Player Matchup

Izanami
Izanami
Plandaa
Izanami
Level 28
God Stats
25W - 20L
1,537 SR
Queue Stats
180W - 212L
1,449 Elo+
Party 2
Surtr
Surtr
Superior-smokeys
Surtr
Level 104
God Stats
3W - 5L
1,345 SR
Queue Stats
62W - 52L
1,297 Elo+
Solo
Ix Chel
Ix Chel
zitrocall
Ix Chel
Level 125
God Stats
10W - 11L
1,784 SR
Queue Stats
246W - 291L
1,435 Elo+
Party 2
Team Averages
Level 86
1,555 SR
1,394 Elo+

VS

Team Averages
Level 86
1,336 SR
1,374 Elo+
Fenrir
Fenrir
Anthoo_800
Fenrir
Level 64
God Stats
14W - 29L
1,381 SR
Queue Stats
153W - 181L
1,259 Elo+
Party 1
Ix Chel
Ix Chel
Tangenz
Ix Chel
Level 66
God Stats
0W - 1L
1,344 SR
Queue Stats
20W - 14L
1,539 Elo+
Solo
Athena
Athena
andy80080
Athena
Level 129
God Stats
2W - 7L
1,284 SR
Queue Stats
168W - 207L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Plandaa
Izanami
14
2 / 0 / 6
8,771
731
7,916
7,423
3,485
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 0 / 7
8,222
685
7,433
12,457
12,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
zitrocall
Ix Chel
16
6 / 1 / 3
9,947
829
12,247
7,278
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anthoo_800
Fenrir
12
0 / 4 / 0
7,440
620
4,370
12,040
6,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
Tangenz
Ix Chel
11
0 / 2 / 0
7,181
598
5,243
7,152
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
andy80080
Athena
13
1 / 3 / 0
8,144
679
4,508
14,631
16,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
9
Kills
1
1
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Anthoo_800
Fenrir
0
4
0
0
W
Izanami
Plandaa
Izanami
2
0
6
5
W
1
0
7
4.5
L
Ix Chel
Tangenz
Ix Chel
0
2
0
0
L
Athena
andy80080
Athena
1
3
0
0.33
W
Ix Chel
zitrocall
Ix Chel
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,596
Damage
14,121
27,158
Taken
33,823
18,965
Mitigated
25,345
11,975
Healing
3,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Anthoo_800
Fenrir
4,370
457
125
759
12,040
6,171
0
5,908
6,132
0
16,286
W
Izanami
Plandaa
Izanami
7,916
6,516
320
2,771
7,423
3,485
2,215
4,167
3,196
0
35,542
W
7,433
2,477
0
2,081
12,457
12,536
516
3,804
8,324
647
23,668
L
Ix Chel
Tangenz
Ix Chel
5,243
477
413
1,350
7,152
2,700
0
2,383
4,769
30,517
0
L
Athena
andy80080
Athena
4,508
849
103
651
14,631
16,474
0
4,359
10,272
22,962
0
W
Ix Chel
zitrocall
Ix Chel
12,247
2,083
2,952
3,851
7,278
2,944
216
1,988
5,067
53,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,940
Gold Earned
22,765
154
Minions Killed
127
0
Camps Cleared
0
671,785
Distance Traveled
603,339
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,440
620
36
3
0
212,433
1
W
Izanami
8,771
731
49
4
0
229,616
0
W
Surtr
8,222
685
21
2
0
224,738
4
L
Ix Chel
7,181
598
50
4
0
180,437
0
L
Athena
8,144
679
41
3
0
210,469
3
W
Ix Chel
9,947
829
84
7
0
217,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role