Player Matchup

Nu Wa
Nu Wa
AuroraSlender
Nu Wa
Level 140
God Stats
12W - 16L
1,531 SR
Queue Stats
381W - 363L
1,503 Elo+
Solo
Cerberus
Cerberus
Good_Assassin
Cerberus
Level 156
God Stats
1W - 1L
1,990 SR
Queue Stats
45W - 29L
1,659 Elo+
Party 1
Hades
Hades
MasterLagger
Hades
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,603 Elo+
Party 1
Ix Chel
Ix Chel
ShadowRWing
Ix Chel
Level 148
God Stats
5W - 4L
1,412 SR
Queue Stats
94W - 86L
1,586 Elo+
Solo
Mercury
Mercury
arcanex2412
Mercury
Level 132
God Stats
4W - 0L
1,848 SR
Queue Stats
33W - 31L
1,600 Elo+
Solo
Team Averages
Level 120
1,656 SR
1,590 Elo+

VS

Team Averages
Level 111
1,562 SR
1,538 Elo+
Raijin
Raijin
 
Raijin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ADarkSoul7
Fenrir
Level 39
God Stats
13W - 11L
1,605 SR
Queue Stats
117W - 126L
1,520 Elo+
Solo
Surtr
Surtr
Chordaeum
Surtr
Level 148
God Stats
1W - 3L
1,457 SR
Queue Stats
34W - 20L
1,646 Elo+
Solo
Ix Chel
Ix Chel
ChuChuKing
Ix Chel
Level 149
God Stats
11W - 15L
1,717 SR
Queue Stats
82W - 83L
1,540 Elo+
Solo
Rama
Rama
SweetbeanMegan
Rama
Level 101
God Stats
24W - 21L
1,530 SR
Queue Stats
332W - 362L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,085
1,217
4,711
2,957
920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Good_Assassin
Cerberus
10
1 / 1 / 2
6,294
1,259
1,243
3,824
2,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 0 / 4
5,649
1,130
2,034
2,221
1,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
ShadowRWing
Ix Chel
12
1 / 0 / 2
6,523
1,305
3,715
2,623
962
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mercury
arcanex2412
Mercury
11
2 / 1 / 1
6,615
1,323
2,138
5,448
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

364

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 1 / 1
6,917
1,383
3,495
3,433
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
ADarkSoul7
Fenrir
10
1 / 2 / 0
5,846
1,169
4,532
5,993
2,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Surtr
Chordaeum
Surtr
11
1 / 1 / 3
6,353
1,271
4,089
4,873
3,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
ChuChuKing
Ix Chel
11
0 / 0 / 4
6,295
1,259
3,283
786
315
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 0
5,240
1,048
0
90
36

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
4
Kills
4
4
Deaths
4
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
1
1
2.5
L
Fenrir
ADarkSoul7
Fenrir
1
2
0
0.5
W
0
2
3
0.75
L
Surtr
Chordaeum
Surtr
1
1
3
2.5
L
Ix Chel
ChuChuKing
Ix Chel
0
0
4
2
W
Cerberus
Good_Assassin
Cerberus
1
1
2
2
W
0
0
4
2
W
Ix Chel
ShadowRWing
Ix Chel
1
0
2
2
L
0
0
0
0
W
Mercury
arcanex2412
Mercury
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,841
Damage
15,399
17,073
Taken
15,175
8,711
Mitigated
7,575
2,313
Healing
1,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,495
122
0
212
3,433
1,139
0
3,300
130
24,867
0
L
Fenrir
ADarkSoul7
Fenrir
4,532
1,190
0
371
5,993
2,472
0
3,898
2,084
0
6,923
W
4,711
1,556
0
119
2,957
920
0
1,720
1,237
15,190
0
L
Surtr
Chordaeum
Surtr
4,089
1,396
0
367
4,873
3,613
0
4,010
854
253
7,391
L
Ix Chel
ChuChuKing
Ix Chel
3,283
267
389
73
786
315
0
382
404
22,902
0
W
Cerberus
Good_Assassin
Cerberus
1,243
68
618
581
3,824
2,686
0
972
2,852
4,234
0
W
2,034
388
0
400
2,221
1,527
0
1,085
1,136
4,923
0
W
Ix Chel
ShadowRWing
Ix Chel
3,715
243
159
287
2,623
962
0
1,409
1,214
24,566
0
L
0
0
0
0
90
36
0
90
0
0
0
W
Mercury
arcanex2412
Mercury
2,138
1,000
0
149
5,448
2,616
0
1,755
3,693
0
12,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,166
Gold Earned
30,651
112
Minions Killed
114
7
Camps Cleared
5
466,907
Distance Traveled
427,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,917
1,383
62
12
2
101,868
0
L
Fenrir
5,846
1,169
7
1
0
108,378
0
W
Nu Wa
6,085
1,217
18
4
2
99,734
0
L
Surtr
6,353
1,271
15
3
0
96,772
0
L
Ix Chel
6,295
1,259
30
6
3
120,318
0
W
Cerberus
6,294
1,259
12
2
0
79,410
0
W
Hades
5,649
1,130
11
2
0
56,179
0
W
Ix Chel
6,523
1,305
52
10
0
108,426
0
L
Rama
5,240
1,048
0
0
0
0
0
W
Mercury
6,615
1,323
19
4
5
123,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role