Player Matchup

Ne Zha
Ne Zha
Anderson 2016
Ne Zha
Level 138
God Stats
11W - 11L
1,585 SR
Queue Stats
278W - 298L
1,479 Elo+
Solo
Ymir
Ymir
Innocenntz
Ymir
Level 58
God Stats
12W - 4L
1,691 SR
Queue Stats
23W - 15L
1,590 Elo+
Party 2
Izanami
Izanami
Synttheticz
Izanami
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 11L
1,590 Elo+
Party 2
Surtr
Surtr
U4GotImaLock
Surtr
Level 109
God Stats
12W - 6L
1,559 SR
Queue Stats
20W - 12L
1,500 Elo+
Solo
Nu Wa
Nu Wa
fisher408
Nu Wa
Level 190
God Stats
15W - 12L
1,472 SR
Queue Stats
609W - 604L
1,491 Elo+
Solo
Team Averages
Level 109
1,561 SR
1,530 Elo+

VS

Team Averages
Level 110
1,473 SR
1,453 Elo+
Olorun
Olorun
BoneDragon1196
Olorun
Level 116
God Stats
3W - 2L
1,549 SR
Queue Stats
470W - 447L
1,467 Elo+
Solo
Geb
Geb
LaMermeMx
Geb
Level 128
God Stats
0W - 4L
1,377 SR
Queue Stats
233W - 212L
1,440 Elo+
Party 1
Erlang Shen
Erlang Shen
Saulo_angel
Erlang Shen
Level 94
God Stats
5W - 11L
1,441 SR
Queue Stats
246W - 251L
1,435 Elo+
Party 1
Pele
Pele
heyatomicwolfmx
Pele
Level 72
God Stats
27W - 41L
1,415 SR
Queue Stats
209W - 239L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
smoothdiched
Danzaburou
Level 138
God Stats
18W - 13L
1,583 SR
Queue Stats
203W - 180L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
8,294
638
2,751
9,237
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 2
7,249
558
2,397
8,629
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Synttheticz
Izanami
12
2 / 2 / 1
6,424
494
3,271
4,850
1,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 2
7,064
543
8,801
11,354
9,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
fisher408
Nu Wa
13
0 / 2 / 4
7,408
570
8,779
7,520
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,514
501
4,803
8,451
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

1
0 / 0 / 0
2,474
190
0
602
206
Erlang Shen
Saulo_angel
Erlang Shen
12
1 / 2 / 3
7,073
544
6,811
14,126
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 2 / 2
7,863
605
7,317
13,034
4,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
smoothdiched
Danzaburou
13
1 / 2 / 1
7,413
570
8,109
9,957
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
6
Kills
9
9
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
0
0
1
0.5
W
1
1
2
2
L
0
0
0
0
L
Erlang Shen
Saulo_angel
Erlang Shen
1
2
3
1.25
W
Izanami
Synttheticz
Izanami
2
2
1
1.25
W
1
3
2
0.67
W
Nu Wa
fisher408
Nu Wa
0
2
4
1
L
7
2
2
4
L
Danzaburou
smoothdiched
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,999
Damage
27,040
41,590
Taken
46,170
24,134
Mitigated
19,382
15,157
Healing
17,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,751
508
0
5,227
9,237
3,591
0
425
8,812
0
73,604
L
4,803
1,303
120
3,731
8,451
2,961
0
4,922
3,529
56,717
0
W
2,397
599
153
3,030
8,629
7,155
168
0
8,629
30,718
0
L
0
0
0
0
602
206
0
602
0
0
0
L
Erlang Shen
Saulo_angel
Erlang Shen
6,811
4,021
0
6,805
14,126
7,148
294
951
13,175
0
57,909
W
Izanami
Synttheticz
Izanami
3,271
2,096
0
1,036
4,850
1,450
660
0
4,850
0
38,502
W
8,801
4,229
0
2,615
11,354
9,642
70
0
11,354
890
41,957
W
Nu Wa
fisher408
Nu Wa
8,779
1,143
0
3,096
7,520
2,296
57
4,378
3,142
60,964
0
L
7,317
2,785
0
4,337
13,034
4,867
0
2,813
10,221
0
55,943
L
Danzaburou
smoothdiched
Danzaburou
8,109
3,585
0
2,965
9,957
4,200
483
2,151
7,806
0
62,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,439
Gold Earned
31,337
409
Minions Killed
384
0
Camps Cleared
0
1,320,397
Distance Traveled
965,092
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,294
638
135
10
0
308,385
2
L
Olorun
6,514
501
99
8
0
226,363
0
W
Ymir
7,249
558
38
3
0
260,217
1
L
Geb
2,474
190
0
0
0
0
0
L
Erlang Shen
7,073
544
109
8
0
248,785
0
W
Izanami
6,424
494
77
6
0
251,108
0
W
Surtr
7,064
543
60
5
0
245,375
0
W
Nu Wa
7,408
570
99
8
0
255,312
0
L
Pele
7,863
605
80
6
0
279,653
0
L
Danzaburou
7,413
570
96
7
0
210,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role