Player Matchup

Geb
Geb
CaptnAmerica111
Geb
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,212 Elo+
Solo
Ganesha
Ganesha
Gdcole
Ganesha
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,404 Elo+
Solo
Hera
Hera
bang_bang762
Hera
Level 123
God Stats
2W - 0L
1,765 SR
Queue Stats
27W - 38L
1,292 Elo+
Party 2
Tsukuyomi
Tsukuyomi
getmotionzz
Tsukuyomi
Level 86
God Stats
13W - 1L
1,840 SR
Queue Stats
202W - 198L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
roxnsoxz
Ah Muzen Cab
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 104L
1,324 Elo+
Party 2
Team Averages
Level 96
1,621 SR
1,335 Elo+

VS

Team Averages
Level 90
1,502 SR
1,453 Elo+
Erlang Shen
Erlang Shen
SmeaGoldMan
Erlang Shen
Level 181
God Stats
9W - 19L
1,245 SR
Queue Stats
1,166W - 1,185L
1,422 Elo+
Solo
Chiron
Chiron
cobravampire
Chiron
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,439 Elo+
Party 3
Sol
Sol
lts EIo
Sol
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 125L
1,530 Elo+
Party 1
Achilles
Achilles
lts Pheonix
Achilles
Level 51
God Stats
1W - 1L
1,709 SR
Queue Stats
96W - 90L
1,491 Elo+
Party 1
Jormungandr
Jormungandr
narcoticcrab
Jormungandr
Level 63
God Stats
2W - 3L
1,558 SR
Queue Stats
29W - 45L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 13
11,323
666
9,658
16,568
20,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Gdcole
Ganesha
19
0 / 3 / 19
10,609
624
8,084
25,152
35,870
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 1 / 14
11,941
702
23,952
16,626
11,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
getmotionzz
Tsukuyomi
20
15 / 4 / 5
13,466
792
34,220
21,357
15,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Muzen Cab
roxnsoxz
Ah Muzen Cab
18
2 / 1 / 16
10,997
647
12,396
11,596
8,574
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
SmeaGoldMan
Erlang Shen
18
1 / 4 / 5
10,552
621
13,397
24,218
21,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
18
2 / 5 / 6
10,887
640
18,450
14,059
7,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
16
1 / 5 / 4
9,803
577
19,577
12,125
5,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
lts Pheonix
Achilles
20
6 / 3 / 3
11,610
683
15,082
18,976
38,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
narcoticcrab
Jormungandr
18
0 / 5 / 7
10,541
620
7,473
28,022
35,031
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
22
Kills
10
11
Deaths
22
67
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
2
13
3.25
W
Ganesha
Gdcole
Ganesha
0
3
19
3.17
L
Erlang Shen
SmeaGoldMan
Erlang Shen
1
4
5
0.88
W
5
1
14
12
L
Chiron
2
5
6
1
W
Tsukuyomi
getmotionzz
Tsukuyomi
15
4
5
4.38
L
Sol
1
5
4
0.6
L
Achilles
lts Pheonix
Achilles
6
3
3
2.5
L
Jormungandr
narcoticcrab
Jormungandr
0
5
7
0.7
W
Ah Muzen Cab
roxnsoxz
Ah Muzen Cab
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,310
Damage
73,979
91,299
Taken
97,400
92,120
Mitigated
108,367
26,890
Healing
30,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,658
1,097
2,590
2,038
16,568
20,205
640
6,619
9,729
22,985
0
W
Ganesha
Gdcole
Ganesha
8,084
1,361
1,234
4,579
25,152
35,870
713
7,539
17,143
17,444
0
L
Erlang Shen
SmeaGoldMan
Erlang Shen
13,397
1,564
4,054
9,329
24,218
21,391
0
9,011
15,207
0
36,537
W
23,952
6,418
3,091
5,771
16,626
11,915
2,059
4,214
12,115
38,805
0
L
Chiron
18,450
8,889
1,844
3,064
14,059
7,420
0
7,565
6,494
0
38,903
W
Tsukuyomi
getmotionzz
Tsukuyomi
34,220
8,553
978
4,916
21,357
15,556
1,114
5,557
15,270
0
60,635
L
Sol
19,577
1,668
552
2,363
12,125
5,847
0
7,103
5,022
34,934
0
L
Achilles
lts Pheonix
Achilles
15,082
2,575
1,194
3,367
18,976
38,678
0
5,765
13,211
0
20,064
L
Jormungandr
narcoticcrab
Jormungandr
7,473
1,686
0
4,586
28,022
35,031
0
12,250
15,772
23,839
0
W
Ah Muzen Cab
roxnsoxz
Ah Muzen Cab
12,396
5,022
1,364
329
11,596
8,574
3,852
3,121
8,317
0
34,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,336
Gold Earned
53,393
152
Minions Killed
190
0
Camps Cleared
0
1,544,109
Distance Traveled
1,443,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,323
666
25
1
0
287,796
0
W
Ganesha
10,609
624
0
0
0
288,448
0
L
Erlang Shen
10,552
621
54
3
0
322,466
0
W
Hera
11,941
702
31
2
0
343,106
0
L
Chiron
10,887
640
63
4
0
256,866
0
W
Tsukuyomi
13,466
792
50
3
0
322,082
0
L
Sol
9,803
577
28
2
0
257,992
0
L
Achilles
11,610
683
17
1
0
334,709
0
L
Jormungandr
10,541
620
28
2
0
271,901
0
W
Ah Muzen Cab
10,997
647
46
3
0
302,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role