Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Kinky Frex
Bellona
Level 145
God Stats
9W - 13L
1,412 SR
Queue Stats
220W - 300L
1,372 Elo+
Party 2
Mercury
Mercury
TenuousSkill
Mercury
Level 95
God Stats
4W - 7L
1,475 SR
Queue Stats
61W - 104L
1,422 Elo+
Party 2
Ix Chel
Ix Chel
kukubratz_
Ix Chel
Level 75
God Stats
11W - 3L
1,802 SR
Queue Stats
115W - 101L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
thecruser1
Kuzenbo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 77L
1,519 Elo+
Solo
Team Averages
Level 120
1,538 SR
1,454 Elo+

VS

Team Averages
Level 105
1,564 SR
1,439 Elo+
Thanatos
Thanatos
ASleepyLion
Thanatos
Level 109
God Stats
8W - 2L
1,588 SR
Queue Stats
50W - 56L
1,439 Elo+
Party 1
Ullr
Ullr
KG DaDemiGod808
Ullr
Level 161
God Stats
1W - 1L
1,701 SR
Queue Stats
9W - 14L
1,358 Elo+
Solo
Ix Chel
Ix Chel
LxngAgo
Ix Chel
Level 109
God Stats
3W - 2L
1,533 SR
Queue Stats
105W - 98L
1,492 Elo+
Party 1
Achilles
Achilles
YahBoyJones
Achilles
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 32L
1,566 Elo+
Solo
Bastet
Bastet
mikaxaqckerman
Bastet
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
295W - 299L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 0 / 1
5,273
527
3,646
5,329
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Kinky Frex
Bellona
10
0 / 2 / 0
5,726
573
3,651
9,094
7,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
TenuousSkill
Mercury
9
1 / 5 / 1
5,070
507
4,035
9,751
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
kukubratz_
Ix Chel
9
0 / 6 / 0
5,178
518
2,191
9,040
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
thecruser1
Kuzenbo
7
0 / 1 / 1
5,004
500
1,892
7,362
6,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ASleepyLion
Thanatos
10
3 / 0 / 5
6,372
637
4,618
9,072
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 2
5,789
579
4,488
5,563
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
LxngAgo
Ix Chel
12
7 / 0 / 2
7,546
755
7,793
5,280
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
YahBoyJones
Achilles
12
2 / 0 / 0
6,341
634
5,736
7,232
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 2 / 1
5,166
517
4,915
8,131
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
14
14
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
1
1.5
W
Thanatos
ASleepyLion
Thanatos
3
0
5
5.5
W
1
0
2
2
L
Bellona
Kinky Frex
Bellona
0
2
0
0
W
Ix Chel
LxngAgo
Ix Chel
7
0
2
8
L
Mercury
TenuousSkill
Mercury
1
5
1
0.3
W
Achilles
YahBoyJones
Achilles
2
0
0
2
L
Ix Chel
kukubratz_
Ix Chel
0
6
0
0
W
1
2
1
0.75
L
Kuzenbo
thecruser1
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,415
Damage
27,550
40,576
Taken
35,278
22,016
Mitigated
13,950
11,898
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,646
3,302
0
2,094
5,329
1,797
0
0
5,329
0
29,002
W
Thanatos
ASleepyLion
Thanatos
4,618
1,026
0
5,772
9,072
3,294
0
656
8,416
0
34,890
W
4,488
2,609
0
2,795
5,563
2,110
0
832
4,731
0
33,550
L
Bellona
Kinky Frex
Bellona
3,651
1,120
0
3,796
9,094
7,591
0
0
8,321
431
36,093
W
Ix Chel
LxngAgo
Ix Chel
7,793
394
448
2,270
5,280
1,754
39
1,648
3,632
55,011
0
L
Mercury
TenuousSkill
Mercury
4,035
1,709
0
625
9,751
3,314
0
2,425
7,326
0
30,712
W
Achilles
YahBoyJones
Achilles
5,736
1,713
0
3,360
7,232
3,940
0
229
7,003
0
38,582
L
Ix Chel
kukubratz_
Ix Chel
2,191
178
93
1,610
9,040
3,226
0
5,368
3,672
33,494
0
W
4,915
1,380
75
1,200
8,131
2,852
0
947
7,184
0
30,231
L
Kuzenbo
thecruser1
Kuzenbo
1,892
1,160
1,356
2,324
7,362
6,088
0
0
7,362
13,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,251
Gold Earned
31,214
248
Minions Killed
304
0
Camps Cleared
0
984,497
Distance Traveled
1,054,805
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,273
527
58
6
0
191,699
0
W
Thanatos
6,372
637
56
6
0
233,397
0
W
Ullr
5,789
579
65
7
0
183,780
0
L
Bellona
5,726
573
65
7
0
193,044
6
W
Ix Chel
7,546
755
76
8
0
200,812
0
L
Mercury
5,070
507
49
5
0
218,405
0
W
Achilles
6,341
634
63
6
0
224,459
0
L
Ix Chel
5,178
518
60
6
0
210,248
0
W
Bastet
5,166
517
44
4
0
212,357
0
L
Kuzenbo
5,004
500
16
2
0
171,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role