Player Matchup

Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ChibiHeartMoon
Ah Muzen Cab
Level 118
God Stats
5W - 0L
1,742 SR
Queue Stats
72W - 74L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
SpikEs4u
Cthulhu
Level 148
God Stats
4W - 4L
1,505 SR
Queue Stats
189W - 185L
1,560 Elo+
Solo
Bastet
Bastet
bakashinjikun
Bastet
Level 124
God Stats
3W - 3L
1,293 SR
Queue Stats
81W - 69L
1,566 Elo+
Party 1
Team Averages
Level 132
1,508 SR
1,539 Elo+

VS

Team Averages
Level 128
1,500 SR
1,463 Elo+
Cabrakan
Cabrakan
Gizmon_01
Cabrakan
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 49L
1,492 Elo+
Party 2
Artio
Artio
UprightDruid755
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,481 Elo+
Party 2
Mercury
Mercury
elerocks1515
Mercury
Level 168
God Stats
7W - 9L
1,491 SR
Queue Stats
501W - 522L
1,544 Elo+
Solo
King Arthur
King Arthur
williejay969
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,330 Elo+
Solo
Xbalanque
Xbalanque
z Blasted z
Xbalanque
Level 151
God Stats
3W - 2L
1,509 SR
Queue Stats
216W - 231L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
9 / 1 / 17
11,092
1,008
20,580
9,042
5,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
 
Fenrir
15
4 / 5 / 18
9,106
828
8,008
9,563
5,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
ChibiHeartMoon
Ah Muzen Cab
17
5 / 2 / 21
10,058
914
15,389
8,505
5,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cthulhu
SpikEs4u
Cthulhu
15
4 / 3 / 19
9,860
896
9,022
12,870
14,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 3 / 15
9,596
872
7,844
9,935
4,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gizmon_01
Cabrakan
15
4 / 5 / 5
9,220
838
10,590
15,372
9,446
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 7 / 5
9,110
828
7,769
20,564
9,551
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
elerocks1515
Mercury
17
3 / 5 / 6
9,681
880
6,136
11,000
5,287
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
williejay969
King Arthur
13
2 / 8 / 6
8,544
777
2,943
13,721
17,085
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
z Blasted z
Xbalanque
14
0 / 5 / 7
8,292
754
7,707
11,034
4,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
43
28
Kills
14
14
Deaths
30
90
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
9
1
17
17.5
W
Fenrir
 
Fenrir
4
5
18
2.6
W
Ah Muzen Cab
ChibiHeartMoon
Ah Muzen Cab
5
2
21
7.75
L
Cabrakan
Gizmon_01
Cabrakan
4
5
5
1.3
W
Cthulhu
SpikEs4u
Cthulhu
4
3
19
4.5
L
5
7
5
1.07
W
6
3
15
4.5
L
Mercury
elerocks1515
Mercury
3
5
6
1.2
L
King Arthur
williejay969
King Arthur
2
8
6
0.63
L
Xbalanque
z Blasted z
Xbalanque
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,843
Damage
35,145
49,915
Taken
71,691
35,360
Mitigated
46,126
12,901
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
20,580
1,279
1,726
2,846
9,042
5,663
899
2,754
6,288
36,607
0
W
Fenrir
 
Fenrir
8,008
1,987
371
637
9,563
5,172
931
3,002
6,561
0
10,605
W
Ah Muzen Cab
ChibiHeartMoon
Ah Muzen Cab
15,389
4,721
524
105
8,505
5,222
2,787
3,127
5,378
0
41,970
L
Cabrakan
Gizmon_01
Cabrakan
10,590
189
600
4,342
15,372
9,446
274
8,001
7,371
12,575
0
W
Cthulhu
SpikEs4u
Cthulhu
9,022
705
1,651
2,148
12,870
14,347
332
5,820
7,050
16,803
0
L
7,769
896
1,576
4,026
20,564
9,551
300
7,186
13,378
16,816
0
W
7,844
2,118
530
2,363
9,935
4,956
2,208
3,656
6,279
0
13,584
L
Mercury
elerocks1515
Mercury
6,136
1,242
871
2,091
11,000
5,287
726
4,060
6,940
0
25,957
L
King Arthur
williejay969
King Arthur
2,943
56
705
372
13,721
17,085
84
4,712
9,009
0
7,001
L
Xbalanque
z Blasted z
Xbalanque
7,707
2,133
0
2,004
11,034
4,757
978
5,643
5,391
0
22,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,712
Gold Earned
44,847
130
Minions Killed
137
0
Camps Cleared
0
1,080,264
Distance Traveled
929,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,092
1,008
42
4
0
220,929
0
W
Fenrir
9,106
828
8
1
0
219,319
0
W
Ah Muzen Cab
10,058
914
48
4
0
185,658
0
L
Cabrakan
9,220
838
10
1
0
202,821
0
W
Cthulhu
9,860
896
19
2
0
208,293
0
L
Artio
9,110
828
13
1
0
174,786
0
W
Bastet
9,596
872
13
1
0
246,065
0
L
Mercury
9,681
880
38
3
0
219,435
0
L
King Arthur
8,544
777
16
1
0
158,427
0
L
Xbalanque
8,292
754
60
5
0
174,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role