Player Matchup

Thor
Thor
Jhondong
Thor
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,247 Elo+
Party 1
Bacchus
Bacchus
Original Holtz
Bacchus
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 17L
1,247 Elo+
Party 1
Neith
Neith
SpacyMarker1703
Neith
Level 4
God Stats
11W - 8L
1,337 SR
Queue Stats
15W - 17L
1,247 Elo+
Party 1
Team Averages
Level 22
1,446 SR
1,247 Elo+

VS

Team Averages
Level 36
1,587 SR
1,222 Elo+
Horus
Horus
Ivan_TheGoat69
Horus
Level 37
God Stats
0W - 2L
1,762 SR
Queue Stats
52W - 76L
1,183 Elo+
Party 2
Kuzenbo
Kuzenbo
King_Berto007
Kuzenbo
Level 26
God Stats
5W - 8L
1,500 SR
Queue Stats
68W - 94L
1,235 Elo+
Party 2
Ix Chel
Ix Chel
mpetsos_
Ix Chel
Level 45
God Stats
11W - 12L
1,500 SR
Queue Stats
66W - 92L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
9 / 0 / 4
9,095
910
11,169
7,621
3,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 0 / 11
8,543
854
8,323
8,719
11,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 1 / 8
7,524
752
8,404
4,452
1,967
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,258
726
3,004
14,379
11,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
9
0 / 3 / 1
6,798
680
2,676
9,309
10,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
mpetsos_
Ix Chel
10
0 / 5 / 0
6,444
644
6,048
9,641
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
13
Kills
1
1
Deaths
13
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Thor
9
0
4
11
L
Kuzenbo
0
3
1
0.17
W
2
0
11
7.5
W
2
1
8
6
L
Ix Chel
mpetsos_
Ix Chel
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,896
Damage
11,728
20,792
Taken
33,329
17,392
Mitigated
25,860
2,667
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,004
1,581
1,178
2,106
14,379
11,791
0
2,873
11,506
0
13,629
W
Thor
11,169
1,894
0
0
7,621
3,661
0
3,088
4,533
0
43,072
L
Kuzenbo
2,676
1,440
910
566
9,309
10,507
18
2,111
7,198
8,082
0
W
8,323
1,210
0
1,890
8,719
11,764
145
3,119
5,600
19,791
0
W
8,404
4,993
0
777
4,452
1,967
1,508
2,555
1,897
0
25,468
L
Ix Chel
mpetsos_
Ix Chel
6,048
468
304
1,341
9,641
3,562
78
3,339
6,302
27,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,162
Gold Earned
20,500
117
Minions Killed
84
0
Camps Cleared
0
566,808
Distance Traveled
494,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,258
726
28
3
0
168,951
0
W
Thor
9,095
910
57
6
0
199,436
0
L
Kuzenbo
6,798
680
12
1
0
166,123
0
W
Bacchus
8,543
854
20
2
0
216,580
0
W
Neith
7,524
752
40
4
0
150,792
0
L
Ix Chel
6,444
644
44
4
0
159,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role