Player Matchup

Danzaburou
Danzaburou
Pierceil
Danzaburou
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Surtr
Surtr
Rymanwv
Surtr
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 2
Susano
Susano
TheDrPhilip
Susano
Level 105
God Stats
1W - 5L
1,102 SR
Queue Stats
126W - 121L
1,484 Elo+
Solo
Team Averages
Level 57
1,367 SR
1,495 Elo+

VS

Team Averages
Level 44
1,537 SR
1,459 Elo+
Thor
Thor
HERECUUMSCHINA
Thor
Level 23
God Stats
12W - 6L
1,518 SR
Queue Stats
57W - 63L
1,460 Elo+
Party 1
Surtr
Surtr
LagU2Death
Surtr
Level 67
God Stats
12W - 14L
1,507 SR
Queue Stats
59W - 51L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
a1b1c2d2
Aphrodite
Level 43
God Stats
14W - 7L
1,585 SR
Queue Stats
39W - 39L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pierceil
Danzaburou
11
1 / 3 / 2
6,560
656
5,862
6,649
2,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Rymanwv
Surtr
11
1 / 5 / 3
6,753
675
8,050
12,065
10,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
10
2 / 2 / 1
6,699
670
9,632
7,471
3,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 2
8,100
810
9,620
10,389
4,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
12
2 / 0 / 5
7,031
703
6,887
9,358
9,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
a1b1c2d2
Aphrodite
12
1 / 3 / 5
7,217
722
3,590
9,013
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
10
10
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
Surtr
2
0
5
4.5
L
Danzaburou
Pierceil
Danzaburou
1
3
2
0.67
L
Surtr
Rymanwv
Surtr
1
5
3
0.5
L
Susano
2
2
1
1.25
W
Aphrodite
a1b1c2d2
Aphrodite
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,544
Damage
20,097
26,185
Taken
28,760
16,052
Mitigated
18,186
5,102
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,620
1,488
0
1,663
10,389
4,934
0
116
10,143
0
32,480
W
Surtr
6,887
2,309
0
1,638
9,358
9,541
0
118
8,959
106
18,678
L
Danzaburou
Pierceil
Danzaburou
5,862
2,734
0
2,142
6,649
2,278
0
421
5,985
0
17,130
L
Surtr
Rymanwv
Surtr
8,050
2,937
0
1,546
12,065
10,274
0
2,563
9,259
333
21,506
L
Susano
9,632
2,174
0
1,414
7,471
3,500
0
637
6,623
0
23,289
W
Aphrodite
a1b1c2d2
Aphrodite
3,590
408
2,209
3,071
9,013
3,711
0
110
8,460
26,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,012
Gold Earned
22,348
99
Minions Killed
135
0
Camps Cleared
0
504,721
Distance Traveled
531,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,100
810
42
4
0
185,567
0
W
Surtr
7,031
703
37
4
0
189,350
0
L
Danzaburou
6,560
656
40
4
0
145,604
0
L
Surtr
6,753
675
33
3
0
168,148
0
L
Susano
6,699
670
26
3
0
190,969
0
W
Aphrodite
7,217
722
56
6
0
156,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role