Player Matchup

Anhur
Anhur
 
Anhur
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
C76GN
Tiamat
Level 48
God Stats
1W - 1L
1,783 SR
Queue Stats
44W - 64L
1,438 Elo+
Solo
Mercury
Mercury
Kiyno
Mercury
Level 124
God Stats
0W - 1L
1,156 SR
Queue Stats
31W - 40L
1,478 Elo+
Solo
Raijin
Raijin
MorpeXRus
Raijin
Level 64
God Stats
4W - 4L
1,622 SR
Queue Stats
215W - 209L
1,452 Elo+
Solo
Medusa
Medusa
staszka24
Medusa
Level 59
God Stats
8W - 9L
1,599 SR
Queue Stats
543W - 549L
1,534 Elo+
Solo
Team Averages
Level 68
1,532 SR
1,480 Elo+

VS

Team Averages
Level 95
1,502 SR
1,526 Elo+
Anhur
Anhur
DemiWood
Anhur
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 61L
1,473 Elo+
Solo
Freya
Freya
GusteVai
Freya
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 135L
1,508 Elo+
Solo
Artemis
Artemis
VitriolBoss
Artemis
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
575W - 588L
1,478 Elo+
Solo
Thor
Thor
dvj628
Thor
Level 121
God Stats
1W - 0L
1,458 SR
Queue Stats
40W - 25L
1,633 Elo+
Solo
Thoth
Thoth
Аутизм
Thoth
Level 108
God Stats
12W - 9L
1,551 SR
Queue Stats
908W - 867L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 4 / 5
8,199
745
3,581
11,392
4,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
C76GN
Tiamat
14
1 / 5 / 4
7,704
700
5,247
10,629
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Kiyno
Mercury
15
4 / 4 / 4
8,622
784
7,374
10,359
4,100
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
MorpeXRus
Raijin
15
3 / 6 / 2
8,311
756
7,110
11,824
4,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
staszka24
Medusa
13
0 / 7 / 8
7,428
675
10,482
14,079
5,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DemiWood
Anhur
15
5 / 1 / 11
9,256
841
4,337
7,108
3,126
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Freya
GusteVai
Freya
16
7 / 2 / 15
10,082
917
9,925
9,843
4,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
VitriolBoss
Artemis
16
5 / 3 / 16
9,646
877
15,686
7,368
3,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
dvj628
Thor
16
3 / 1 / 15
9,773
888
11,744
7,798
4,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 13
9,727
884
12,433
9,139
4,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
96
9
Kills
26
26
Deaths
9
23
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
5
0.88
L
Tiamat
C76GN
Tiamat
1
5
4
0.6
W
Anhur
DemiWood
Anhur
5
1
11
10.5
W
Freya
GusteVai
Freya
7
2
15
7.25
L
Mercury
Kiyno
Mercury
4
4
4
1.5
L
Raijin
MorpeXRus
Raijin
3
6
2
0.67
W
Artemis
VitriolBoss
Artemis
5
3
16
4.33
W
Thor
dvj628
Thor
3
1
15
10.5
L
Medusa
staszka24
Medusa
0
7
8
0.57
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,794
Damage
54,125
58,283
Taken
41,256
23,481
Mitigated
19,642
15,224
Healing
17,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,581
859
794
3,045
11,392
4,484
150
5,475
5,917
0
12,973
L
Tiamat
C76GN
Tiamat
5,247
229
818
1,939
10,629
5,010
0
4,359
6,270
12,892
0
W
Anhur
DemiWood
Anhur
4,337
1,084
626
722
7,108
3,126
1,692
2,750
4,358
0
13,593
W
Freya
GusteVai
Freya
9,925
2,881
3,431
5,030
9,843
4,826
1,042
2,603
7,240
24,015
0
L
Mercury
Kiyno
Mercury
7,374
2,147
311
1,966
10,359
4,100
0
3,861
6,498
0
17,594
L
Raijin
MorpeXRus
Raijin
7,110
582
1,660
1,678
11,824
4,597
0
4,276
7,548
17,886
0
W
Artemis
VitriolBoss
Artemis
15,686
5,914
436
1,341
7,368
3,539
2,471
2,261
5,107
0
25,013
W
Thor
dvj628
Thor
11,744
489
1,589
851
7,798
4,001
665
1,683
6,115
0
22,431
L
Medusa
staszka24
Medusa
10,482
2,171
407
2,606
14,079
5,290
51
4,387
9,692
0
18,630
W
12,433
231
637
2,785
9,139
4,150
1,208
3,060
6,079
30,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,264
Gold Earned
48,484
99
Minions Killed
129
0
Camps Cleared
0
1,007,490
Distance Traveled
954,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,199
745
33
3
0
193,083
0
L
Tiamat
7,704
700
7
1
0
204,181
0
W
Anhur
9,256
841
18
2
0
181,003
0
W
Freya
10,082
917
32
3
0
183,813
0
L
Mercury
8,622
784
16
1
0
217,640
0
L
Raijin
8,311
756
29
3
0
169,329
0
W
Artemis
9,646
877
22
2
0
197,349
0
W
Thor
9,773
888
28
3
0
218,866
0
L
Medusa
7,428
675
14
1
0
223,257
0
W
Thoth
9,727
884
29
3
0
173,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role