Player Matchup

Hachiman
Hachiman
CheekyBunny
Hachiman
Level 148
God Stats
9W - 4L
1,691 SR
Queue Stats
327W - 337L
1,471 Elo+
Solo
Chronos
Chronos
IAMPARADISE
Chronos
Level 40
God Stats
2W - 0L
1,714 SR
Queue Stats
46W - 50L
1,409 Elo+
Solo
Janus
Janus
Rias
Janus
Level 118
God Stats
5W - 4L
1,438 SR
Queue Stats
302W - 318L
1,482 Elo+
Solo
Medusa
Medusa
Zaragui
Medusa
Level 108
God Stats
1W - 0L
1,259 SR
Queue Stats
68W - 63L
1,486 Elo+
Solo
Baba Yaga
Baba Yaga
jaime32
Baba Yaga
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,503 Elo+
Solo
Team Averages
Level 103
1,520 SR
1,470 Elo+

VS

Team Averages
Level 88
1,509 SR
1,517 Elo+
Odin
Odin
BaKoen
Odin
Level 89
God Stats
7W - 4L
1,553 SR
Queue Stats
123W - 104L
1,548 Elo+
Solo
Sol
Sol
DynastyOfGamers
Sol
Level 97
God Stats
2W - 4L
1,297 SR
Queue Stats
122W - 127L
1,510 Elo+
Solo
Mulan
Mulan
Isshiresshi
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,550 Elo+
Solo
Tyr
Tyr
Saint_Wardog
Tyr
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
713W - 728L
1,427 Elo+
Solo
Hercules
Hercules
endi28
Hercules
Level 117
God Stats
2W - 1L
1,694 SR
Queue Stats
25W - 24L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CheekyBunny
Hachiman
19
11 / 3 / 10
12,117
866
28,728
14,996
8,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
IAMPARADISE
Chronos
17
3 / 4 / 12
10,432
745
12,641
11,693
6,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Rias
Janus
17
2 / 0 / 13
10,559
754
14,784
4,785
2,548
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Zaragui
Medusa
17
2 / 5 / 13
11,361
812
9,303
18,459
20,462
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
jaime32
Baba Yaga
18
4 / 2 / 11
10,966
783
12,782
9,713
6,295
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BaKoen
Odin
17
1 / 3 / 8
9,544
682
7,488
16,971
18,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 6 / 5
9,738
696
18,370
16,104
7,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 5 / 5
10,067
719
8,876
17,740
24,600
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
1 / 4 / 10
8,961
640
7,319
17,308
19,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
endi28
Hercules
16
4 / 4 / 5
9,749
696
9,547
19,328
31,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
47
22
Kills
14
14
Deaths
22
59
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Odin
BaKoen
Odin
1
3
8
1.67
W
Hachiman
CheekyBunny
Hachiman
11
3
10
5.33
L
4
6
5
1.08
W
Chronos
IAMPARADISE
Chronos
3
4
12
2.25
L
4
5
5
1.3
W
Janus
Rias
Janus
2
0
13
8.5
L
1
4
10
1.5
W
Medusa
Zaragui
Medusa
2
5
13
1.7
L
Hercules
endi28
Hercules
4
4
5
1.63
W
Baba Yaga
jaime32
Baba Yaga
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,238
Damage
51,600
59,646
Taken
87,451
44,466
Mitigated
101,422
17,616
Healing
31,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
BaKoen
Odin
7,488
727
3,464
5,426
16,971
18,832
0
6,322
10,649
0
27,458
W
Hachiman
CheekyBunny
Hachiman
28,728
14,224
1,298
3,383
14,996
8,731
2,630
4,970
10,026
0
53,881
L
18,370
2,569
784
5,133
16,104
7,569
0
8,024
8,080
39,085
0
W
Chronos
IAMPARADISE
Chronos
12,641
6,514
0
397
11,693
6,430
3,877
2,081
9,612
25,255
0
L
8,876
903
281
1,397
17,740
24,600
0
9,041
8,699
0
14,121
W
Janus
Rias
Janus
14,784
457
3,526
1,310
4,785
2,548
1,255
2,478
2,307
30,757
0
L
7,319
276
1,942
4,229
17,308
19,089
0
6,666
10,642
0
15,287
W
Medusa
Zaragui
Medusa
9,303
1,654
1,417
2,701
18,459
20,462
456
5,989
12,470
0
23,720
L
Hercules
endi28
Hercules
9,547
2,437
825
7,936
19,328
31,332
0
10,154
9,174
0
18,964
W
Baba Yaga
jaime32
Baba Yaga
12,782
916
1,056
2,528
9,713
6,295
91
2,852
6,861
29,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,435
Gold Earned
48,059
180
Minions Killed
128
0
Camps Cleared
0
1,419,568
Distance Traveled
1,366,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,544
682
45
3
0
283,849
0
W
Hachiman
12,117
866
45
3
0
251,390
0
L
Sol
9,738
696
39
3
0
275,416
0
W
Chronos
10,432
745
19
1
0
259,219
0
L
Mulan
10,067
719
17
1
0
226,609
0
W
Janus
10,559
754
55
4
0
334,062
0
L
Tyr
8,961
640
16
1
0
302,170
0
W
Medusa
11,361
812
23
2
0
280,351
0
L
Hercules
9,749
696
11
1
0
278,282
0
W
Baba Yaga
10,966
783
38
3
0
294,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role