
2
12
7
L
Danzaburou
SeductivePenguin
Danzaburou
3
6
4
0.83
W
Hades
Skôrpan
Hades
6
2
14
6.5
L
He Bo
lizzzior
He Bo
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,785
Damage
56,024
57,767
Taken
76,830
41,690
Mitigated
61,970
13,175
Healing
44,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Crowboy10
Lancelot
0
0
0
0
2,348
821
0
2,348
0
0
0
L
Janus
Kajiner
Janus
14,928
273
407
1,135
12,242
7,072
0
9,292
2,709
36,451
0
W
Yemoja
MrsKellie
Yemoja
4,556
777
10,552
6,152
14,992
16,595
709
6,315
8,663
16,864
0
W
Ah Puch
ODENSAMA
Ah Puch
12,930
507
919
2,598
13,699
5,988
1,448
4,968
8,730
23,089
0
L
Yemoja
OldPenguin
Yemoja
4,571
604
4,763
2,742
15,758
18,485
0
12,053
3,613
8,958
0
W
Cernunnos
Plajik
Cernunnos
11,087
4,816
2,289
5,014
14,495
7,600
3,687
7,308
7,147
0
31,767
W
Ao Kuang
RhaeTarG
Ao Kuang
11,708
1,135
353
5,826
14,929
14,371
645
6,768
8,123
17,149
0
L
Danzaburou
SeductivePenguin
Danzaburou
16,476
7,474
186
2,579
14,475
8,736
0
10,511
3,780
0
33,294
W
Hades
Skôrpan
Hades
15,743
1,424
2,173
8,243
18,715
17,416
400
4,827
13,494
42,416
0
L
He Bo
lizzzior
He Bo
10,810
839
0
1,363
12,944
6,576
0
9,909
2,728
15,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,895
Gold Earned
51,317
111
Minions Killed
157
0
Camps Cleared
0
795,694
Distance Traveled
1,130,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,547
296
0
0
0
0
0
L
Janus
9,178
765
60
5
0
201,165
0
W
Yemoja
10,605
884
24
2
0
227,596
0
W
Ah Puch
8,938
745
12
1
0
214,785
0
L
Yemoja
8,493
708
11
1
0
183,347
0
W
Cernunnos
9,923
827
38
3
0
224,991
0
W
Ao Kuang
10,375
865
12
1
0
231,222
0
L
Danzaburou
9,433
786
30
3
0
223,755
0
W
Hades
11,476
956
71
6
0
232,113
0
L
He Bo
8,244
687
10
1
0
187,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role