Player Matchup

Artemis
Artemis
EasyEli
Artemis
Level 68
God Stats
3W - 3L
1,325 SR
Queue Stats
148W - 116L
1,516 Elo+
Party 3
Anubis
Anubis
LejonBrames13
Anubis
Level 45
God Stats
3W - 3L
1,663 SR
Queue Stats
59W - 42L
1,465 Elo+
Party 3
Sylvanus
Sylvanus
SamSamAzTx
Sylvanus
Level 144
God Stats
7W - 4L
1,504 SR
Queue Stats
140W - 122L
1,527 Elo+
Party 4
Ullr
Ullr
TRxEnvy1
Ullr
Level 154
God Stats
1W - 0L
1,521 SR
Queue Stats
144W - 128L
1,549 Elo+
Party 4
Vamana
Vamana
gmoney2713
Vamana
Level 44
God Stats
4W - 4L
1,483 SR
Queue Stats
23W - 23L
1,358 Elo+
Party 3
Team Averages
Level 91
1,499 SR
1,483 Elo+

VS

Team Averages
Level 103
1,560 SR
1,517 Elo+
Ganesha
Ganesha
FrostAngel72
Ganesha
Level 22
God Stats
4W - 2L
1,687 SR
Queue Stats
31W - 32L
1,401 Elo+
Party 2
Ix Chel
Ix Chel
TrayADD
Ix Chel
Level 119
God Stats
5W - 1L
1,500 SR
Queue Stats
181W - 181L
1,488 Elo+
Party 2
Gilgamesh
Gilgamesh
herculoidlunch
Gilgamesh
Level 67
God Stats
2W - 2L
1,806 SR
Queue Stats
83W - 88L
1,536 Elo+
Solo
Anhur
Anhur
mattgunmanttv
Anhur
Level 165
God Stats
2W - 4L
1,500 SR
Queue Stats
165W - 167L
1,597 Elo+
Party 1
Hun Batz
Hun Batz
trevonator007
Hun Batz
Level 143
God Stats
0W - 2L
1,309 SR
Queue Stats
25W - 16L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EasyEli
Artemis
16
7 / 2 / 7
9,949
622
9,449
13,235
5,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
12 / 1 / 4
10,269
642
18,565
10,449
5,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
SamSamAzTx
Sylvanus
13
1 / 1 / 13
9,007
563
5,272
14,029
12,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
15
4 / 0 / 7
8,996
562
8,745
11,819
4,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
gmoney2713
Vamana
15
1 / 2 / 3
9,280
580
6,611
13,405
11,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FrostAngel72
Ganesha
11
0 / 3 / 1
7,148
447
4,357
11,800
10,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
TrayADD
Ix Chel
13
0 / 5 / 3
7,801
488
9,464
10,506
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
herculoidlunch
Gilgamesh
15
3 / 3 / 0
9,461
591
10,159
16,676
11,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 7 / 0
7,791
487
8,875
11,416
3,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
trevonator007
Hun Batz
13
1 / 7 / 2
7,732
483
8,842
16,738
4,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
25
Kills
5
6
Deaths
25
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
EasyEli
Artemis
7
2
7
5.25
L
Ganesha
FrostAngel72
Ganesha
0
3
1
0.17
W
12
1
4
14
W
Sylvanus
SamSamAzTx
Sylvanus
1
1
13
7.5
W
Ullr
4
0
7
7.5
L
Ix Chel
TrayADD
Ix Chel
0
5
3
0.3
W
Vamana
gmoney2713
Vamana
1
2
3
1.25
L
Gilgamesh
herculoidlunch
Gilgamesh
3
3
0
1
L
1
7
0
0.14
L
Hun Batz
trevonator007
Hun Batz
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,642
Damage
41,697
62,937
Taken
67,136
40,410
Mitigated
34,351
21,547
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
EasyEli
Artemis
9,449
6,207
0
3,551
13,235
5,776
78
3,045
10,087
0
72,531
L
Ganesha
FrostAngel72
Ganesha
4,357
31
0
1,993
11,800
10,493
0
4,847
6,953
18,550
0
W
18,565
603
0
5,426
10,449
5,899
102
4,437
5,964
81,392
0
W
Sylvanus
SamSamAzTx
Sylvanus
5,272
1,412
4,607
5,466
14,029
12,100
75
3,775
10,205
29,121
0
W
Ullr
8,745
2,926
0
1,074
11,819
4,774
163
1,555
10,264
0
78,160
L
Ix Chel
TrayADD
Ix Chel
9,464
558
187
1,557
10,506
3,033
117
4,771
5,735
54,643
0
W
Vamana
gmoney2713
Vamana
6,611
3,246
0
1,423
13,405
11,861
625
1,107
11,604
0
69,746
L
Gilgamesh
herculoidlunch
Gilgamesh
10,159
3,341
0
3,061
16,676
11,943
0
3,887
12,789
0
68,732
L
8,875
5,392
0
2,120
11,416
3,933
1,754
3,051
8,365
0
61,024
L
Hun Batz
trevonator007
Hun Batz
8,842
2,418
0
911
16,738
4,949
0
7,281
9,457
0
67,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,501
Gold Earned
39,933
494
Minions Killed
424
0
Camps Cleared
0
1,581,496
Distance Traveled
1,607,808
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,949
622
90
6
0
332,292
4
L
Ganesha
7,148
447
7
0
0
357,656
5
W
Anubis
10,269
642
119
7
0
317,113
2
W
Sylvanus
9,007
563
41
3
0
298,271
3
W
Ullr
8,996
562
123
8
0
325,231
0
L
Ix Chel
7,801
488
101
6
0
306,532
2
W
Vamana
9,280
580
121
8
0
308,589
6
L
Gilgamesh
9,461
591
108
7
0
320,419
0
L
Anhur
7,791
487
108
7
0
268,327
0
L
Hun Batz
7,732
483
100
6
0
354,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role