Player Matchup

Ix Chel
Ix Chel
Jaded12
Ix Chel
Level 159
God Stats
16W - 8L
1,082 SR
Queue Stats
145W - 78L
1,720 Elo+
Party 2
Horus
Horus
Jeerś
Horus
Level 109
God Stats
2W - 3L
1,659 SR
Queue Stats
120W - 43L
1,630 Elo+
Party 2
Medusa
Medusa
loobndoobn
Medusa
Level 107
God Stats
1W - 3L
1,617 SR
Queue Stats
87W - 65L
1,609 Elo+
Party 2
Team Averages
Level 125
1,453 SR
1,653 Elo+

VS

Team Averages
Level 111
1,484 SR
1,445 Elo+
Hera
Hera
Jupiter7926
Hera
Level 44
God Stats
4W - 10L
1,398 SR
Queue Stats
10W - 18L
1,291 Elo+
Party 1
Nike
Nike
UnLeashTheHeat
Nike
Level 129
God Stats
31W - 28L
1,581 SR
Queue Stats
238W - 227L
1,525 Elo+
Solo
Ix Chel
Ix Chel
l Peniaphobia l
Ix Chel
Level 159
God Stats
25W - 20L
1,472 SR
Queue Stats
423W - 400L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Jaded12
Ix Chel
16
2 / 1 / 11
9,693
746
15,342
9,828
4,354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Jeerś
Horus
15
2 / 0 / 13
10,215
786
6,977
17,455
20,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
loobndoobn
Medusa
15
12 / 2 / 3
10,830
833
13,076
16,292
7,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
8,399
646
8,718
10,480
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 7 / 1
8,214
632
8,402
17,057
13,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 3 / 2
8,689
668
11,448
11,053
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
3
3
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Jaded12
Ix Chel
2
1
11
7.5
W
Horus
Jeerś
Horus
2
0
13
8.5
L
1
6
0
0.17
L
1
7
1
0.21
L
1
3
2
0.67
W
Medusa
loobndoobn
Medusa
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,395
Damage
28,568
43,575
Taken
38,590
32,710
Mitigated
21,600
21,285
Healing
4,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Jaded12
Ix Chel
15,342
1,847
4,568
3,969
9,828
4,354
110
5,033
4,663
57,185
0
W
Horus
Jeerś
Horus
6,977
2,332
5,444
6,137
17,455
20,520
174
8,227
8,804
0
13,089
L
8,718
2,490
0
0
10,480
3,993
0
3,409
7,071
29,644
0
L
8,402
480
0
480
17,057
13,423
0
7,141
9,916
0
22,727
L
11,448
727
1,075
2,951
11,053
4,184
0
4,806
6,247
32,908
0
W
Medusa
loobndoobn
Medusa
13,076
6,455
0
1,167
16,292
7,836
2,471
6,050
9,886
0
42,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
25,302
151
Minions Killed
133
0
Camps Cleared
0
737,695
Distance Traveled
628,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,693
746
82
6
0
235,159
0
W
Horus
10,215
786
16
1
0
274,441
0
L
Hera
8,399
646
58
4
0
200,842
0
L
Nike
8,214
632
26
2
0
210,768
0
L
Ix Chel
8,689
668
49
4
0
216,907
0
W
Medusa
10,830
833
53
4
0
228,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role