Player Matchup

Hun Batz
Hun Batz
Luckein
Hun Batz
Level 68
God Stats
3W - 3L
1,573 SR
Queue Stats
67W - 67L
1,489 Elo+
Solo
Xing Tian
Xing Tian
M0bPsyh0
Xing Tian
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 136L
1,488 Elo+
Solo
Bacchus
Bacchus
MjakoM
Bacchus
Level 122
God Stats
2W - 3L
1,567 SR
Queue Stats
317W - 316L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fyfilino
Morgan Le Fay
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,433 Elo+
Solo
Scylla
Scylla
liam27
Scylla
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,225 Elo+
Solo
Team Averages
Level 89
1,528 SR
1,426 Elo+

VS

Team Averages
Level 93
1,435 SR
1,466 Elo+
Hachiman
Hachiman
 
Hachiman
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Arasca
Scylla
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,509 Elo+
Solo
Nox
Nox
SnacksZero
Nox
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 73L
1,446 Elo+
Solo
Cabrakan
Cabrakan
Takayanagi
Cabrakan
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 100L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
mrmp3
Gilgamesh
Level 92
God Stats
1W - 1L
1,174 SR
Queue Stats
97W - 92L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Luckein
Hun Batz
16
4 / 5 / 7
8,752
875
9,312
10,592
5,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
M0bPsyh0
Xing Tian
16
3 / 3 / 8
8,637
864
4,532
12,107
14,993
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
MjakoM
Bacchus
6
0 / 2 / 0
6,016
602
687
3,832
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
fyfilino
Morgan Le Fay
17
6 / 7 / 6
9,869
987
9,234
15,357
8,086
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
liam27
Scylla
14
1 / 8 / 6
8,223
822
3,515
12,626
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 3 / 10
9,202
920
10,007
8,386
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Arasca
Scylla
17
12 / 3 / 7
11,022
1,102
17,952
7,484
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 2 / 17
9,018
902
6,566
5,608
2,430
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Takayanagi
Cabrakan
14
1 / 3 / 16
9,241
924
3,221
17,845
19,974
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
mrmp3
Gilgamesh
17
6 / 4 / 14
9,806
981
11,737
14,793
14,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
14
Kills
25
25
Deaths
15
27
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
3
10
3.33
W
Scylla
Arasca
Scylla
12
3
7
5.17
L
Hun Batz
Luckein
Hun Batz
4
5
7
1.5
L
Xing Tian
M0bPsyh0
Xing Tian
3
3
8
2.33
L
Bacchus
MjakoM
Bacchus
0
2
0
0
W
1
2
17
4.75
W
Cabrakan
Takayanagi
Cabrakan
1
3
16
3
L
Morgan Le Fay
fyfilino
Morgan Le Fay
6
7
6
1.29
L
Scylla
liam27
Scylla
1
8
6
0.5
W
Gilgamesh
mrmp3
Gilgamesh
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,280
Damage
49,483
54,514
Taken
54,116
37,048
Mitigated
43,081
7,253
Healing
16,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,007
6,430
861
1,775
8,386
3,414
3,504
2,631
5,755
0
28,470
W
Scylla
Arasca
Scylla
17,952
2,024
2,406
1,724
7,484
3,023
1,968
3,456
4,028
38,961
0
L
Hun Batz
Luckein
Hun Batz
9,312
1,751
317
649
10,592
5,699
0
6,270
4,174
0
20,507
L
Xing Tian
M0bPsyh0
Xing Tian
4,532
171
1,064
2,644
12,107
14,993
336
4,888
6,863
10,009
0
L
Bacchus
MjakoM
Bacchus
687
68
47
356
3,832
2,439
0
2,450
1,382
2,322
0
W
6,566
1,260
785
290
5,608
2,430
1,378
2,426
3,182
16,654
0
W
Cabrakan
Takayanagi
Cabrakan
3,221
188
631
4,185
17,845
19,974
251
5,755
12,090
6,234
0
L
Morgan Le Fay
fyfilino
Morgan Le Fay
9,234
393
213
1,385
15,357
8,086
930
8,158
7,091
20,154
0
L
Scylla
liam27
Scylla
3,515
960
60
518
12,626
5,831
548
5,973
6,326
12,979
0
W
Gilgamesh
mrmp3
Gilgamesh
11,737
2,077
1,778
2,093
14,793
14,240
73
3,700
11,093
0
17,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,497
Gold Earned
48,289
71
Minions Killed
119
0
Camps Cleared
0
714,601
Distance Traveled
965,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,202
920
35
4
0
170,922
0
W
Scylla
11,022
1,102
53
5
0
208,641
0
L
Hun Batz
8,752
875
16
2
0
189,955
0
L
Xing Tian
8,637
864
12
1
0
189,142
0
L
Bacchus
6,016
602
4
0
0
25,929
0
W
Nox
9,018
902
17
2
0
188,056
0
W
Cabrakan
9,241
924
4
0
0
176,025
0
L
Morgan Le Fay
9,869
987
14
1
0
145,032
0
L
Scylla
8,223
822
25
3
0
164,543
0
W
Gilgamesh
9,806
981
10
1
0
221,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role