Player Matchup

Agni
Agni
 
Agni
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Alvaro_Mohinho
Charybdis
Level 68
God Stats
1W - 2L
1,300 SR
Queue Stats
32W - 61L
1,280 Elo+
Solo
Ymir
Ymir
Anyros
Ymir
Level 97
God Stats
4W - 1L
1,662 SR
Queue Stats
206W - 196L
1,533 Elo+
Solo
Guan Yu
Guan Yu
Leordo
Guan Yu
Level 203
God Stats
2W - 1L
1,310 SR
Queue Stats
159W - 160L
1,455 Elo+
Party 1
Xbalanque
Xbalanque
ToraGinrai
Xbalanque
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 74L
1,430 Elo+
Party 1
Team Averages
Level 133
1,454 SR
1,440 Elo+

VS

Team Averages
Level 168
1,609 SR
1,408 Elo+
Artemis
Artemis
JanFischer1114
Artemis
Level 159
God Stats
2W - 1L
1,843 SR
Queue Stats
147W - 148L
1,427 Elo+
Solo
Fenrir
Fenrir
Kalazh_Tsar
Fenrir
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,404 Elo+
Solo
Mercury
Mercury
Ragnararok
Mercury
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,295 Elo+
Solo
Medusa
Medusa
Scahnax
Medusa
Level 163
God Stats
6W - 5L
1,711 SR
Queue Stats
450W - 461L
1,480 Elo+
Solo
Chang'e
Chang'e
Skaechka
Chang'e
Level 262
God Stats
5W - 8L
1,489 SR
Queue Stats
431W - 419L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
6 / 5 / 13
11,124
856
17,036
14,440
7,172
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Alvaro_Mohinho
Charybdis
18
6 / 4 / 12
10,907
839
10,803
12,763
6,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Anyros
Ymir
17
0 / 3 / 19
10,586
814
10,286
19,263
24,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Leordo
Guan Yu
18
5 / 4 / 16
11,709
901
12,368
18,373
27,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
ToraGinrai
Xbalanque
17
6 / 3 / 16
10,940
842
22,734
18,004
10,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 8
10,554
812
20,334
13,939
6,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
14
3 / 5 / 6
9,737
749
3,534
11,544
8,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Ragnararok
Mercury
16
2 / 7 / 10
9,728
748
8,920
17,497
6,231
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Scahnax
Medusa
19
5 / 3 / 9
11,051
850
19,003
16,309
7,268
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Skaechka
Chang'e
17
3 / 5 / 8
9,989
768
12,487
24,155
20,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
60
23
Kills
19
19
Deaths
24
76
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
5
13
2.5
W
Charybdis
Alvaro_Mohinho
Charybdis
6
4
12
3
W
Ymir
Anyros
Ymir
0
3
19
3.17
L
6
4
8
2.5
L
Fenrir
3
5
6
1.2
W
Guan Yu
Leordo
Guan Yu
5
4
16
3.25
L
Mercury
Ragnararok
Mercury
2
7
10
1
L
Medusa
Scahnax
Medusa
5
3
9
3.17
L
Chang'e
Skaechka
Chang'e
3
5
8
1.4
W
Xbalanque
ToraGinrai
Xbalanque
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,227
Damage
64,278
82,843
Taken
83,444
76,095
Mitigated
48,453
27,797
Healing
28,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
17,036
1,179
1,369
1,570
14,440
7,172
1,226
2,017
12,341
32,922
0
W
Charybdis
Alvaro_Mohinho
Charybdis
10,803
5,286
149
1,419
12,763
6,974
1,179
2,428
10,258
0
25,945
W
Ymir
Anyros
Ymir
10,286
402
3,747
3,333
19,263
24,085
494
2,847
16,416
19,670
0
L
20,334
6,083
3,121
1,754
13,939
6,008
1,725
3,967
9,972
0
34,591
L
Fenrir
3,534
273
104
674
11,544
8,498
0
4,129
7,415
0
8,161
W
Guan Yu
Leordo
Guan Yu
12,368
1,229
5,071
4,324
18,373
27,391
854
1,923
16,356
0
20,955
L
Mercury
Ragnararok
Mercury
8,920
1,582
593
2,717
17,497
6,231
608
7,040
10,457
0
21,572
L
Medusa
Scahnax
Medusa
19,003
8,047
900
2,279
16,309
7,268
1,726
4,517
11,792
0
36,505
L
Chang'e
Skaechka
Chang'e
12,487
1,237
8,222
7,650
24,155
20,448
484
7,669
16,486
24,143
0
W
Xbalanque
ToraGinrai
Xbalanque
22,734
9,333
2,574
4,241
18,004
10,473
4,216
3,272
14,684
0
55,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,266
Gold Earned
51,059
166
Minions Killed
137
0
Camps Cleared
0
1,110,027
Distance Traveled
1,140,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,124
856
29
2
0
217,149
0
W
Charybdis
10,907
839
47
4
0
183,366
0
W
Ymir
10,586
814
21
2
0
216,791
0
L
Artemis
10,554
812
30
2
0
223,471
0
L
Fenrir
9,737
749
10
1
0
134,123
0
W
Guan Yu
11,709
901
13
1
0
262,664
0
L
Mercury
9,728
748
22
2
0
284,961
0
L
Medusa
11,051
850
51
4
0
244,186
0
L
Chang'e
9,989
768
24
2
0
253,789
0
W
Xbalanque
10,940
842
56
4
0
230,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role