Player Matchup

Hercules
Hercules
Destruction1297
Hercules
Level 158
God Stats
20W - 21L
1,621 SR
Queue Stats
425W - 424L
1,578 Elo+
Party 1
Hera
Hera
Jupiter7926
Hera
Level 43
God Stats
4W - 10L
1,371 SR
Queue Stats
10W - 18L
1,286 Elo+
Party 1
Ix Chel
Ix Chel
l Peniaphobia l
Ix Chel
Level 159
God Stats
25W - 20L
1,500 SR
Queue Stats
423W - 400L
1,535 Elo+
Party 1
Team Averages
Level 120
1,497 SR
1,466 Elo+

VS

Team Averages
Level 47
1,472 SR
1,485 Elo+
Apollo
Apollo
JuiceOlajuwon
Apollo
Level 89
God Stats
0W - 3L
1,161 SR
Queue Stats
18W - 24L
1,442 Elo+
Solo
Chang'e
Chang'e
Majushi
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
shikinari
Chaac
Level 37
God Stats
1W - 1L
1,756 SR
Queue Stats
12W - 6L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
5 / 0 / 2
6,141
1,024
4,324
4,460
4,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 0 / 5
5,249
875
2,589
3,260
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 0 / 5
5,981
997
6,202
3,870
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,817
803
2,182
6,213
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Majushi
Chang'e
7
0 / 3 / 0
4,392
732
1,032
4,034
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
shikinari
Chaac
9
0 / 3 / 0
4,632
772
4,042
5,905
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
0
2
6
L
0
1
0
0
W
0
0
5
2.5
L
Chang'e
Majushi
Chang'e
0
3
0
0
W
2
0
5
4.5
L
Chaac
shikinari
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,115
Damage
7,256
11,590
Taken
16,152
6,580
Mitigated
8,030
4,904
Healing
2,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
4,324
1,548
220
2,477
4,460
4,172
0
630
3,640
0
8,675
L
2,182
696
0
1,028
6,213
2,236
0
2,858
3,018
0
21,781
W
2,589
485
0
0
3,260
964
288
499
2,686
16,334
0
L
Chang'e
Majushi
Chang'e
1,032
180
280
411
4,034
1,458
0
2,346
1,501
3,937
0
W
6,202
1,034
399
1,808
3,870
1,444
363
475
3,354
26,963
0
L
Chaac
shikinari
Chaac
4,042
676
0
814
5,905
4,336
0
3,201
2,437
0
13,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,371
Gold Earned
13,841
92
Minions Killed
64
0
Camps Cleared
0
416,056
Distance Traveled
340,958
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,141
1,024
10
2
0
145,358
2
L
Apollo
4,817
803
37
6
0
129,466
1
W
Hera
5,249
875
31
5
0
137,682
0
L
Chang'e
4,392
732
13
2
0
81,251
0
W
Ix Chel
5,981
997
51
9
0
133,016
0
L
Chaac
4,632
772
14
2
0
130,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role