Player Matchup

Hercules
Hercules
AsierA24
Hercules
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Skiny59
Ah Muzen Cab
Level 101
God Stats
7W - 5L
1,515 SR
Queue Stats
74W - 74L
1,453 Elo+
Solo
Ix Chel
Ix Chel
k3i47zt4rfg
Ix Chel
Level 73
God Stats
7W - 7L
1,264 SR
Queue Stats
103W - 112L
1,343 Elo+
Solo
Team Averages
Level 85
1,426 SR
1,432 Elo+

VS

Team Averages
Level 108
1,571 SR
1,523 Elo+
Jing Wei
Jing Wei
AntonyCaboom
Jing Wei
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 117L
1,523 Elo+
Party 1
Ix Chel
Ix Chel
gutherzig
Ix Chel
Level 103
God Stats
3W - 1L
1,714 SR
Queue Stats
126W - 127L
1,529 Elo+
Party 1
Odin
Odin
ВладиSладкий
Odin
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 154L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AsierA24
Hercules
11
2 / 3 / 0
6,457
717
3,453
9,339
7,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Muzen Cab
Skiny59
Ah Muzen Cab
11
2 / 4 / 1
6,731
748
6,095
8,094
3,244
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
k3i47zt4rfg
Ix Chel
10
0 / 4 / 1
6,064
674
3,624
5,475
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AntonyCaboom
Jing Wei
12
4 / 2 / 5
7,398
822
5,000
9,519
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
gutherzig
Ix Chel
13
5 / 1 / 6
7,885
876
10,594
6,516
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 1 / 7
7,694
855
3,944
10,001
8,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
11
11
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AntonyCaboom
Jing Wei
4
2
5
3.25
L
Hercules
AsierA24
Hercules
2
3
0
0.67
L
Ah Muzen Cab
Skiny59
Ah Muzen Cab
2
4
1
0.63
W
Ix Chel
gutherzig
Ix Chel
5
1
6
8
L
Ix Chel
k3i47zt4rfg
Ix Chel
0
4
1
0.13
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,172
Damage
19,538
22,908
Taken
26,036
12,487
Mitigated
14,444
4,612
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AntonyCaboom
Jing Wei
5,000
3,004
0
1,384
9,519
3,498
1,677
1,004
8,355
0
26,143
L
Hercules
AsierA24
Hercules
3,453
865
0
2,808
9,339
7,291
0
4,832
4,507
0
10,947
L
Ah Muzen Cab
Skiny59
Ah Muzen Cab
6,095
2,813
0
917
8,094
3,244
102
3,287
4,807
0
24,665
W
Ix Chel
gutherzig
Ix Chel
10,594
948
836
1,491
6,516
2,538
499
1,098
5,297
33,301
0
L
Ix Chel
k3i47zt4rfg
Ix Chel
3,624
312
100
787
5,475
1,952
0
2,510
2,965
21,213
0
W
3,944
734
1,332
978
10,001
8,408
51
1,538
8,250
0
7,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,252
Gold Earned
22,977
101
Minions Killed
110
0
Camps Cleared
0
430,699
Distance Traveled
543,816
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,398
822
43
5
0
185,255
0
L
Hercules
6,457
717
11
1
0
155,600
0
L
Ah Muzen Cab
6,731
748
45
5
0
163,825
3
W
Ix Chel
7,885
876
61
7
0
170,318
0
L
Ix Chel
6,064
674
45
5
0
111,274
0
W
Odin
7,694
855
6
1
0
188,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role