Player Matchup

Chaac
Chaac
Cring3Bring3
Chaac
Level 47
God Stats
2W - 3L
1,705 SR
Queue Stats
150W - 130L
1,586 Elo+
Party 1
Rama
Rama
Reinen12
Rama
Level 89
God Stats
12W - 3L
1,508 SR
Queue Stats
209W - 191L
1,601 Elo+
Party 1
Baron Samedi
Baron Samedi
royaltea90
Baron Samedi
Level 69
God Stats
2W - 2L
1,348 SR
Queue Stats
156W - 143L
1,544 Elo+
Party 1
Team Averages
Level 68
1,520 SR
1,577 Elo+

VS

Team Averages
Level 81
1,551 SR
1,496 Elo+
Janus
Janus
Smitemelomama
Janus
Level 107
God Stats
1W - 3L
1,712 SR
Queue Stats
5W - 5L
1,549 Elo+
Solo
Ymir
Ymir
TateBWard
Ymir
Level 41
God Stats
89W - 82L
1,554 SR
Queue Stats
135W - 142L
1,457 Elo+
Party 2
Charybdis
Charybdis
ThreadedOcean
Charybdis
Level 96
God Stats
0W - 2L
1,386 SR
Queue Stats
115W - 128L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
9,791
699
7,881
16,598
12,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
19
12 / 0 / 7
12,982
927
19,813
10,920
5,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
royaltea90
Baron Samedi
16
5 / 3 / 8
10,697
764
11,179
10,800
6,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 2
9,370
669
11,609
13,327
5,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
14
2 / 4 / 1
9,622
687
5,138
16,892
20,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
ThreadedOcean
Charybdis
15
1 / 6 / 3
9,800
700
8,034
13,109
6,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
19
Kills
4
4
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
Rama
12
0
7
15.5
L
1
9
2
0.22
L
Ymir
2
4
1
0.63
L
Charybdis
ThreadedOcean
Charybdis
1
6
3
0.42
W
Baron Samedi
royaltea90
Baron Samedi
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,873
Damage
24,781
38,318
Taken
43,328
24,597
Mitigated
33,238
11,591
Healing
1,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,881
1,773
0
5,685
16,598
12,426
346
7,155
9,443
0
28,399
W
Rama
19,813
17,159
0
4,024
10,920
5,369
3,413
4,907
6,013
0
71,819
L
11,609
597
0
336
13,327
5,906
0
4,531
8,796
53,660
0
L
Ymir
5,138
697
0
1,242
16,892
20,892
0
3,553
13,339
15,466
0
L
Charybdis
ThreadedOcean
Charybdis
8,034
5,082
0
250
13,109
6,440
0
3,131
9,978
0
36,370
W
Baron Samedi
royaltea90
Baron Samedi
11,179
440
789
1,093
10,800
6,802
0
4,940
5,860
44,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,470
Gold Earned
28,792
204
Minions Killed
176
0
Camps Cleared
0
766,474
Distance Traveled
628,841
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,791
699
28
2
0
268,030
0
W
Rama
12,982
927
106
8
0
255,616
0
L
Janus
9,370
669
81
6
0
197,832
0
L
Ymir
9,622
687
29
2
0
213,293
0
L
Charybdis
9,800
700
66
5
0
217,716
3
W
Baron Samedi
10,697
764
70
5
0
242,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role