Player Matchup

Anubis
Anubis
BanThisMedussy
Anubis
Level 28
God Stats
25W - 19L
1,608 SR
Queue Stats
118W - 111L
1,531 Elo+
Party 1
Thanatos
Thanatos
Cruzmissle24
Thanatos
Level 117
God Stats
40W - 28L
1,515 SR
Queue Stats
584W - 520L
1,538 Elo+
Party 1
Ullr
Ullr
JetBrok117
Ullr
Level 126
God Stats
6W - 4L
1,475 SR
Queue Stats
162W - 145L
1,567 Elo+
Party 2
Ix Chel
Ix Chel
StonePrism62
Ix Chel
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 149L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
xl PepaxDD lx
Gilgamesh
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 168L
1,537 Elo+
Party 2
Team Averages
Level 102
1,519 SR
1,535 Elo+

VS

Team Averages
Level 110
1,615 SR
1,537 Elo+
Chronos
Chronos
 
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
DrexsalXsong
Xing Tian
Level 148
God Stats
3W - 1L
1,594 SR
Queue Stats
153W - 148L
1,537 Elo+
Solo
Pele
Pele
Tryezk
Pele
Level 93
God Stats
2W - 4L
1,543 SR
Queue Stats
108W - 142L
1,560 Elo+
Party 3
Hercules
Hercules
diamondude556
Hercules
Level 135
God Stats
15W - 15L
1,634 SR
Queue Stats
223W - 266L
1,578 Elo+
Party 3
Ix Chel
Ix Chel
lovelykat9088
Ix Chel
Level 48
God Stats
6W - 5L
1,806 SR
Queue Stats
77W - 72L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
8,900
593
10,067
11,637
5,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Cruzmissle24
Thanatos
14
7 / 2 / 1
8,753
584
5,558
11,849
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 2 / 0
8,851
590
6,433
11,307
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
StonePrism62
Ix Chel
12
0 / 5 / 4
7,042
469
7,051
11,340
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
xl PepaxDD lx
Gilgamesh
12
2 / 1 / 8
7,473
498
11,811
15,232
13,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
2 / 3 / 0
8,318
555
9,439
11,418
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
DrexsalXsong
Xing Tian
10
0 / 4 / 3
6,262
417
6,530
13,624
10,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
Tryezk
Pele
13
5 / 3 / 2
8,278
552
8,822
10,212
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
diamondude556
Hercules
14
2 / 2 / 3
8,092
539
6,034
10,969
6,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
14
5 / 5 / 2
8,779
585
12,240
13,377
6,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
17
Kills
14
14
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
3
0
0.67
W
4
4
3
1.38
W
Thanatos
Cruzmissle24
Thanatos
7
2
1
3.75
L
Xing Tian
DrexsalXsong
Xing Tian
0
4
3
0.38
W
4
2
0
2
W
Ix Chel
StonePrism62
Ix Chel
0
5
4
0.4
L
Pele
Tryezk
Pele
5
3
2
2
L
Hercules
diamondude556
Hercules
2
2
3
1.75
L
Ix Chel
5
5
2
1.2
W
Gilgamesh
xl PepaxDD lx
Gilgamesh
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,920
Damage
43,065
61,365
Taken
59,600
31,945
Mitigated
33,396
18,846
Healing
13,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,439
1,705
0
2,061
11,418
5,135
746
233
10,805
71,298
0
W
10,067
245
0
5,294
11,637
5,575
436
1,236
9,927
72,815
0
W
Thanatos
Cruzmissle24
Thanatos
5,558
1,919
0
5,854
11,849
4,919
0
4,227
7,458
0
59,140
L
Xing Tian
DrexsalXsong
Xing Tian
6,530
993
0
2,412
13,624
10,564
0
2,923
10,320
22,886
0
W
6,433
2,902
0
2,198
11,307
4,168
216
8,016
3,045
0
77,403
W
Ix Chel
StonePrism62
Ix Chel
7,051
1,034
464
782
11,340
4,128
116
6,855
4,359
50,448
0
L
Pele
Tryezk
Pele
8,822
2,128
0
2,717
10,212
3,985
0
2,528
7,567
0
49,723
L
Hercules
diamondude556
Hercules
6,034
2,106
0
3,204
10,969
6,993
0
5,347
5,622
0
60,190
L
Ix Chel
12,240
1,828
416
2,214
13,377
6,719
292
7,369
5,717
62,686
0
W
Gilgamesh
xl PepaxDD lx
Gilgamesh
11,811
2,978
0
4,254
15,232
13,155
0
6,984
7,896
2,067
31,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,019
Gold Earned
39,729
472
Minions Killed
405
0
Camps Cleared
0
1,450,514
Distance Traveled
1,445,143
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,318
555
118
8
0
281,317
2
W
Anubis
8,900
593
125
8
0
250,663
0
W
Thanatos
8,753
584
91
6
0
354,221
2
L
Xing Tian
6,262
417
37
2
0
268,015
0
W
Ullr
8,851
590
145
10
0
263,875
3
W
Ix Chel
7,042
469
79
5
0
273,916
0
L
Pele
8,278
552
63
4
0
332,181
0
L
Hercules
8,092
539
92
6
0
291,051
6
L
Ix Chel
8,779
585
95
6
0
272,579
1
W
Gilgamesh
7,473
498
32
2
0
307,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role