Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
MisoHappe
Hercules
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,592 Elo+
Solo
Da Ji
Da Ji
Nikofuscan
Da Ji
Level 157
God Stats
1W - 3L
1,221 SR
Queue Stats
372W - 329L
1,505 Elo+
Party 3
Ix Chel
Ix Chel
Vilidrict
Ix Chel
Level 101
God Stats
5W - 4L
1,281 SR
Queue Stats
406W - 368L
1,498 Elo+
Party 1
Chang'e
Chang'e
kairokills
Chang'e
Level 65
God Stats
25W - 14L
1,717 SR
Queue Stats
377W - 351L
1,511 Elo+
Party 1
Team Averages
Level 121
1,444 SR
1,521 Elo+

VS

Team Averages
Level 113
1,556 SR
1,518 Elo+
Ix Chel
Ix Chel
Flare2g
Ix Chel
Level 147
God Stats
7W - 6L
1,500 SR
Queue Stats
878W - 898L
1,524 Elo+
Party 2
Mercury
Mercury
ItsXJax
Mercury
Level 87
God Stats
23W - 17L
1,704 SR
Queue Stats
243W - 258L
1,504 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MoistClams
Cu Chulainn
Level 124
God Stats
21W - 24L
1,558 SR
Queue Stats
655W - 659L
1,474 Elo+
Party 2
Anhur
Anhur
SilentHits
Anhur
Level 123
God Stats
3W - 5L
1,507 SR
Queue Stats
138W - 99L
1,600 Elo+
Solo
Maui
Maui
evilntention
Maui
Level 85
God Stats
1W - 3L
1,511 SR
Queue Stats
209W - 231L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
5 / 1 / 3
6,791
617
6,459
7,970
2,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
MisoHappe
Hercules
11
4 / 3 / 0
6,291
572
8,072
11,141
10,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
11
4 / 1 / 6
6,784
617
6,447
10,002
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Vilidrict
Ix Chel
12
5 / 1 / 3
7,406
673
5,606
6,290
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chang'e
kairokills
Chang'e
9
3 / 0 / 8
5,709
519
8,501
9,987
4,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Flare2g
Ix Chel
9
0 / 5 / 0
5,591
508
5,853
8,931
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
ItsXJax
Mercury
9
1 / 3 / 1
5,687
517
4,548
8,666
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
MoistClams
Cu Chulainn
12
3 / 3 / 0
6,679
607
6,959
12,137
11,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
10
2 / 4 / 0
6,457
587
6,884
9,608
3,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 6 / 3
5,117
465
3,914
11,141
8,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
21
Kills
6
6
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
3
6.5
L
Ix Chel
Flare2g
Ix Chel
0
5
0
0
L
Mercury
ItsXJax
Mercury
1
3
1
0.5
W
Hercules
MisoHappe
Hercules
4
3
0
1.33
L
Cu Chulainn
MoistClams
Cu Chulainn
3
3
0
1
W
Da Ji
4
1
6
7
L
Anhur
2
4
0
0.5
W
Ix Chel
Vilidrict
Ix Chel
5
1
3
6.5
L
0
6
3
0.25
W
Chang'e
kairokills
Chang'e
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,085
Damage
28,158
45,390
Taken
50,483
24,629
Mitigated
29,440
16,470
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,459
2,409
0
2,313
7,970
2,287
846
592
7,378
0
44,917
L
Ix Chel
Flare2g
Ix Chel
5,853
485
123
1,128
8,931
3,284
0
4,885
3,643
42,923
0
L
Mercury
ItsXJax
Mercury
4,548
3,490
0
457
8,666
3,106
0
2,506
6,010
0
41,306
W
Hercules
MisoHappe
Hercules
8,072
2,718
0
3,356
11,141
10,421
0
957
10,184
0
38,773
L
Cu Chulainn
MoistClams
Cu Chulainn
6,959
1,103
0
2,592
12,137
11,283
0
0
12,137
1,218
44,612
W
Da Ji
6,447
1,994
0
949
10,002
5,188
0
741
9,261
0
45,719
L
Anhur
6,884
4,970
0
3,942
9,608
3,169
0
1,142
8,332
0
47,328
W
Ix Chel
Vilidrict
Ix Chel
5,606
657
660
1,822
6,290
2,353
0
3,905
2,385
44,789
0
L
3,914
1,502
23
1,077
11,141
8,598
0
4,378
6,254
12,954
0
W
Chang'e
kairokills
Chang'e
8,501
2,648
2,053
5,317
9,987
4,380
0
4,041
5,946
23,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,981
Gold Earned
29,531
320
Minions Killed
300
0
Camps Cleared
0
1,101,013
Distance Traveled
1,095,709
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,791
617
75
7
0
194,084
6
L
Ix Chel
5,591
508
72
7
0
213,207
1
L
Mercury
5,687
517
70
6
0
220,934
0
W
Hercules
6,291
572
58
5
0
214,116
1
L
Cu Chulainn
6,679
607
73
7
0
232,499
3
W
Da Ji
6,784
617
70
6
0
260,587
6
L
Anhur
6,457
587
77
7
0
212,176
0
W
Ix Chel
7,406
673
96
9
0
217,792
0
L
Maui
5,117
465
8
1
0
216,893
1
W
Chang'e
5,709
519
21
2
0
214,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role