Player Matchup

Bacchus
Bacchus
Noobslikemerock
Bacchus
Level 17
God Stats
10W - 20L
1,403 SR
Queue Stats
52W - 77L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XbilboTbagginX
Tsukuyomi
Level 27
God Stats
1W - 1L
1,699 SR
Queue Stats
46W - 72L
1,434 Elo+
Party 1
Bakasura
Bakasura
ZKainmate
Bakasura
Level 78
God Stats
2W - 3L
1,732 SR
Queue Stats
88W - 92L
1,510 Elo+
Party 1
Neith
Neith
hadeedh
Neith
Level 90
God Stats
30W - 32L
1,489 SR
Queue Stats
127W - 212L
1,430 Elo+
Party 1
Ix Chel
Ix Chel
xXGankinzXx
Ix Chel
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
64W - 137L
1,355 Elo+
Party 1
Team Averages
Level 51
1,565 SR
1,427 Elo+

VS

Team Averages
Level 92
1,584 SR
1,491 Elo+
Chaac
Chaac
Graveweb
Chaac
Level 47
God Stats
4W - 5L
1,500 SR
Queue Stats
193W - 207L
1,518 Elo+
Solo
Chiron
Chiron
KoroTriesHard
Chiron
Level 37
God Stats
3W - 2L
1,587 SR
Queue Stats
28W - 17L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
MrFanboyy
Sylvanus
Level 48
God Stats
1W - 0L
1,743 SR
Queue Stats
33W - 35L
1,417 Elo+
Solo
The Morrigan
The Morrigan
RexzTroop
The Morrigan
Level 202
God Stats
98W - 71L
1,738 SR
Queue Stats
496W - 427L
1,547 Elo+
Party 2
Mercury
Mercury
SoulStealLOU
Mercury
Level 128
God Stats
16W - 21L
1,355 SR
Queue Stats
226W - 247L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 5
7,293
486
5,120
13,228
17,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
XbilboTbagginX
Tsukuyomi
12
1 / 6 / 5
7,100
473
5,689
13,009
5,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
ZKainmate
Bakasura
11
3 / 8 / 0
6,911
461
7,507
18,195
8,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
hadeedh
Neith
13
7 / 6 / 3
8,034
536
10,918
13,389
4,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
xXGankinzXx
Ix Chel
12
3 / 6 / 1
7,096
473
7,934
10,070
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Graveweb
Chaac
14
5 / 5 / 4
9,202
613
11,668
19,572
12,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 6 / 3
8,044
536
9,045
11,427
4,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
MrFanboyy
Sylvanus
12
2 / 5 / 4
7,723
515
3,809
11,783
11,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
RexzTroop
The Morrigan
17
8 / 1 / 2
10,577
705
13,374
6,213
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SoulStealLOU
Mercury
17
9 / 1 / 4
9,938
663
10,492
11,124
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
18
Kills
28
28
Deaths
18
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
Graveweb
Chaac
5
5
4
1.4
W
4
6
3
0.92
W
Sylvanus
MrFanboyy
Sylvanus
2
5
4
0.8
L
4
2
5
3.25
W
The Morrigan
RexzTroop
The Morrigan
8
1
2
9
W
Mercury
SoulStealLOU
Mercury
9
1
4
11
L
Tsukuyomi
XbilboTbagginX
Tsukuyomi
1
6
5
0.58
L
Bakasura
ZKainmate
Bakasura
3
8
0
0.38
L
Neith
hadeedh
Neith
7
6
3
1.42
L
Ix Chel
xXGankinzXx
Ix Chel
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,168
Damage
48,388
67,891
Taken
60,119
40,924
Mitigated
36,082
12,005
Healing
13,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Graveweb
Chaac
11,668
4,894
0
7,894
19,572
12,845
2,937
2,681
15,978
0
67,055
W
9,045
4,419
378
1,908
11,427
4,577
858
3,917
7,494
0
48,175
W
Sylvanus
MrFanboyy
Sylvanus
3,809
1,636
324
1,546
11,783
11,310
224
3,194
8,589
18,781
0
L
5,120
686
237
2,478
13,228
17,567
0
3,449
9,779
19,661
0
W
The Morrigan
RexzTroop
The Morrigan
13,374
2,681
0
648
6,213
2,768
643
2,316
3,827
96,630
7,938
W
Mercury
SoulStealLOU
Mercury
10,492
6,629
0
703
11,124
4,582
0
930
10,099
0
87,790
L
Tsukuyomi
XbilboTbagginX
Tsukuyomi
5,689
1,474
0
1,429
13,009
5,508
0
1,297
11,712
0
49,001
L
Bakasura
ZKainmate
Bakasura
7,507
5,607
0
3,919
18,195
8,633
0
1,968
16,227
0
28,499
L
Neith
hadeedh
Neith
10,918
4,879
0
1,792
13,389
4,981
44
2,876
10,513
0
58,604
L
Ix Chel
xXGankinzXx
Ix Chel
7,934
875
303
1,847
10,070
4,235
0
3,721
6,349
42,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,434
Gold Earned
45,484
351
Minions Killed
504
0
Camps Cleared
0
1,445,806
Distance Traveled
1,449,412
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,202
613
90
6
0
272,581
0
W
Chiron
8,044
536
81
5
0
282,677
0
W
Sylvanus
7,723
515
22
1
0
238,034
0
L
Bacchus
7,293
486
23
2
0
305,331
0
W
The Morrigan
10,577
705
183
12
0
281,567
0
W
Mercury
9,938
663
128
9
0
374,553
0
L
Tsukuyomi
7,100
473
71
5
0
321,400
0
L
Bakasura
6,911
461
79
5
0
262,563
2
L
Neith
8,034
536
102
7
0
262,969
0
L
Ix Chel
7,096
473
76
5
0
293,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role