Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JoshuaColossus
Danzaburou
Level 200
God Stats
30W - 15L
1,616 SR
Queue Stats
229W - 222L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
Kristof4
Kuzenbo
Level 123
God Stats
2W - 1L
1,726 SR
Queue Stats
27W - 27L
1,663 Elo+
Solo
Chang'e
Chang'e
ZISS
Chang'e
Level 102
God Stats
1W - 0L
1,667 SR
Queue Stats
38W - 48L
1,423 Elo+
Solo
Arachne
Arachne
ЛетнийЧесночек
Arachne
Level 82
God Stats
4W - 5L
1,363 SR
Queue Stats
127W - 111L
1,461 Elo+
Solo
Team Averages
Level 114
1,574 SR
1,511 Elo+

VS

Team Averages
Level 102
1,528 SR
1,365 Elo+
Rama
Rama
Alicnback
Rama
Level 153
God Stats
6W - 12L
1,411 SR
Queue Stats
386W - 383L
1,459 Elo+
Party 1
Pele
Pele
InfracT94
Pele
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 13L
1,443 Elo+
Party 1
Ix Chel
Ix Chel
Nékoha
Ix Chel
Level 99
God Stats
27W - 31L
1,730 SR
Queue Stats
431W - 415L
1,455 Elo+
Solo
Atlas
Atlas
Suryon03
Atlas
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,164 Elo+
Solo
Chang'e
Chang'e
ThongmanX
Chang'e
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
6 / 0 / 4
6,949
632
7,990
4,332
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
JoshuaColossus
Danzaburou
11
1 / 2 / 0
6,582
598
3,436
6,581
2,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Kristof4
Kuzenbo
10
5 / 0 / 4
6,652
605
3,067
5,501
5,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
ZISS
Chang'e
11
2 / 0 / 1
6,423
584
4,296
8,806
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 3
5,624
511
1,078
5,244
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 1 / 0
6,790
617
2,487
7,367
2,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
9
1 / 3 / 0
5,398
491
1,281
8,227
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ix Chel
Nékoha
Ix Chel
9
0 / 4 / 0
5,119
465
2,705
6,389
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Suryon03
Atlas
6
0 / 4 / 0
4,469
406
1,590
6,319
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
ThongmanX
Chang'e
10
0 / 2 / 0
5,694
518
6,420
8,197
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
14
Kills
2
2
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
0
4
8
L
Rama
1
1
0
1
L
Pele
1
3
0
0.33
W
Danzaburou
JoshuaColossus
Danzaburou
1
2
0
0.5
W
Kuzenbo
Kristof4
Kuzenbo
5
0
4
7
L
Ix Chel
Nékoha
Ix Chel
0
4
0
0
L
Atlas
Suryon03
Atlas
0
4
0
0
L
Chang'e
ThongmanX
Chang'e
0
2
0
0
W
Chang'e
ZISS
Chang'e
2
0
1
2.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,867
Damage
14,483
30,464
Taken
36,499
14,967
Mitigated
14,750
13,149
Healing
9,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,990
810
0
1,328
4,332
1,392
0
2,688
1,644
52,553
0
L
Rama
2,487
1,926
0
3,654
7,367
2,880
0
111
7,256
0
53,993
L
Pele
1,281
86
0
484
8,227
2,822
0
2,137
6,090
0
31,576
W
Danzaburou
JoshuaColossus
Danzaburou
3,436
1,992
0
1,839
6,581
2,652
0
0
6,581
0
48,546
W
Kuzenbo
Kristof4
Kuzenbo
3,067
1,093
0
1,908
5,501
5,601
51
1,870
3,613
11,132
0
L
Ix Chel
Nékoha
Ix Chel
2,705
217
251
717
6,389
2,318
0
5,121
1,268
33,457
0
L
Atlas
Suryon03
Atlas
1,590
891
0
325
6,319
3,682
0
3,815
2,504
9,635
0
L
Chang'e
ThongmanX
Chang'e
6,420
494
0
3,676
8,197
3,048
0
4,169
4,028
41,635
0
W
Chang'e
ZISS
Chang'e
4,296
544
343
5,040
8,806
3,067
745
3,879
4,661
43,061
0
W
1,078
531
0
2,691
5,244
2,255
0
1,904
3,250
0
26,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
27,470
313
Minions Killed
330
0
Camps Cleared
0
1,071,704
Distance Traveled
938,991
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,949
632
93
8
0
219,510
3
L
Rama
6,790
617
113
10
0
193,792
2
L
Pele
5,398
491
64
6
0
232,845
0
W
Danzaburou
6,582
598
84
8
0
206,249
0
W
Kuzenbo
6,652
605
7
1
0
211,974
2
L
Ix Chel
5,119
465
57
5
0
172,273
0
L
Atlas
4,469
406
14
1
0
148,615
0
L
Chang'e
5,694
518
82
7
0
191,466
0
W
Chang'e
6,423
584
73
7
0
198,052
0
W
Arachne
5,624
511
56
5
0
235,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role