Player Matchup

Hades
Hades
Clowdless
Hades
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,790 Elo+
Solo
Izanami
Izanami
Pierceil
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,254 Elo+
Party 2
Horus
Horus
Rymanwv
Horus
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,254 Elo+
Party 2
Team Averages
Level 51
1,500 SR
1,432 Elo+

VS

Team Averages
Level 65
1,599 SR
1,496 Elo+
Ix Chel
Ix Chel
ACmeUnPT
Ix Chel
Level 106
God Stats
11W - 7L
1,672 SR
Queue Stats
72W - 71L
1,540 Elo+
Solo
Thor
Thor
HERECUUMSCHINA
Thor
Level 23
God Stats
12W - 6L
1,608 SR
Queue Stats
57W - 63L
1,473 Elo+
Party 1
Surtr
Surtr
LagU2Death
Surtr
Level 67
God Stats
12W - 14L
1,518 SR
Queue Stats
59W - 51L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Clowdless
Hades
13
2 / 4 / 2
8,158
742
8,250
11,838
5,792
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Pierceil
Izanami
14
3 / 6 / 0
8,650
786
9,068
11,403
5,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Rymanwv
Horus
13
0 / 3 / 4
8,160
742
5,054
12,130
6,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ACmeUnPT
Ix Chel
14
3 / 2 / 7
8,707
792
11,385
8,752
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 2 / 5
9,747
886
10,181
8,296
3,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
14
3 / 1 / 10
8,609
783
5,437
10,812
13,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
13
13
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ACmeUnPT
Ix Chel
3
2
7
3.25
L
Hades
Clowdless
Hades
2
4
2
0.75
W
7
2
5
4.75
W
Surtr
3
1
10
8
L
Izanami
Pierceil
Izanami
3
6
0
0.5
L
Horus
Rymanwv
Horus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,372
Damage
27,003
35,371
Taken
27,860
17,378
Mitigated
20,351
7,096
Healing
5,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ACmeUnPT
Ix Chel
11,385
1,765
768
1,884
8,752
3,455
561
2,666
6,086
46,442
0
L
Hades
Clowdless
Hades
8,250
916
149
2,717
11,838
5,792
124
3,421
8,417
42,162
0
W
10,181
2,025
0
850
8,296
3,799
0
2,832
5,464
0
39,902
W
Surtr
5,437
1,338
135
1,933
10,812
13,097
0
2,802
8,010
2,514
13,088
L
Izanami
Pierceil
Izanami
9,068
5,351
0
723
11,403
5,140
138
6,077
5,326
0
27,860
L
Horus
Rymanwv
Horus
5,054
2,694
1,562
1,945
12,130
6,446
0
2,994
9,136
0
10,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,968
Gold Earned
27,063
145
Minions Killed
162
0
Camps Cleared
0
573,234
Distance Traveled
646,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,707
792
78
7
0
205,354
0
L
Hades
8,158
742
89
8
0
192,556
0
W
Thor
9,747
886
56
5
0
218,122
0
W
Surtr
8,609
783
28
3
0
222,760
0
L
Izanami
8,650
786
31
3
0
178,346
0
L
Horus
8,160
742
25
2
0
202,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role