Player Matchup

Hel
Hel
 
Hel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DarklordIra
Baron Samedi
Level 85
God Stats
9W - 6L
1,500 SR
Queue Stats
120W - 132L
1,451 Elo+
Party 1
Bellona
Bellona
Exudex
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ishtar
Ishtar
RelTrig
Ishtar
Level 42
God Stats
0W - 4L
1,206 SR
Queue Stats
63W - 67L
1,468 Elo+
Party 1
Anubis
Anubis
wallyragnar
Anubis
Level 106
God Stats
44W - 33L
1,615 SR
Queue Stats
286W - 254L
1,447 Elo+
Solo
Team Averages
Level 90
1,464 SR
1,473 Elo+

VS

Team Averages
Level 101
1,495 SR
1,444 Elo+
Jormungandr
Jormungandr
DarthCrest1923
Jormungandr
Level 28
God Stats
70W - 70L
1,433 SR
Queue Stats
189W - 213L
1,361 Elo+
Party 2
Ix Chel
Ix Chel
Jemrud
Ix Chel
Level 102
God Stats
10W - 9L
1,517 SR
Queue Stats
342W - 305L
1,651 Elo+
Solo
Thor
Thor
Voluge526
Thor
Level 139
God Stats
16W - 9L
1,472 SR
Queue Stats
229W - 223L
1,421 Elo+
Solo
Neith
Neith
d4rkm4dness
Neith
Level 156
God Stats
16W - 15L
1,500 SR
Queue Stats
278W - 298L
1,423 Elo+
Solo
Anubis
Anubis
undying-sea0
Anubis
Level 78
God Stats
115W - 98L
1,552 SR
Queue Stats
219W - 223L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
1 / 0 / 0
4,948
619
2,174
4,064
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
DarklordIra
Baron Samedi
5
1 / 3 / 1
4,088
511
1,549
6,776
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Exudex
Bellona
3
0 / 2 / 1
3,256
407
348
2,268
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
RelTrig
Ishtar
6
1 / 2 / 1
4,257
532
2,238
5,358
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
9
1 / 1 / 1
4,810
601
2,892
5,549
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarthCrest1923
Jormungandr
6
1 / 3 / 3
4,365
546
3,236
6,113
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
Jemrud
Ix Chel
10
4 / 0 / 0
5,841
730
3,800
2,913
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
6
0 / 1 / 0
3,979
497
1,712
5,972
1,774
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

7
1 / 0 / 3
4,345
543
2,863
3,523
927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
8
2 / 0 / 4
5,066
633
2,629
2,218
820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
8
8
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
0
0
1
L
Baron Samedi
DarklordIra
Baron Samedi
1
3
1
0.5
W
Jormungandr
DarthCrest1923
Jormungandr
1
3
3
0.83
L
Bellona
Exudex
Bellona
0
2
1
0.25
W
Ix Chel
Jemrud
Ix Chel
4
0
0
4
L
Ishtar
RelTrig
Ishtar
1
2
1
0.75
W
Thor
0
1
0
0
W
1
0
3
2.5
W
Anubis
2
0
4
4
L
Anubis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,201
Damage
14,240
24,015
Taken
20,739
9,271
Mitigated
8,178
8,938
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,174
57
0
2,310
4,064
1,075
0
562
3,502
32,152
0
L
Baron Samedi
DarklordIra
Baron Samedi
1,549
221
369
1,603
6,776
3,424
0
3,243
3,533
11,450
0
W
Jormungandr
DarthCrest1923
Jormungandr
3,236
1,024
0
826
6,113
3,867
102
2,257
3,856
14,950
0
L
Bellona
Exudex
Bellona
348
193
0
40
2,268
1,129
0
1,815
453
0
2,242
W
Ix Chel
Jemrud
Ix Chel
3,800
539
0
1,368
2,913
790
0
814
2,099
39,147
0
L
Ishtar
RelTrig
Ishtar
2,238
1,230
0
1,376
5,358
1,609
546
1,823
3,535
0
17,933
W
Thor
1,712
380
0
1,665
5,972
1,774
0
2,803
3,169
0
15,446
W
2,863
287
0
1,435
3,523
927
189
592
2,931
0
15,821
W
Anubis
2,629
159
0
1,270
2,218
820
140
149
2,069
25,638
0
L
Anubis
2,892
183
0
3,240
5,549
2,034
0
2,222
3,327
32,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,359
Gold Earned
23,596
167
Minions Killed
185
0
Camps Cleared
0
684,788
Distance Traveled
744,066
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,948
619
52
7
0
159,780
0
L
Baron Samedi
4,088
511
18
2
0
145,322
0
W
Jormungandr
4,365
546
24
3
0
143,368
2
L
Bellona
3,256
407
5
1
0
90,534
0
W
Ix Chel
5,841
730
69
9
0
158,682
3
L
Ishtar
4,257
532
28
4
0
142,631
0
W
Thor
3,979
497
23
3
0
131,467
0
W
Neith
4,345
543
26
3
0
148,866
0
W
Anubis
5,066
633
43
5
0
161,683
2
L
Anubis
4,810
601
64
8
0
146,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role