Player Matchup

Fenrir
Fenrir
NO NO I WIN
Fenrir
Level 165
God Stats
0W - 3L
1,500 SR
Queue Stats
347W - 348L
1,475 Elo+
Solo
Sobek
Sobek
VenumLemun
Sobek
Level 128
God Stats
1W - 1L
1,312 SR
Queue Stats
15W - 17L
1,597 Elo+
Party 1
Ix Chel
Ix Chel
skygod360guy
Ix Chel
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,597 Elo+
Party 1
Team Averages
Level 145
1,437 SR
1,556 Elo+

VS

Team Averages
Level 110
1,584 SR
1,470 Elo+
Nike
Nike
Bazey
Nike
Level 151
God Stats
140W - 91L
1,600 SR
Queue Stats
1,566W - 1,506L
1,598 Elo+
Solo
Danzaburou
Danzaburou
SYNESTER360
Danzaburou
Level 109
God Stats
21W - 11L
1,667 SR
Queue Stats
120W - 130L
1,416 Elo+
Solo
Vulcan
Vulcan
ivanoxxx
Vulcan
Level 70
God Stats
19W - 14L
1,485 SR
Queue Stats
34W - 36L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 7 / 5
9,531
681
4,992
18,619
10,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
14
2 / 6 / 5
10,223
730
5,974
21,485
24,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ix Chel
skygod360guy
Ix Chel
16
3 / 9 / 2
10,551
754
8,353
18,851
7,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Bazey
Nike
17
9 / 4 / 11
11,507
822
16,492
14,636
17,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
SYNESTER360
Danzaburou
17
11 / 1 / 9
12,365
883
17,459
10,564
4,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
ivanoxxx
Vulcan
16
2 / 2 / 16
11,107
793
18,140
9,688
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
7
Kills
22
22
Deaths
7
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nike
Bazey
Nike
9
4
11
3.63
L
Fenrir
2
7
5
0.64
W
Danzaburou
SYNESTER360
Danzaburou
11
1
9
15.5
L
Sobek
2
6
5
0.75
W
Vulcan
ivanoxxx
Vulcan
2
2
16
5
L
Ix Chel
skygod360guy
Ix Chel
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,319
Damage
52,091
58,955
Taken
34,888
42,794
Mitigated
26,117
9,668
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Bazey
Nike
16,492
1,374
0
2,467
14,636
17,247
611
5,486
8,972
1,937
36,581
L
Fenrir
4,992
588
0
2,659
18,619
10,599
0
4,329
13,790
0
21,475
W
Danzaburou
SYNESTER360
Danzaburou
17,459
6,312
0
2,676
10,564
4,638
2,037
4,509
5,862
0
67,348
L
Sobek
5,974
567
1,607
3,176
21,485
24,233
0
9,167
11,888
15,302
0
W
Vulcan
ivanoxxx
Vulcan
18,140
7,665
0
1,078
9,688
4,232
0
4,919
4,646
57,749
0
L
Ix Chel
skygod360guy
Ix Chel
8,353
848
742
1,484
18,851
7,962
0
5,864
12,622
38,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,305
Gold Earned
34,979
109
Minions Killed
187
0
Camps Cleared
0
683,038
Distance Traveled
819,346
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,507
822
39
3
0
270,317
0
L
Fenrir
9,531
681
25
2
0
250,293
4
W
Danzaburou
12,365
883
78
6
0
261,176
0
L
Sobek
10,223
730
16
1
0
220,748
0
W
Vulcan
11,107
793
70
5
0
287,853
0
L
Ix Chel
10,551
754
68
5
0
211,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role