Player Matchup

Poseidon
Poseidon
Alvaro_Galgo
Poseidon
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 129L
1,380 Elo+
Solo
Ix Chel
Ix Chel
BattosaiKenshin0
Ix Chel
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 266L
1,470 Elo+
Solo
Thanatos
Thanatos
LuBoyzzFruitdude
Thanatos
Level 69
God Stats
8W - 7L
1,815 SR
Queue Stats
101W - 106L
1,496 Elo+
Solo
Hercules
Hercules
juanhonda4
Hercules
Level 89
God Stats
25W - 17L
1,593 SR
Queue Stats
314W - 300L
1,477 Elo+
Solo
Skadi
Skadi
vG3rm4n_RVG
Skadi
Level 79
God Stats
21W - 13L
1,665 SR
Queue Stats
259W - 241L
1,474 Elo+
Solo
Team Averages
Level 86
1,615 SR
1,460 Elo+

VS

Team Averages
Level 73
1,295 SR
1,284 Elo+
Ix Chel
Ix Chel
ExoTicAlmOSs
Ix Chel
Level 104
God Stats
2W - 4L
1,309 SR
Queue Stats
256W - 246L
1,459 Elo+
Solo
Thanatos
Thanatos
OnlyAquua
Thanatos
Level 30
God Stats
0W - 2L
1,263 SR
Queue Stats
7W - 24L
1,186 Elo+
Solo
Sun Wukong
Sun Wukong
SentinelShark
Sun Wukong
Level 168
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 1
Bastet
Bastet
darkSauron5
Bastet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,445 Elo+
Solo
Persephone
Persephone
siickheartt
Persephone
Level 13
God Stats
0W - 2L
1,101 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alvaro_Galgo
Poseidon
13
3 / 2 / 0
8,413
526
6,559
6,602
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 7
8,256
516
6,414
11,140
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 3 / 3
8,735
546
7,300
11,336
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
juanhonda4
Hercules
12
7 / 0 / 5
8,664
542
6,674
15,912
17,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

15
4 / 1 / 7
9,267
579
6,649
8,084
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ExoTicAlmOSs
Ix Chel
14
2 / 4 / 1
8,318
520
12,917
11,533
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
OnlyAquua
Thanatos
9
2 / 2 / 0
6,720
420
5,408
10,027
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
SentinelShark
Sun Wukong
13
2 / 1 / 0
8,101
506
5,845
11,896
9,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
10
0 / 6 / 2
6,656
416
4,586
11,968
3,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
siickheartt
Persephone
7
0 / 7 / 0
5,799
362
1,301
10,348
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
21
Kills
6
7
Deaths
20
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Alvaro_Galgo
Poseidon
3
2
0
1.5
W
1
1
7
4.5
L
Ix Chel
ExoTicAlmOSs
Ix Chel
2
4
1
0.63
W
6
3
3
2.5
L
Thanatos
OnlyAquua
Thanatos
2
2
0
1
L
Sun Wukong
SentinelShark
Sun Wukong
2
1
0
2
L
Bastet
0
6
2
0.17
W
Hercules
juanhonda4
Hercules
7
0
5
9.5
L
Persephone
siickheartt
Persephone
0
7
0
0
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,596
Damage
30,057
53,074
Taken
55,772
32,094
Mitigated
24,666
18,199
Healing
13,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Alvaro_Galgo
Poseidon
6,559
734
0
500
6,602
2,326
1,896
163
6,439
52,525
0
W
6,414
796
727
343
11,140
4,215
646
5,850
5,290
62,757
0
L
Ix Chel
ExoTicAlmOSs
Ix Chel
12,917
1,249
340
3,835
11,533
4,400
0
2,873
8,560
79,798
0
W
7,300
967
0
8,566
11,336
5,343
422
2,569
8,767
0
53,263
L
Thanatos
OnlyAquua
Thanatos
5,408
1,279
0
5,728
10,027
3,611
0
2,327
7,626
0
33,962
L
Sun Wukong
SentinelShark
Sun Wukong
5,845
869
0
1,166
11,896
9,371
0
4,219
7,656
0
54,010
L
Bastet
4,586
1,373
0
1,108
11,968
3,998
0
398
11,546
0
33,323
W
Hercules
juanhonda4
Hercules
6,674
1,829
98
7,737
15,912
17,101
795
3,972
11,940
0
23,694
L
Persephone
siickheartt
Persephone
1,301
370
0
967
10,348
3,286
0
2,927
7,359
8,093
0
W
6,649
2,424
0
228
8,084
3,109
3,106
1,664
6,420
0
64,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,335
Gold Earned
35,594
406
Minions Killed
303
0
Camps Cleared
0
1,573,856
Distance Traveled
1,481,085
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,413
526
94
6
0
316,296
0
W
Ix Chel
8,256
516
94
6
0
283,260
0
L
Ix Chel
8,318
520
107
7
0
318,436
0
W
Thanatos
8,735
546
67
4
0
370,275
0
L
Thanatos
6,720
420
58
4
0
266,948
0
L
Sun Wukong
8,101
506
91
6
0
317,528
0
L
Bastet
6,656
416
43
3
0
307,776
3
W
Hercules
8,664
542
27
2
0
312,558
3
L
Persephone
5,799
362
4
0
0
270,397
0
W
Skadi
9,267
579
124
8
0
291,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role