Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Bakob
Izanami
Level 25
God Stats
4W - 9L
1,652 SR
Queue Stats
12W - 13L
1,552 Elo+
Party 1
Maui
Maui
DillonnolliD
Maui
Level 123
God Stats
5W - 11L
1,299 SR
Queue Stats
169W - 186L
1,502 Elo+
Party 1
Team Averages
Level 91
1,483 SR
1,518 Elo+

VS

Team Averages
Level 54
1,545 SR
1,223 Elo+
Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ItsTreborg
Pele
Level 49
God Stats
25W - 16L
1,423 SR
Queue Stats
102W - 103L
1,072 Elo+
Party 2
Ymir
Ymir
MrGreasy
Ymir
Level 46
God Stats
2W - 3L
1,711 SR
Queue Stats
100W - 89L
1,097 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
10 / 0 / 2
9,354
935
17,451
4,618
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Bakob
Izanami
12
2 / 2 / 7
7,473
747
3,700
6,345
2,407
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 10
7,792
779
2,917
4,868
3,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 4 / 1
6,367
637
5,127
7,577
3,084
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 3 / 1
6,179
618
4,680
8,732
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
11
0 / 6 / 2
5,934
593
2,248
10,439
5,642
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
2
2
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
10
0
2
11
L
Janus
 
Janus
1
4
1
0.38
W
Izanami
Bakob
Izanami
2
2
7
2.75
W
1
0
10
6
L
1
3
1
0.5
L
Ymir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,068
Damage
12,055
15,831
Taken
26,748
7,621
Mitigated
12,314
4,559
Healing
1,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,451
454
237
640
4,618
1,713
0
2,518
2,100
50,104
0
L
Janus
 
Janus
5,127
338
0
0
7,577
3,084
0
5,733
1,844
23,491
0
W
Izanami
Bakob
Izanami
3,700
2,419
0
545
6,345
2,407
1,134
2,601
3,744
0
23,765
W
2,917
329
1,464
1,673
4,868
3,501
50
2,286
2,582
8,139
0
L
4,680
914
0
453
8,732
3,588
0
6,236
2,496
0
17,395
L
Ymir
2,248
231
0
980
10,439
5,642
0
8,469
1,970
10,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,619
Gold Earned
18,480
127
Minions Killed
83
0
Camps Cleared
0
514,463
Distance Traveled
448,198
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,354
935
73
7
0
184,219
0
L
Janus
6,367
637
39
4
0
147,285
2
W
Izanami
7,473
747
46
5
0
165,117
0
W
Maui
7,792
779
8
1
0
165,127
0
L
Pele
6,179
618
29
3
0
170,869
0
L
Ymir
5,934
593
15
2
0
130,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role