Player Matchup

Ne Zha
Ne Zha
HI_IM_WOLF_JL
Ne Zha
Level 42
God Stats
2W - 1L
1,494 SR
Queue Stats
3W - 6L
1,318 Elo+
Party 1
Athena
Athena
KemestN7
Athena
Level 107
God Stats
17W - 9L
1,694 SR
Queue Stats
317W - 262L
1,545 Elo+
Party 2
Janus
Janus
Krispah
Janus
Level 62
God Stats
3W - 2L
1,566 SR
Queue Stats
26W - 28L
1,551 Elo+
Solo
Chernobog
Chernobog
WarriorKOB
Chernobog
Level 147
God Stats
24W - 30L
1,523 SR
Queue Stats
808W - 962L
1,410 Elo+
Party 1
Surtr
Surtr
aizaku1
Surtr
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 74L
1,445 Elo+
Party 2
Team Averages
Level 96
1,555 SR
1,454 Elo+

VS

Team Averages
Level 119
1,512 SR
1,514 Elo+
Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
 
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ix Chel
Ix Chel
Thelamnet
Ix Chel
Level 100
God Stats
3W - 4L
1,359 SR
Queue Stats
288W - 253L
1,511 Elo+
Solo
Ullr
Ullr
thehero44220
Ullr
Level 120
God Stats
1W - 2L
1,702 SR
Queue Stats
102W - 92L
1,561 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,328
633
4,878
8,218
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
KemestN7
Athena
8
0 / 0 / 6
5,403
540
2,749
8,399
6,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Krispah
Janus
11
1 / 1 / 0
6,175
618
4,071
4,895
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
WarriorKOB
Chernobog
12
8 / 2 / 2
7,115
712
7,174
6,659
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Surtr
aizaku1
Surtr
11
0 / 1 / 0
5,967
597
4,383
10,417
6,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 0 / 0
6,673
667
6,678
7,680
7,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mercury
 
Mercury
9
2 / 2 / 0
5,594
559
3,152
8,498
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
 
Atlas
8
0 / 3 / 1
5,180
518
6,104
8,830
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
Thelamnet
Ix Chel
10
1 / 1 / 0
5,997
600
3,499
4,315
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 6 / 0
4,947
495
4,368
9,831
3,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
5
5
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
0
0
1
L
Mercury
 
Mercury
2
2
0
1
L
Atlas
 
Atlas
0
3
1
0.17
W
3
1
2
4
W
Athena
KemestN7
Athena
0
0
6
3
W
Janus
Krispah
Janus
1
1
0
1
L
Ix Chel
Thelamnet
Ix Chel
1
1
0
1
W
Chernobog
WarriorKOB
Chernobog
8
2
2
4.5
W
Surtr
aizaku1
Surtr
0
1
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,255
Damage
23,801
38,588
Taken
39,154
19,941
Mitigated
21,618
10,735
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,678
3,338
0
2,064
7,680
7,499
0
468
7,212
0
52,098
L
Mercury
 
Mercury
3,152
1,389
0
270
8,498
2,826
523
1,744
6,678
0
33,321
L
Atlas
 
Atlas
6,104
2,040
0
2,150
8,830
6,286
0
2,135
6,661
22,460
0
W
4,878
1,111
0
981
8,218
2,999
0
1,338
6,880
0
40,172
W
Athena
KemestN7
Athena
2,749
732
0
2,264
8,399
6,117
0
3,979
4,420
13,582
0
W
Janus
Krispah
Janus
4,071
222
0
842
4,895
1,765
0
2,729
2,166
48,222
0
L
Ix Chel
Thelamnet
Ix Chel
3,499
774
85
1,011
4,315
1,401
0
1,516
2,799
51,374
0
W
Chernobog
WarriorKOB
Chernobog
7,174
5,655
0
2,283
6,659
2,528
1,006
1,557
5,102
0
51,114
W
Surtr
aizaku1
Surtr
4,383
2,531
0
4,365
10,417
6,532
0
0
10,417
453
43,355
L
4,368
2,618
182
643
9,831
3,606
0
894
8,847
0
31,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,988
Gold Earned
28,391
361
Minions Killed
323
0
Camps Cleared
0
1,062,750
Distance Traveled
1,022,785
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,673
667
116
12
0
212,798
0
L
Mercury
5,594
559
57
6
0
260,769
4
L
Atlas
5,180
518
16
2
0
192,402
0
W
Ne Zha
6,328
633
59
6
0
228,707
3
W
Athena
5,403
540
19
2
0
230,730
3
W
Janus
6,175
618
106
11
0
215,207
4
L
Ix Chel
5,997
600
87
9
0
179,817
0
W
Chernobog
7,115
712
87
9
0
197,896
1
W
Surtr
5,967
597
90
9
0
190,210
3
L
Ullr
4,947
495
47
5
0
176,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role